Difference between revisions of "Liquor Store"
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| Ruiner's Rum || +0.04 || +0.1 || $5 || 4 || +0.1 Power; was once the Hennessy from an earlier adventure. | | Ruiner's Rum || +0.04 || +0.1 || $5 || 4 || +0.1 Power; was once the Hennessy from an earlier adventure. | ||
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+ | | Wild Terrier Whiskey || +0.04 || +0.1 || $5 || 4 || +0.1 Speed | ||
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Revision as of 10:52, 17 October 2011
- Featuring Rick Astley of Rik Roll fame, the Liquor Store is no longer a brief stop in the life of adventures.
- Once you obtain the Fake ID, you are able to enter the liquor store to purchase liquor. I know we're going a bit fast here, but try and keep up.
- Each type of liquor you can buy provides two stats: a very small gain to your drinking stat and an addition to a fighting stat. Liquor and all alcohol prices are determined by the level of your hobo. The higher level your hobo is the high the alcohol costs. So please disregard the "cost" field in the table below as for now.
Name | Drinking Gain | BAC | Cost | Drink Rank | Base Fighting Gain / Commentary |
---|---|---|---|---|---|
Crudweiser | +0.01 | +0.04 | $5 | 1 | None. It's cheap though. |
Goon Sack | +0.02 | +0.04 | $5 | 2 | +0.05 Power. Rank two drinks are the most effective drink training available from the liquor store. |
Albino Ale | +0.02 | +0.04 | $5 | 2 | +0.05 Strength. Rank two drinks are the most effective drink training available from the liquor store. |
Purple Pigeon Vodka | +0.04 | +0.1 | $5 | 3 | +0.05 Speed/Power |
John Cuervo Tequila | +0.04 | +0.1 | $5 | 3 | +0.05 Strength/Power |
Birdbath Gin | +0.04 | +0.1 | $5 | 3 | +0.05 Strength/Speed |
Rev's Rum | +0.04 | +0.1 | $5 | 4 | +0.1 Strength |
Ruiner's Rum | +0.04 | +0.1 | $5 | 4 | +0.1 Power; was once the Hennessy from an earlier adventure. |
Wild Terrier Whiskey | +0.04 | +0.1 | $5 | 4 | +0.1 Speed |