Difference between revisions of "Reset"

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(I might have gotten the times backwards. Someone check. :P)
 
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==What Happens At Both Resets==
 
==What Happens At Both Resets==
- All players are automatically healed and given $10.
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:- All players are automatically healed and given $10.
- Exploration turns are reset to 200.
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:- Exploration turns are reset to 200.
- All [[Cart Racing|tickets]] are set to their maximum value.
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:- All [[Cart Racing|tickets]] are set to their maximum value.
- All players may eat another 5 food.
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:- All players may eat another 5 food.
  
 
==What Happens Only At The Major Reset==
 
==What Happens Only At The Major Reset==
- All gangs get 5 WC fights.
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:- All gangs get 5 WC fights.
- MB bans and jail time are advanced one day.
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:- MB bans and jail time are advanced one day.
- On Mondays (GMT+9/10), Duncan's House is resolved.
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:- On Mondays (GMT+9/10), Duncan's House is resolved.
- The great warrior-hobo in the sky defeats the evil troll-king, allowing us to continue to live in peace.
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:- The great warrior-hobo in the sky defeats the evil troll-king, allowing us to continue to live in peace.
- Just kidding.
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:- Just kidding.

Revision as of 08:45, 15 April 2008

Reset is a game refresh that occurs twice daily at 12:00 AM and 12:00 PM, GMT+9 / GMT+10. It is not effected by daylight savings time. Colloquially, the "noon" reset is called the major reset and the "midnight" reset is called the minor reset.

What Happens At Both Resets

- All players are automatically healed and given $10.
- Exploration turns are reset to 200.
- All tickets are set to their maximum value.
- All players may eat another 5 food.

What Happens Only At The Major Reset

- All gangs get 5 WC fights.
- MB bans and jail time are advanced one day.
- On Mondays (GMT+9/10), Duncan's House is resolved.
- The great warrior-hobo in the sky defeats the evil troll-king, allowing us to continue to live in peace.
- Just kidding.