Hoburbia Adventures
The Hoburbia Adventure set is the second adventure set to be released in Hobowars. It is built off of the theme of Charlie and the Chocolate Factory and takes place in the city of Hoburbia.
In the past, the Hoburbia Adventures could be completed as soon as the Second City Bowling Alley Clerk told you where to go to start, but recent changes have been made to delay this start until you complete the Second City Adventures in their entirety.
Adventure Guide
It has been determined that the wiki will NOT contained a descriptive adventure guide. If you have an questions regarding what you need to do during a specific adventure day, please use the Adventure Talk board.
I cannot defeat xxxxxx on Day zz??
Probably the most asked question. 9 times out of 10, the problem is you do not have enough battle stats. Most NPC fights during the adventures require you to have some battle stats, and fights will become harder as the adventures progress. So:
- If you are not getting any hits in during the fight:
- You need more speed. Either train speed at the uni or get one of the Status Effects that give a boost to your speed stat. Getting a ring (and higher respect levels) will also give you a boost.
- If you are not doing any or very little damage
- You need more attack. Either train power at the uni, get one of the Status Effects (see link above) to give you a power boost, or get a weapon that does more damage.
- If you are getting the crap pummeled out of you when you take hits
- You need more defense. Train strength, get a strength boosting effect, or a better armor.
Note: The adventures were initially setup to allow anyone to progress through with minimal battle stats. Recent changes have introduced more difficult opponents deeper into the adventure days. So while you might have only needed a dozen battle stats with no special effects "back in the day", that is no longer an option.
Adventure Days
This adventure set contains 22 days + 1 epilogue day
List of Unique Items Received
Hobowars 1 / Hobowars 2 / Facebook Hobowars
Day 1
- Bathroom Key
- Used to enter the bathroom at the Bowling Alley in Second City. Entering the bathroom stall tells you how to get to Hoburbia
- Hoburbia Map
- A map showing the location and names of the areas of Hoburbia.
- Wonka Bar Wrapper
- Golden Ticket
- Gathering and turning in Wonka Bar wrappers can lead to obtaining a Golden Ticket. You need the Golden Ticket to get into the factory. Wonka Bar Wrappers not turned in can be pawned.
- Golden Ticket
Day 3
- Chocolate Factory Key
- Allows you to get into the Wonka Factory on your own without needing an escort.
- Choco-Vision Goggles
- Needed to search the chocolate river.
- Surveillance Tape
- Wonka has requested you to find this item.
Day 4
- Zippo Lighter
- This item is used to light things on fire. What did you expect???
- Wonka Boat
- Reward for completing the request asked of you during the day. It is available to you in the future at the Docks in Second City.
Day 5
- Wonka Letter
- Item given to you during the course of the day explaining what is required of you.
- Balltop Cane
- This is Wonka's Cane. This is a levelable weapon that gains stats as you gain experience with it.
- Loompa Whistle
- A item used to call the Oompa Loompas when you require their assistance.
Day 6
- Everlasting Gobstopper 1
- One of four special candies you need collect.
- Sweet Bomb (optional)
- A food candy that can be given to you.
Day 7
- Incriminating Photographs
- Item required to be found and returned to one of the directors.
- Bottle of Lye
- Item found inside the Wonka Factory that can be used as an ingredient to make other foods.
- Coffee-Soaked Mop
- Special Weapon that removes an opponents effect during battle. It is a levelable weapon that gains stats as you use it.
Day 8
- Everlasting Gobstopper 2
- One of four special candies you need to collect.
Day 9
- Golden Trolly
- Improved food storage unit for your hobo. It allows you to hold 20 food items instead of 10.
- Huge Ass Diamond
- Unique item gained during the course of the day that is helps you complete a director's request of you.
Day 11
- Everlasting Gobstopper 3
- One of four special candies you need to collect.
Day 12
- Pack of Candy Cigarettes
- Non-Common Food gained during the course of the day.
- Stack of Drivers Licenses
- Item needed to complete the course of the day.
Day 13
- "Improved" Hoburbia Map
- Improved version of the map of the city of Hoburbia that includes additional locations in Hoburbia.
- Hammer
- Item needed for the artist to complete his "Modern Art". Though I never got how someone could buy nails without buying a hammer. *shrug*
Day 16
- Dark Chocolate Wonka Bar
- This is the only day you can obtain this unique item. It is available at the Candy Store until your adventure questing advances to Day 17.
Day 17
- Special Brownie
- Dungeon Security Clearance Badge
- The Special Brownie is a special Food item that you need to find. Once you find this food piece, you need to rip the Dungeon Security Clearance Badge out of it for access to more areas within Hoburbia.
- Dungeon Security Clearance Badge
Day 19
- Chocolate-Filled Keg
- This is the ONLY day you can obtain this unique item and you can only obtain them during the course of the adventure day. To get this item, take your Empty Keg's into the factory and fill them up. After you complete the day's work, you can no longer get this item.
Day 20
- Everlasting Gobstopper 4
- One of four special candies you need to collect.
Day 22
- Full Access Evil Security Badge
- Security Badge that gives access to additional areas of Hoburbia
Completion of Adventures
- 3 Wishes at Loompa Land
- Wishes are the reward for completing the Hoburbia Adventure Set. There are a number of small free gifts for you hobo from the Loompa Shaman, and each request takes one of your wishes. You can obtain more wishes from the Recycling Bin in Canbodia once you past Day 23.
- Unlock Canbodia Adventures
- You now can partake in the Canbodia Adventure Set. More information on how to start this adventure set is available on the Canbodia Adventures wiki page.