Difference between revisions of "Reset"
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==What Happens At Both Resets== | ==What Happens At Both Resets== | ||
:- All players are automatically healed and given $10. | :- All players are automatically healed and given $10. | ||
− | :- Exploration turns are reset to | + | :- Exploration turns are reset to 100. |
:- All [[Cart Racing|tickets]] are set to their maximum value. | :- All [[Cart Racing|tickets]] are set to their maximum value. | ||
:- All players may eat another 5 food. | :- All players may eat another 5 food. | ||
+ | :- All players may use another two point refills. | ||
==What Happens Only At The Major Reset== | ==What Happens Only At The Major Reset== |
Revision as of 12:36, 28 March 2009
Reset is a game refresh that occurs twice daily at 12:00 AM and 12:00 PM, GMT+9 / GMT+10. It is not effected by daylight savings time. Colloquially, the "noon" reset is called the major reset and the "midnight" reset is called the minor reset.
What Happens At Both Resets
- - All players are automatically healed and given $10.
- - Exploration turns are reset to 100.
- - All tickets are set to their maximum value.
- - All players may eat another 5 food.
- - All players may use another two point refills.
What Happens Only At The Major Reset
- - All gangs get 5 WC fights.
- - MB bans and jail time are advanced one day.
- - On Mondays (GMT+9/10), Duncan's House is resolved.