Difference between revisions of "Awake"

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(Awakeness!)
 
Line 3: Line 3:
 
*Trading points for it
 
*Trading points for it
 
*automatic over time
 
*automatic over time
 +
*Voting

Revision as of 11:32, 4 February 2007

Awakeness is required for the majority of actions in HoboWars. Picking a fight, going to school, etc. all take awakeness. Exploring does not take awakeness. Awakeness can be regenerated in three ways:

  • Eating food
  • Trading points for it
  • automatic over time
  • Voting