Difference between revisions of "User:Yoshi/Sandbox"

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* Access [[Hoburbia]]
+
* Get Enrolled Caption!
** Obtain '''Bathroom Key'''
+
** Look for hatch in the city.  Explore your lucky numbers!
** Obtain '''Hoburbia Map'''  
+
** Follow the Gutter Punks
* Visit Grandpa at the [[Nursing Home]] and receive your daily task.
+
** Obtain '''Fake ID'''
** Obtain the '''Golden Ticket'''
+
* Celebration Time!
** Claim your Golden Ticket prize at the [[Chocolate Factory]]
+
** Alcohol time!
 +
** Meet the Hobo Army General
 +
* Obtain '''Dossier'''
 +
** Note: Make sure you finish your mission
 
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* <span id=Bathroom Key>'''Bathroom Key'''</span>
+
* <span id=Anarchy Patch>'''Anarchy Patch'''</span>
** You must obtain the bathroom key to unlock the door at the [[Bowling Alley]]
+
** A symbol of rebellion!  A useful item for trade.
* <span id="Hoburbia Map">'''Hoburbia Map'''</span>
+
* <span id="Bottle of Glue">'''Bottle of Glue'''</span>
** The City Map shows what Hoburbia looks like.
+
** It's a bottle of glue.  What more is there to say other then you can trade it.
* <span id="Golden Ticket">'''Golden Ticket'''</span>
+
* <span id="Fake ID">'''Fake ID'''</span>
** Used to gain access to the Chocolate Factory.
+
** A way for others to identify who you are, or who you are pretending to be that is. Useful for buying things that require you to err... prove who you are.
 +
* <span id="Dossier">'''Dossier'''</span>
 +
** Contains mission briefings for each day of the Canbodian adventure set.
  
 
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* Visit Grandpa Joe at the [[Nursing Home]] (all days forward will start with this)
+
* Open up your dossier in your [[Backpack]] (all days forward will start with this)
* Enter [[Chocolate Factory]]
+
* Recruit your first crew member.
* Sign your name.  If you have problems, sign with an "x" or change your name.
+
 
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! colspan="2" style="background:lightblue" | Mission 3
 
! colspan="2" style="background:lightblue" | Mission 3
|- valign="top"
+
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* Listen to Wonka's song in the Chocolate Room
+
* Recruit your second crew member.
* Meet Director #1
+
** Use his ID at Wonka's Factory
* Help Wonka's Defense Team at the [[Court House]]
+
** Note: If you have problems playing the game, try using a different layout (v2 or v3).  Some layouts have been known to not work correctly all of the time.
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+
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* <span id="Chocolate Factory Key">'''Chocolate Factory Key'''</span>
+
** Allows you access to the Chocolate Factory at your will
+
* <span id="Choco-Vision Goggles">'''Choco-Vision Goggles'''</span>
+
** Allows you to see in Chocolate Rivers
+
* <span id="Surveillance Tape">'''Surveillance Tape'''</span>
+
** Evidence used during the Court Case against Willy Wonka
+
  
 
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! colspan="2" style="background:lightblue" | Mission 4
 
! colspan="2" style="background:lightblue" | Mission 4
|- valign="top"  
+
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* Meet Director #2
+
* Recruit your third crew member.
* Break up the Oompa Loompa strike.
+
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+
* <span id="Zippo Lighter">'''Zippo Lighter'''</span>
+
** This item is used to light things on fire. What did you expect???
+
* <span id="Wonka Boat">Wonka Boat</span>
+
** A cool water vessel for you.  Too bad you need a crew to sail it.
+
  
 
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! colspan="2" style="background:lightblue" | Mission 5
 
! colspan="2" style="background:lightblue" | Mission 5
|- valign="top"  
+
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* Meet the Newspaper Man
+
* Recruit your fourth and final crew member.
* Meet Director #3
+
** If you have him recruited in the parking garage, he'll wonder back to where you first found him.
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+
** You may need to be ''Curiously Strong'' with some sort of [[Status Effects]]
* <span id="Wonka Letter">'''Wonka Letter'''</span>
+
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** Item explaining what is required of youf or the day.
+
* [[Balltop Cane]]
+
** This is Wonka's Cane. This is a levelable weapon.
+
* <span id="Loompa Whistle">'''Loompa Whistle'''</span>
+
** A item used to call the Oompa Loompas when you require their assistance.
+
  
 
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* Meet Violet
+
* Invade [[Canbodia]]
** This is a special fight!
+
* Battle of the [[Hobo Beach]]
* Meet Director #4 (optional)
+
* Meet Charlie
+
 
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* <span="Everlasting Gobstopper">Everlasting Gobstopper 1</span>
+
* <span="Canbodia Map">Canbodia Map</span>
** One of four special candies you need collect.
+
** A map showing the locations and areas of Canbodia.
* Charlie's Reward
+
* [[Smart Bread]]
** Pick from Candy / Money / Power / Women
+
** Prize for winning the battle of the beach.
 +
* [[Ruiner's Rum]]
 +
** Prize for winning the battle of the beach.
  
 
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* Meet Director #5
+
* Continue advancing up to the Jungle.
 
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* <span id="Incriminating Photographs">Incriminating Photographs</span>
+
* [[Goon Sack]]
** Item required to be found and returned to one of the directors.
+
** Liquor found during the course of the day.
* [[Bottle of Lye]]
+
** Food Ingredient found in the closet.
+
* [[Coffee-Soaked Mop]]
+
** Special Weapon that removes an opponents effect during battle.
+
  
 
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* Meet Charlie (and Veruca) in the [[Sewers]]
+
* Continue advancing up to the Dive Bar.
** Veruca is a special fight!
+
 
* Meet Director #6
 
* Meet Director #6
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+
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* Everlasting Gobstopper 2
+
* <span="Canbodia Map">Canbodia Jungle Map (optional)</span>
** One of four special candies you need to collect.
+
** A map showing the locations and areas of Canbodia.  Requires the Atlas to use it.
 +
* Unlock [[Mini Adventures#Skill Shop Mini Adventure|Skill Shop]]
 +
** Remember that Big Foot you (might have) saw when you visited the skill shop?
  
 
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* Meet Director #7
+
* Counter-Espionage Mission
* Conquer [[Beeramid]]!
+
** Can't get in?  Maybe you can become [[Status Effects|invisible?]]
+
 
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* [[trolly|Golden Trolly]]
+
* <span="Lucky Screwdriver">Lucky Screwdriver</span>
** Improved food storage unit for your hobo. It allows you to hold 20 food items instead of 10.
+
** Item used during the course of the mission to unscrew something. Has no purpose afterwards
* <span id="Huge Ass Diamond">Huge Ass Diamond</span>
+
* [[Mixer]]
** Unique item gained during the course of the day that is helps you complete a director's request of you.
+
** Extremely useful item! Allows you to combine ingredients to make alcoholic mixed drinks!
  
 
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* Meet Director #8
+
* Continue upriver to the Recycling Bin
 
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* Meet Mike Teevee
+
* Continue upriver to the Skate Park
* Meet Director #9
+
 
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* Everlasting Gobstopper 3
+
* <span="Garden Shears">Garden Shears</span>
** One of four special candies you need to collect.
+
** Allows you to clear certain areas of the jungles.
  
 
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! colspan="2" style="background:lightblue" | Mission 12
 
! colspan="2" style="background:lightblue" | Mission 12
|- valign="top"  
+
|- valign="center"  
 
! align="left" style="background:#F0F8FF" |   
 
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* Meet Director #10
+
* Take the Skate Park
* Meet the Director's family
+
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+
* [[Pack of Candy Cigarettes]]
+
** High T Food obtained during the course of the day.
+
  
 
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! colspan="2" style="background:lightblue" | Mission 13
 
! colspan="2" style="background:lightblue" | Mission 13
|- valign="top"  
+
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! align="left" style="background:#F0F8FF" |  
 
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* Board Meeting
+
* Visit Hot Topic
* Meet the newspaper man again.
+
* Get a Tattoo
* Meet the Workman
+
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+
* "Improved" Hoburbia Map
+
** More accurate version of the Hoburbia Map
+
* <span id="Hammer">'''Hammer'''</span>
+
** Item needed by the Modern Artist at the [[Tin Can Alley]]
+
  
 
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* Infiltrate [[Slugworth's Evil Fortress]]
+
* Attempt to Infiltrate Kurtz Camp!
** Trojan Rat!
+
* Gain access to [[Improved Dumpster]]
* Set the Executives Free!
+
** Each executive gives you a clue to the order
+
* Fear the whangdoodles!
+
 
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! colspan="2" style="background:lightblue" | Mission 15
 
! colspan="2" style="background:lightblue" | Mission 15
|- valign="center"  
+
|- valign="top"  
 
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! align="left" style="background:#F0F8FF" |  
* Visit Mr. Newspaper Man.
+
* Today's the day! Infiltrate the camp for sure today!
* Sabotage the Dark Chocolate!!!
+
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+
* <span="Yiff Whistle">Yiff Whistle</span>
 +
** Extremely disgusting item. Use it only as a last resort to call the obnoxious and shameless furries.
  
 
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|- align="center"
 
! colspan="2" style="background:lightblue" | Mission 16
 
! colspan="2" style="background:lightblue" | Mission 16
|- valign="top"  
+
|- valign="center"  
 
! align="left" style="background:#F0F8FF" |  
 
! align="left" style="background:#F0F8FF" |  
* Try "sabotaged" bars.
+
* Stop the gutter punks invasion!
* Explore effects of your sabotage.
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
! align="left" style="background:#FFFFFF" |
+
* [[Dark Chocolate Wonka Bar]]
+
** The only day you can ever obtain this food item.
+
  
 
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* Free Willy Wonka
+
* Blow the hatch
 +
* Make your way to the camp
 +
** If you leave the tunnels, go back to the hatch location to jump back in.
 +
* Take down Kurtz for good
 
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* [[Special Brownie]]
+
* <span id="Underground Passage Map">Underground Passage Map</span>
* <span id="Dungeon Security Clearance Badge">Dungeon Security Clearance Badge</span>
+
** Allows you to see the layout of the underground passages. Requires the Atlas in order to use it.
** The Special Brownie is a special Food item that you need to find. Once you find this food piece, you need to rip the Dungeon Security Clearance Badge out of it for access to more areas within Hoburbia.
+
  
 
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* Eliminate "Fake" Wonka
+
* Mission Debriefing
 +
** Gather your crewmates
 +
* Obtain Kings Cup
 
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! colspan="2" style="background:lightblue" | Optional Missions and Items
+
! colspan="2" style="background:lightblue" | Completion of '''Canbodian Adventure''' Rewards
|- valign="top"
+
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+
* ???
+
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+
* [[Wishes]]
+
 
+
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+
! colspan="2" style="background:lightblue" | Completion of '''Candbodian Adventure''' Rewards
+
 
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Latest revision as of 10:22, 3 November 2013

User Page List of Projects My Contributions Sandbox Sandbox2 My Subpages






My Sandbox needs sand before I can do anything here!


So while I order some sand you'll just have to wait...


Testing section: Special:WhatLinksHere/Second City Adventures

User:Yoshi/Sandbox#links




New Adventure Setup

<start>

Task List and Unique Items Obtained

Here is a very high-level review of how to complete the adventure days. With the exception of Day 1 (more detail to get you started on the adventure set), instructions on how to complete the tasks is for you to figure out. 99% of all tasks are fairly straightforward to accomplish. Any tasks that have frequently asked questions about may include hints to help you complete the task. Note: Any fights that require a "special setup" will be noted.

Tasks Unique Items Found
Mission 1
  • Get Enrolled Caption!
    • Look for hatch in the city. Explore your lucky numbers!
    • Follow the Gutter Punks
    • Obtain Fake ID
  • Celebration Time!
    • Alcohol time!
    • Meet the Hobo Army General
  • Obtain Dossier
    • Note: Make sure you finish your mission
  • Anarchy Patch
    • A symbol of rebellion! A useful item for trade.
  • Bottle of Glue
    • It's a bottle of glue. What more is there to say other then you can trade it.
  • Fake ID
    • A way for others to identify who you are, or who you are pretending to be that is. Useful for buying things that require you to err... prove who you are.
  • Dossier
    • Contains mission briefings for each day of the Canbodian adventure set.
Mission 2
  • Open up your dossier in your Backpack (all days forward will start with this)
  • Recruit your first crew member.

Mission 3
  • Recruit your second crew member.
    • Use his ID at Wonka's Factory
    • Note: If you have problems playing the game, try using a different layout (v2 or v3). Some layouts have been known to not work correctly all of the time.

Mission 4
  • Recruit your third crew member.

Mission 5
  • Recruit your fourth and final crew member.
    • If you have him recruited in the parking garage, he'll wonder back to where you first found him.
    • You may need to be Curiously Strong with some sort of Status Effects

Mission 6
  • <span="Canbodia Map">Canbodia Map</span>
    • A map showing the locations and areas of Canbodia.
  • Smart Bread
    • Prize for winning the battle of the beach.
  • Ruiner's Rum
    • Prize for winning the battle of the beach.
Mission 7
  • Continue advancing up to the Jungle.
  • Goon Sack
    • Liquor found during the course of the day.
Mission 8
  • Continue advancing up to the Dive Bar.
  • Meet Director #6
  • <span="Canbodia Map">Canbodia Jungle Map (optional)</span>
    • A map showing the locations and areas of Canbodia. Requires the Atlas to use it.
  • Unlock Skill Shop
    • Remember that Big Foot you (might have) saw when you visited the skill shop?
Mission 9
  • Counter-Espionage Mission
  • <span="Lucky Screwdriver">Lucky Screwdriver</span>
    • Item used during the course of the mission to unscrew something. Has no purpose afterwards
  • Mixer
    • Extremely useful item! Allows you to combine ingredients to make alcoholic mixed drinks!
Mission 10
  • Continue upriver to the Recycling Bin

Mission 11
  • Continue upriver to the Skate Park
  • <span="Garden Shears">Garden Shears</span>
    • Allows you to clear certain areas of the jungles.
Mission 12
  • Take the Skate Park

Mission 13
  • Visit Hot Topic
  • Get a Tattoo

Mission 14

Mission 15
  • Today's the day! Infiltrate the camp for sure today!
  • <span="Yiff Whistle">Yiff Whistle</span>
    • Extremely disgusting item. Use it only as a last resort to call the obnoxious and shameless furries.
Mission 16
  • Stop the gutter punks invasion!

Mission 17
  • Blow the hatch
  • Make your way to the camp
    • If you leave the tunnels, go back to the hatch location to jump back in.
  • Take down Kurtz for good
  • Underground Passage Map
    • Allows you to see the layout of the underground passages. Requires the Atlas in order to use it.
Mission 18
  • Mission Debriefing
    • Gather your crewmates
  • Obtain Kings Cup

Completion of Canbodian Adventure Rewards


<end>



Facebook Hobowars for Dummies!

Want to know what makes Facebook Hobowars (FBHW) unique! Here are some of the differences:

"Major" Differences

Awake Gains

Facebook regenerates Awake a lot faster then Hobowars 1 and 2. The regeneration rates are:

  • 10T every 10 minutes (non-donator)
  • 10T every 5 minutes (donator)

City Pawn (pawnables)

FBHW has pawanable items throughout the city and other areas, not just in adventure areas like in Hobowars 1 and 2. The reason is until Sept 2012, FBHW did not have the adventure sets that brought out these items. Also, it provided a way to introduce some of the levelable equipment found during the adventure sets.

Community Service Program

The Community Service Program, CSP as it's commonly referred to as, rewards you for keeping your hobo alive throughout the day. You are many different rewards. For a complete list of things, check out the Community Service Program specific page!

Stat Limits

Your beg stat has a soft cap of 400 and a hard cap of 500 compared to 1000 and 1200 to Hobowars 1 & 2. Your intel stat also has different caps. There is a soft cap of 100, a hard cap of 150, and an final cap of 250.

Gang Creation

Unlike Hobowars 1 & 2, you can create a new gang if you (and your friends) want to do so. The cost is a little steep, but the benefits can well pay back if you stick with it!

Arcade

You spot a torn page from The Official Hobowars Game Guide lying on the ground. These are pages you can collect during your opening levels that guide you to some of the cool things in the game.


"Minor" Differences

Samurai

You can find and battle the samurai at the High School once you reach level 20. Defeating him gets you access to the Begging Master

Terrier

A Prize-Winning Yorkshire Terrier appears at WalMart. Once you gain its loyalty, it becomes a humble sidekick and helps raises your base begging income by $2 for every level, up to $200 at level 100.

Candy Forge

Give the kid at the Primary School a Toothpuff to gain access to the Candy Forge.

Smarty Pants

The Smarty Pants become available for purchase at the Pawn Shop, and can also be found in the Corner 7/11 Dumpster if you're lucky. Buy them and equip them to get the Brainy status effect whenever you gain intelligence stat past 100 intelligence.

Silent Rob

Dre & Silent Rob appear at the Corner 7/11. Defeat Silent Rob to get your scratch-offs upgraded to Toothpuff Plus.

Magnet

The Magnet becomes available for purchase at the Pawn Shop at level 80. You cannot find the magnet before that time. Buy it to get better 7/11 Dumpster finds and fur use in the adventures.

UFC

Ultimate Fisty Cuffs have difference entry and begging amounts.

Week 1: $500
Week 2: $1,000
Week 3: $5,000
Week 4: $10,000
Week 5: $25,000
Week 6: $50,000

Items / Places not in Facebook

No Cart Racing Board
No Chat
No Newspaper
No Northern Fence
No Rat Board


Still not convinced FBHW is worth it? Here are some more minor differences to help you decide!

Refills

Point refills only cost 3 points and can be done 5 times a reset!

Adventures Re-Released

Want to play the adventures again? FBHW now has the adventure sets! Now you can have that fun again as you play through them again! But be aware that some things might just be tweaked a little differently ;)

New Updates

All new game updates are being built with both Hobowars 1 and Facebook in mind and get released to both.