Difference between revisions of "Training"
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:Not every puzzle can be solved to 16 points, but every puzzle can be solved to a minimum of 8. Most people find that they can easily reach a score of 11 or 12 by using their puzzle resets. | :Not every puzzle can be solved to 16 points, but every puzzle can be solved to a minimum of 8. Most people find that they can easily reach a score of 11 or 12 by using their puzzle resets. | ||
− | You can reset your puzzle a total of 3 times. | + | :You can reset your puzzle a total of 3 times. |
Revision as of 21:04, 16 August 2011
Contents
Schools
- In HoboWars training is essential. If you want to advance in the game and make your hobo a stronger fighter or more productive beggar, you will need to train. Training your hobo can be done in different places depending on what level he or she is. The places where you will be able to train are Primary School, High School, and University. Each one of these locations has a level range for your hobo to be able to train at them. The level requirements are as follows:
Location Level Cost Per Train Entry fee Primary School 1-10 $0 & 5T $20 High School 10-25 $20 & 10T $300 University 20+ $50 & 10T $50,000
- The entry fee is a one-time fee after which the only cost is the fee per train.
- As you can see, there is a one level over lap between each school. This allows you to check out the next higher school before you are unable to train at the current school any more. The things to look at before going to the next school are time available (the university takes longer to train at because you have to do more than just click) and money available (the jump from primary to high school can be costly if you don't have a good source of income).
Stats To train
- At each school you can train the same four stats. These are Intelligence, Strength, Power and Speed. The last three have to do with fighting. The first one (intelligence) affects many different facets of the game.
Intelligence
- Intelligence training is capped at 1,000. At that point you will not be able to to train intelligence any further. Intelligence increase the experience that you get from a fight, the money that you collect while begging, the stat gain that you get with each train in school, the amount of money that you can sell your cans for, and the money that you win for beating the Old Man. You can increase your intelligence above 1,000 by consuming smart foods (namely, smart bread) or several other methods. From 1,500 until 2,500, the increases are halved.
- Also note that it is possible to raise your intelligence to over 1000 and up to 2500 by other means, such as:
- Receiving special prizes from fights at the arena.
- Receiving special prizes from fights at the Parking Garage.
- Sailing the Canbodia River with soap.
- Eating Smart Bread
Training Strategies
- There are many ideas on what works best as a training strategy. A few have been listed below.
Strategy 1
- It is often asked what level of schooling is best for training your intelligence, but University is probably the best way, and most recommended, to go. The stat gains are much higher at university and all of the hobos that max their intelligence in under 100 days train it at university. It is still possible to get to level 25 with low speed and a borrowed 700 set from a gang. Furthermore, a ring, when combined with the respect bonus, can make this much easier. If you cannot afford the training and entrance fee at university, see if someone in your gang will give you a loan to help pay for your training. Most gangs are willing to make such an investment. Once you reach level 20 you can train intelligence to 1000 at the university.
Strategy 2
- As many of you already know, gains at the university increase with level. Because of this, it is sometimes more efficient to use your T fighting as opposed to training. Some gangs recommend spending T efficiently by training intelligence on high score university days such as 12 and above, and fighting on low score university days.
Final Note
- There are many ways to go about this, mix and match your strategies to find one that works for you. What strategy you use, how you fight, and how often you do so always varies with each strategy. Gangs tend to be a recurring factor in most of them, however. If you get in a good gang, chances are that they'll help you out by loaning you cash or equipment or even slutting for you. Check the Clan Chatter section of the Message Boards to find yourself a gang as soon as possible.
- If you are at a dilemma at whether you are making the right choice in fighting or training, see this thread.
University
- The University is where players level 20 and over go to train their stats. Training at the university is slightly different than primary or secondary school. In the university, you play a game to see exactly how much benefit you get from your training. The game consists of a 4x4 grid of colored circles that determine your overall score.
- The scoring of the balls is as follows:
- A red circle gives (-1) to your current score.
- A yellow circle gives (0) to your current score.
- A green circle gives (+1) to your current score.
- Each point at the university gives an extra +1% to your base stat gain and if you got a 14, 15 or 16, it will increase your stat gain much higher because it gives +10%, +20%, +30% more bonus, respectively.
- Not every puzzle can be solved to 16 points, but every puzzle can be solved to a minimum of 8. Most people find that they can easily reach a score of 11 or 12 by using their puzzle resets.
- You can reset your puzzle a total of 3 times.