Difference between revisions of "Skills"
From Hobowars Wiki
(→How They Work) |
(→How They Work) |
||
Line 2: | Line 2: | ||
==How They Work== | ==How They Work== | ||
− | :Every 50 drinking, you unlock 3 new skills at the store and one additional skill slot. This continues up to 500 drinking, at which a total of 33 skills and | + | :Every 50 drinking, you unlock 3 new skills at the store and one additional skill slot. This continues up to 500 drinking, at which a total of 33 skills and 9 skill slots (final at 400) available. |
:Each skill slot can be loaded with one skill and fires once per battle. Skills cannot be loaded in multiple slots. | :Each skill slot can be loaded with one skill and fires once per battle. Skills cannot be loaded in multiple slots. | ||
Revision as of 18:38, 15 November 2009
- Skills are nifty little tricks that play out in battles while you're drinking. The number of skill firings increases depending on how drunk you are, as does your chance for random drunk stumbles. Skills can be purchased in the city as the skill shop for tokens and each provides a nifty and powerful advantage in battle.
How They Work
- Every 50 drinking, you unlock 3 new skills at the store and one additional skill slot. This continues up to 500 drinking, at which a total of 33 skills and 9 skill slots (final at 400) available.
- Each skill slot can be loaded with one skill and fires once per battle. Skills cannot be loaded in multiple slots.
Skills
Name | Cost | Description | Drinking Required |
Sprint | 25 tokens | Increase speed by 5% | 0 |
Strengthen | 25 tokens | Increase strength by 5% | 0 |
Empower | 25 tokens | Increase power by 5% | 0 |
Slow | 50 tokens | Decrease enemy speed by 5% | 50 |
Reduce | 50 tokens | Decrease enemy strength by 5% | 50 |
Weaken | 50 tokens | Decrease enemy power by 5% | 50 |
Double Punch | 75 tokens | Does 1.5X normal drunk damage. | 100 |
Leap | 75 tokens | Next enemy attack damages them instead. | 100 |
Jello Shot | 75 tokens | Double blood alcohol and tolerance until end of battle. | 100 |
Drain | 100 tokens | Drunk hit drains enemy life and adds it to yours. | 150 |
Mighty | 100 tokens | Increases power, strength and speed by 5%. | 150 |
Sissify | 100 tokens | Reduces enemy power, strength and speed by 5%. | 150 |
Heal | 125 tokens | Restores 15% of life, up to your maximum life. | 200 |
Takedown | 125 tokens | 25% chance of reducing enemy life by 50%. | 200 |
Paralyze | 125 tokens | Enemy can't act for 3 rounds. | 200 |
Triple Punch | 150 tokens | Does 2X normal drunk damage. | 250 |
Buff Rat | 150 tokens | Increases rat damage and speed by 30%. | 250 |
Concentration | 150 tokens | Doubles power of your buffs. | 250 |
Double Drain | 175 tokens | Drains enemy life and adds it to yours, at 1.5X normal drunk hit. | 300 |
Yoink | 175 tokens | Steal enemy's active effect. | 300 |
Debuff | 175 tokens | Removes enemy buffs and effects for the battle. | 300 |
Heal More | 200 tokens | Restores 20% of life, up to your maximum life. | 350 |
Defend | 200 tokens | Enemy damage is reduced by 15%. | 350 |
Keg Stand | 200 tokens | Triples blood alcohol and tolerance until end of battle. | 350 |
Quad Punch | 225 tokens | Does 2.5X normal drunk damage. | 400 |
Cripple | 225 tokens | 1/3rd chance of reducing enemy life by 50%. | 400 |
Average | 225 tokens | Randomly sets one enemy stat to the average of their three stats. | 400 |
Triple Drain | 250 tokens | Drains enemy life and adds it to yours, at 2X normal drunk hit. | 450 |
Tiebreaker | 250 tokens | 33% chance to win stalemates. Does not work against NPCs. | 450 |
Charm Rat | 250 tokens | Charm your enemy's rat to sometimes fight for you. | 450 |
Quint Punch | 500 tokens | Does 3X normal drunk damage. | 500 |
Champion | 500 tokens | Increases power, strength and speed by 12%. | 500 |
Peon | 500 tokens | Decreases enemy's power, strength and speed by 12%. | 500 |