Reset

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Reset is a game refresh that occurs twice daily at 12:00 AM and 12:00 PM, GMT+9 / GMT+10. It is not effected by daylight savings time. During each reset, the game locks out players for 3 minutes. This is to allow everything to be updated without lag or error. The lockout occurs during both am & pm from 11:59 to 12:02 Hobowars time.


Hobowars time:

Major reset occurs at 12:00am

Minor reset occurs at 12:00pm


What Happens At Each Reset

Major Reset Minor Reset
All players are healed and given $10. All players are healed and given $10.
Explore turns are reset to 100. Explore Turns are reset to 100.
You are allowed six more Races. You are allowed six more Races.
All players may eat another five Food items. All players may eat another five Food items.
All players may use two more point refills. All players may use two more point refills.
Experince Taxes for hobo battles are reset. Experince Taxes for hobo battles are reset.
The War point cap for hobo battles is reset. The War point cap for hobo battles is reset.
All gangs get five WC & JWC fights. Hoburbia & Canbodia adventures advance.
MB bans and jail time are advanced one day. King's Cup bonus resets.
All Arena Passes expire. Bernard's Mansion access advances a day.
All Tattoos fade a day. Wellness Clinic fees are reset.
You may vote at TWG and AWG again. Pawning limits are reset.
Rats age a day & become hungry. Can values at the Recycling Bin are reset.
Reduced stat gains from trading ore is reset. Capture The Flag games are reset.
Every Saturday (GMT+9/10), Side Wars signups are closed. Every Sunday (GMT+9/10), Ultimate Fisty Cuffs signups are closed.
Every Monday (GMT+9/10), Side Wars is resolved. Every Thursday (GMT+9/10), Ultimate Fisty Cuffs is resolved.
Every fourth Monday (GMT+9/10), all players are randomly assigned a new side. One hour after reset, ending Lottos are drawn.