Difference between revisions of "Respect"

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<tt>Information from General Discussion posted by ID 192320</tt>
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'''Respect''' is a stat that provides benefits to those who own [[ring]]s.
  
 +
==Mechanics==
 +
Respect works differently than the other stats in HoboWars in both the way it is obtained and the benefits it provides you with.
  
'''So what is Respect?'''
+
===Obtainment===
:I would clarify Respect as a new stat introduced to the game to provide a benefit to the people who are married and have rings. (Currently Ring benefits apply to anyone who owns a ring regardless of marital status, assuming they meet the Respect requirements to obtain the bonuses the rings offer)
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Instead of obtaining it from a specific location, say, the University, respect is obtained whenever you attack another player and win. Your respect is not affected when you win or lose a fight against NPCs, nor is it affected when you lose a fight against another player.
  
'''How many kinds of Respect are there?'''
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===Benefits===
:There are two types of Respect.  
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The benefits of respect vary according to the type of respect you have: <font color=#22A100>positive</font> or <font color=#FF1100>negative</font>. Positive respect provides a boost to your speed combat stat and your defense. Negative respect, on the other hand, provides a boost to your speed combat stat and your attack. Whenever you attack a player with <font color=#22A100>positive</font> respect and win, you receive <font color=#FF1100>negative</font> respect. Conversely, whenever you attack someone with <font color=#FF1100>negative</font> respect and win, you receive <font color=#22A100>positive</font> respect.
::''Positive Respect'' (referred to as +R from this point forward)
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::''Negative Respect'' (referred to as -R from this point forward)
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:+R is any amount of Respect equal to or greater than 1
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===Maintenance===
:-R is any amount of Respect equal to or less than 0
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Every minor reset, your respect decreases at a rate that is determined by your respect rank. Train your respect at a rate that negates or overcomes that loss. The amount of loss dynamically changes on a regular basis and varies between versions. To see your current daily loss, you need to hover over or click your respect rank shown on your living area. There are 3 constants to this:
  
'''How do you gain or lose Respect?'''
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* The higher your Respect Rank, the higher your daily loss will be.
:This is a multiple part answer.
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* Respect Rank 0 never has a daily loss.
::#. You gain or lose Respect only when you win a fight. That is a fight with another hobo. Fighting in the arena does not affect your Respect. Losing a fight does not affect your Respect. (Yes this was implied in the first statement but I wanted to explicitly state this fact)
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* Respect Rank 15 always has an additional 3% loss.
::# If you defeat a hobo who has +R you will receive –R.
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::# If you defeat a hobo who has –R you will receive +R.  
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::# If you defeat a hobo who attacks you that has the same type of Respect as you (+ or -) your Respect will not be affected.  
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'''How can I determine what someone’s Respect is?'''
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==Respect Titles==
:Hobo is Alive:  
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Once you have reached a certain amount of respect, your respect title will change and you will receive greater respect stat bonuses. The default respect title for new players is Hobo. Once you own a [[ring]], you will start to receive respect stat bonuses, which are added to your ring's base stat bonuses. To find out your ring's total stat bonuses, add your respect stat bonuses to your ring's base stat bonuses.
::If the hobo in question is alive you can go to Duncan’s House and view the side that they are on and the Respect is shown on the right hand side of the screen in line with their name.  
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:Hobo is Dead or Alive:  
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===List of Respect Titles===
::If the hobo in questions is dead you can do a search by going to the City, clicking on Hobo Meeting Area, enter the users name or ID number into the search field, click on the hobos name, and then looking between their Age and Level.
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{| border="3" style="text-align:center;" class="sortable"
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! width="55" style="background:white; color:black" | Rank
 +
! width="100" style="background:blue; color:white" | R+ Title
 +
! width="100" style="background:blue; color:white" | R&ndash; Title
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! width="171" style="background:orange; color:white" class="unsortable" | Respect Range
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! width="146" style="background:red; color:white" | Stat Bonuses
 +
! width="100" style="background:black; color:white; display:none;" class="unsortable" | Daily Loss Rate
 +
|- style="display:none;"
 +
| -99999
 +
| !a
 +
| !a
 +
|
 +
| -99999
 +
|
 +
|-
 +
| 0
 +
! style="background:#8c5b00" | Hobo
 +
! style="background:#8c5b00" | Hobo
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| &plusmn;0 to &plusmn;4,999
 +
| +0 Attack/Defense<br />+0 Speed
 +
| style="display:none;"| &ndash;0
 +
|-
 +
| 1
 +
! style="background:#855f00" | Homeless
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! style="background:#945600" | Lowlife
 +
| &plusmn;5,000 to &plusmn;9,999
 +
| +50 Attack/Defense<br />+50 Speed
 +
| style="display:none;"|&ndash;76
 +
|-
 +
| 2
 +
! style="background:#7e6400" | Bum
 +
! style="background:#9b5200" | Delinquent
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| &plusmn;10,000 to &plusmn;19,999
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| +100 Attack/Defense<br />+100 Speed
 +
| style="display:none;"|&ndash;200
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|-
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| 3
 +
! style="background:#776900" | Freeloader
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! style="background:#a24d00" | Thug
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| &plusmn;20,000 to &plusmn;39,999
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| +150 Attack/Defense<br />+150 Speed
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| style="display:none;"|&ndash;396
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|-
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| 4
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! style="background:#706d00" | Drifter
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! style="background:#a94800" | Outcast
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| &plusmn;40,000 to &plusmn;79,999
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| +200 Attack/Defense<br />+200 Speed
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| style="display:none;"|&ndash;696
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|-
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| 5
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! style="background:#697200" | Showered
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! style="background:#b04400" | Addict
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| &plusmn;80,000 to &plusmn;159,999
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| +250 Attack/Defense<br />+250 Speed
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| style="display:none;"|&ndash;1,145
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|-
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| 6
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! style="background:#627700" | Citizen
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! style="background:#b73f00" | Tramp
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| &plusmn;160,000 to &plusmn;319,999
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| +300 Attack/Defense<br />+300 Speed
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| style="display:none;"|&ndash;1,812
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|-
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| 7
 +
! style="background:#5b7b00" | Worker
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! style="background:#be3a00" | Criminal
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| &plusmn;320,000 to &plusmn;639,999
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| +350 Attack/Defense<br />+350 Speed
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| style="display:none;"|&ndash;2,793
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|-
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| 8
 +
! style="background:#538000" | Medic
 +
! style="background:#c53600" | Mental patient
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| &plusmn;640,000 to &plusmn;999,999
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| +400 Attack/Defense<br />+400 Speed
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| style="display:none;"|&ndash;4,208
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|-
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| 9
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! style="background:#4c8500" | Preacher
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! style="background:#cd3100" | Murderer
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| &plusmn;1,000,000 to &plusmn;1,599,999
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| +450 Attack/Defense<br />+450 Speed
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| style="display:none;"|&ndash;5,652
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|-
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| 10
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! style="background:#458900" | Actor
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! style="background:#d42c00" | Hit man
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| &plusmn;1,600,000 to &plusmn;2,799,999
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| +500 Attack/Defense<br />+500 Speed
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| style="display:none;"|&ndash;7,580
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|-
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| 11
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! style="background:#3e8e00" | Officer
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! style="background:#db2800" | Mass murderer
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| &plusmn;2,800,000 to &plusmn;3,999,999
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| +550 Attack/Defense<br />+550 Speed
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| style="display:none;"|&ndash;10,428
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|-
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| 12
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! style="background:#379300" | Peacemaker
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! style="background:#e22300" | Politician
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| &plusmn;4,000,000 to &plusmn;5,999,999
 +
| +600 Attack/Defense<br />+600 Speed
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| style="display:none;"|&ndash;13,128
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|-
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| 13
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! style="background:#309700" | John McClane
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! style="background:#e91e00" | Freddy Kreuger
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| &plusmn;6,000,000 to &plusmn;7,999,999
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| +650 Attack/Defense<br />+650 Speed
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| style="display:none;"|&ndash;16,718
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|-
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| 14
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! style="background:#299c00" | Organ Donor
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! style="background:#f01a00" | Dexter
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| &plusmn;8,000,000 to &plusmn;9,999,999
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| +700 Attack/Defense<br />+700 Speed
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| style="display:none;"|&ndash;20,202
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|-
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| 15
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! style="background:#22a100" | Hobo Jesus
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! style="background:#ff1100" | Batman
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| &plusmn;10,000,000 and Beyond
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| +750 Attack/Defense<br />+750 Speed
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| style="display:none;"| &ndash;23,670<br />and (&ndash;3%)*
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|- style="display:none;"
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| 99999
 +
| !z
 +
| !z
 +
|
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| 99999
 +
|
 +
|}
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<!-- &#42; (&ndash;3%) = &ndash; { 0.03 [ ( ''R'' &ndash; 23,670 ) &ndash; 10,000,000 ] }, provided that ( ''R'' &ndash; 23,670 ) is greater than 10,000,000. If it isn't, then (&ndash;3%) is not applied. -->
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<br />
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===Top Respect Titles===
 +
In addition to the previous titles, there are special titles reserved for those who have the most (or least) respect in the game. The bonuses provided from these titles are added to the sum of your current respect stat bonuses and your ring's base stat bonuses.
 +
 
 +
{| border="3" style="text-align:center;" class="sortable"
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! width="100" style="background:blue; color:white" | R+ Title
 +
! width="100" style="background:blue; color:white" | R&ndash; Title
 +
! width="354" style="background:orange; color:white" | Requirement
 +
! width="130" style="background:red; color:white" | Stat Bonuses
 +
|- style="display:none;"
 +
| !a
 +
| !a
 +
| !a
 +
| -99999
 +
|-
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! style="background:#11aa00" | Swat member
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! style="background:#ff1100" | Crimelord
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| Have the third most positive/negative respect in the game.
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| +50 Attack/Defense<br />+50 Speed
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|-
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! style="background:#11aa00" | Swat member
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! style="background:#ff0000" | Crimelord
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| Have the second most positive/negative respect in the game.
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| +50 Attack/Defense<br />+50 Speed
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|-
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! style="background:#11aa00" | Special agent
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! style="background:#ff0000" | Kingpin
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| Have the most positive/negative respect in the game.
 +
| +100 Attack/Defense<br />+100 Speed
 +
|- style="display:none;"
 +
| !z
 +
| !z
 +
| !z
 +
| 99999
 +
|}
 +
<br />
 +
==Training Tips==
 +
When you first start out, training your respect will be slow and boring. However, as you become more powerful and able to defeat players with higher respect, your respect will start to grow at a relatively fast pace. The key is to consistently attack players whose respect type is the opposite of yours, since attacking someone whose respect type is the same as yours will cause your respect to decrease. Therefore, choose your opponents wisely, keeping an eye out for their respect type so that you can maximize your respect stat gains.
 +
 
 +
There are several other ways to train your respect:
 +
 
 +
* Consume a Jolly Gentlemen mixed drink before fighting. The [[Status Effects|status effect]] it gives you, [[Classy as Hell]], increases your respect gains by 25%. Beware, though, for the 25% increase applies to both types of respect. For example, if you have positive respect and attack another player who also has positive respect, you will receive 25% ''more'' negative respect, '''not''' 25% less negative respect.
 +
 
 +
* Have a [[Respect Ring]] equipped when you battle other players. The Respect Ring increases your respect gains by an amount that is dependent upon how much respect you have. The less respect you have, the larger the boost; the more respect you have, the smaller the boost. As with the boost provided by the [[Classy as Hell]] status effect, it applies to both types of respect.
 +
 
 +
* Eat a [[Red Hot Chili Pepper]] for the [[Under the Bridge]] effect, which will give you respect gains while [[Begging]] or training stats at [[University]].
 +
 
 +
* Participate in [[Duncan's House|Side Wars]]. All Side War participants receive a 25% increase to their respect gains. Additionally, Side War participants with <font color=#22A100>positive</font> respect will not gain any respect when they attack and win against players with <font color=#22A100>positive</font> respect, and Side War participants with <font color=#FF1100>negative</font> respect will not gain any respect when they attack and win against players with <font color=#FF1100>negative</font> respect. In other words, while you are signed up for Side Wars, there aren't any consequences from attacking someone with the same type of respect as your own, meaning that you can attack anyone without having to worry about it working against your desired respect gains.
 +
 
 +
* Get an [[Arena Badass]] tattoo which gives between 5-15% boost depending on age.
 +
 
 +
* Drink a [[Rocket Juice]] for ±100,000 respect
 +
 
 +
* The [[Beggar Ring]] sometimes gives ±2500 respect as a special reward
 +
 
 +
* [[Hobosaurus Rex]] gives respect from solo attacks.

Latest revision as of 11:24, 3 March 2016

Respect is a stat that provides benefits to those who own rings.

Mechanics

Respect works differently than the other stats in HoboWars in both the way it is obtained and the benefits it provides you with.

Obtainment

Instead of obtaining it from a specific location, say, the University, respect is obtained whenever you attack another player and win. Your respect is not affected when you win or lose a fight against NPCs, nor is it affected when you lose a fight against another player.

Benefits

The benefits of respect vary according to the type of respect you have: positive or negative. Positive respect provides a boost to your speed combat stat and your defense. Negative respect, on the other hand, provides a boost to your speed combat stat and your attack. Whenever you attack a player with positive respect and win, you receive negative respect. Conversely, whenever you attack someone with negative respect and win, you receive positive respect.

Maintenance

Every minor reset, your respect decreases at a rate that is determined by your respect rank. Train your respect at a rate that negates or overcomes that loss. The amount of loss dynamically changes on a regular basis and varies between versions. To see your current daily loss, you need to hover over or click your respect rank shown on your living area. There are 3 constants to this:

  • The higher your Respect Rank, the higher your daily loss will be.
  • Respect Rank 0 never has a daily loss.
  • Respect Rank 15 always has an additional 3% loss.

Respect Titles

Once you have reached a certain amount of respect, your respect title will change and you will receive greater respect stat bonuses. The default respect title for new players is Hobo. Once you own a ring, you will start to receive respect stat bonuses, which are added to your ring's base stat bonuses. To find out your ring's total stat bonuses, add your respect stat bonuses to your ring's base stat bonuses.

List of Respect Titles

Rank R+ Title R– Title Respect Range Stat Bonuses
-99999  !a  !a -99999
0 Hobo Hobo ±0 to ±4,999 +0 Attack/Defense
+0 Speed
–0
1 Homeless Lowlife ±5,000 to ±9,999 +50 Attack/Defense
+50 Speed
–76
2 Bum Delinquent ±10,000 to ±19,999 +100 Attack/Defense
+100 Speed
–200
3 Freeloader Thug ±20,000 to ±39,999 +150 Attack/Defense
+150 Speed
–396
4 Drifter Outcast ±40,000 to ±79,999 +200 Attack/Defense
+200 Speed
–696
5 Showered Addict ±80,000 to ±159,999 +250 Attack/Defense
+250 Speed
–1,145
6 Citizen Tramp ±160,000 to ±319,999 +300 Attack/Defense
+300 Speed
–1,812
7 Worker Criminal ±320,000 to ±639,999 +350 Attack/Defense
+350 Speed
–2,793
8 Medic Mental patient ±640,000 to ±999,999 +400 Attack/Defense
+400 Speed
–4,208
9 Preacher Murderer ±1,000,000 to ±1,599,999 +450 Attack/Defense
+450 Speed
–5,652
10 Actor Hit man ±1,600,000 to ±2,799,999 +500 Attack/Defense
+500 Speed
–7,580
11 Officer Mass murderer ±2,800,000 to ±3,999,999 +550 Attack/Defense
+550 Speed
–10,428
12 Peacemaker Politician ±4,000,000 to ±5,999,999 +600 Attack/Defense
+600 Speed
–13,128
13 John McClane Freddy Kreuger ±6,000,000 to ±7,999,999 +650 Attack/Defense
+650 Speed
–16,718
14 Organ Donor Dexter ±8,000,000 to ±9,999,999 +700 Attack/Defense
+700 Speed
–20,202
15 Hobo Jesus Batman ±10,000,000 and Beyond +750 Attack/Defense
+750 Speed
–23,670
and (–3%)*
99999  !z  !z 99999


Top Respect Titles

In addition to the previous titles, there are special titles reserved for those who have the most (or least) respect in the game. The bonuses provided from these titles are added to the sum of your current respect stat bonuses and your ring's base stat bonuses.

R+ Title R– Title Requirement Stat Bonuses
 !a  !a  !a -99999
Swat member Crimelord Have the third most positive/negative respect in the game. +50 Attack/Defense
+50 Speed
Swat member Crimelord Have the second most positive/negative respect in the game. +50 Attack/Defense
+50 Speed
Special agent Kingpin Have the most positive/negative respect in the game. +100 Attack/Defense
+100 Speed
 !z  !z  !z 99999


Training Tips

When you first start out, training your respect will be slow and boring. However, as you become more powerful and able to defeat players with higher respect, your respect will start to grow at a relatively fast pace. The key is to consistently attack players whose respect type is the opposite of yours, since attacking someone whose respect type is the same as yours will cause your respect to decrease. Therefore, choose your opponents wisely, keeping an eye out for their respect type so that you can maximize your respect stat gains.

There are several other ways to train your respect:

  • Consume a Jolly Gentlemen mixed drink before fighting. The status effect it gives you, Classy as Hell, increases your respect gains by 25%. Beware, though, for the 25% increase applies to both types of respect. For example, if you have positive respect and attack another player who also has positive respect, you will receive 25% more negative respect, not 25% less negative respect.
  • Have a Respect Ring equipped when you battle other players. The Respect Ring increases your respect gains by an amount that is dependent upon how much respect you have. The less respect you have, the larger the boost; the more respect you have, the smaller the boost. As with the boost provided by the Classy as Hell status effect, it applies to both types of respect.
  • Participate in Side Wars. All Side War participants receive a 25% increase to their respect gains. Additionally, Side War participants with positive respect will not gain any respect when they attack and win against players with positive respect, and Side War participants with negative respect will not gain any respect when they attack and win against players with negative respect. In other words, while you are signed up for Side Wars, there aren't any consequences from attacking someone with the same type of respect as your own, meaning that you can attack anyone without having to worry about it working against your desired respect gains.
  • Get an Arena Badass tattoo which gives between 5-15% boost depending on age.
  • The Beggar Ring sometimes gives ±2500 respect as a special reward