Difference between revisions of "Reset"
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− | Reset is a game refresh that occurs twice daily at 12:00 AM and 12:00 PM, GMT+9 / GMT+10. It is not effected by daylight savings time. | + | Reset is a game refresh that occurs twice daily at 12:00 AM and 12:00 PM, GMT+9 / GMT+10. It is not effected by daylight savings time. |
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+ | '''Hobowars time''' | ||
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+ | AM ⇒ PM is '''Major''' or "Noon" reset | ||
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+ | PM ⇒ AM is '''Minor''' or "Midnight" reset | ||
==What Happens At Both Resets== | ==What Happens At Both Resets== |
Revision as of 07:12, 17 June 2012
Reset is a game refresh that occurs twice daily at 12:00 AM and 12:00 PM, GMT+9 / GMT+10. It is not effected by daylight savings time.
Hobowars time
AM ⇒ PM is Major or "Noon" reset
PM ⇒ AM is Minor or "Midnight" reset
What Happens At Both Resets
- - All players are automatically healed and given $10.
- - Exploration turns are reset to 100.
- - All tickets are set to their maximum value.
- - All players may eat another 5 food items.
- - All players may use another two point refills.
What Happens Only At The Major Reset
- - All gangs get 5 WC fights.
- - MB bans and jail time are advanced one day.
- - On Mondays (GMT+9/10), Duncan's House is resolved.