Difference between revisions of "Second City Adventures"
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− | + | The Second City Adventure set is the first of the major [[Adventures]] and take place in [[Second City]], and are comprised of 20 "days" (19 in the facebook version). The story is a rough parody of "The Lord of the Rings". | |
+ | |||
+ | == Adventure Guide == | ||
+ | It has been determined that the wiki will NOT contained a descriptive adventure guide. If you have an questions regarding what you need to do during a specific adventure day, please use the '''Adventure Talk''' board. | ||
== List of Unique Items Received == | == List of Unique Items Received == | ||
+ | The following list of items are gathered through this set of adventures. Most items can only be gotten on the day they are listed. | ||
+ | |||
=== HW1 / HW2 === | === HW1 / HW2 === | ||
==== Day 1 ==== | ==== Day 1 ==== | ||
* Bus Pass | * Bus Pass | ||
+ | ** You must obtain the bus pass in order to hitch a ride on bus. | ||
* City Map | * City Map | ||
+ | ** The City Map shows what Second City looks like. | ||
* Pail of Sand | * Pail of Sand | ||
+ | ** You must obtain the Pail of Sand and deliver it (day 2) to the mayor. | ||
==== Day 4 ==== | ==== Day 4 ==== | ||
* [[The One Beer]] | * [[The One Beer]] | ||
+ | ** The prize possession of Second City! One sip gets you so drunk you don't even know what your name is. | ||
* Envelope | * Envelope | ||
− | ** Address Book | + | ** Address Book (optional) |
+ | *** The envelope is left for you to deliver. Once you deliver it, you get the address book that stores any number you use. | ||
==== Day 7 ==== | ==== Day 7 ==== | ||
* [[Mithril Grocery Bag]] | * [[Mithril Grocery Bag]] | ||
+ | ** A gift from your uncle. A levelable armor that gains stats as you use it. | ||
* Mobile Phone | * Mobile Phone | ||
+ | ** Allows you to make phone calls to other people. | ||
* [[Bottle Caps]] (optional) | * [[Bottle Caps]] (optional) | ||
+ | ** A pawn-able prize for completing a puzzle. | ||
==== Day 8 ==== | ==== Day 8 ==== | ||
* Small Silver Key | * Small Silver Key | ||
+ | ** Key obtained during your fight. Used to unlock a new area in Second City. | ||
==== Day 9 ==== | ==== Day 9 ==== | ||
* Sewer 1 Map (optional) | * Sewer 1 Map (optional) | ||
+ | ** Allows you to see what the sewer looks like. You must have the atlas in order to get and use the map. | ||
==== Day 10 ==== | ==== Day 10 ==== | ||
* Aquarium Key | * Aquarium Key | ||
+ | ** Allows you access to certain section of City Hall. | ||
==== Day 12 ==== | ==== Day 12 ==== | ||
* [[Mystery Hat]] | * [[Mystery Hat]] | ||
+ | ** Armor left behind during a struggle at the docks. It is a levelable armor that gains stats as you use it. | ||
==== Day 13 ==== | ==== Day 13 ==== | ||
* [[Cryptic Poem]] | * [[Cryptic Poem]] | ||
+ | ** Message left at the payphone at the start of the day. | ||
* [[Ruiner's Rum]] | * [[Ruiner's Rum]] | ||
+ | ** Bottle of Liquor given to you during the course of the day. | ||
* Rat Poison | * Rat Poison | ||
+ | ** This item, once drunk, allows you a better chance of catching rats. | ||
* Tall Key | * Tall Key | ||
+ | ** Allows you access to another section of Second City. | ||
* Sewer 2 Map (optional) | * Sewer 2 Map (optional) | ||
+ | ** Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map. | ||
* [[Mirror Shard]] (optional) | * [[Mirror Shard]] (optional) | ||
+ | ** Item needed in the obtainment of the [[Space Rat]]. You can go back and re-obtain this item after you use the last one. | ||
==== Day 16 ==== | ==== Day 16 ==== | ||
* [[Sting]] | * [[Sting]] | ||
+ | ** Levelable weapon obtained during the course of the day. As you use it, it gains exp and better stats. | ||
==== Day 17 ==== | ==== Day 17 ==== | ||
* Pack of cigarettes | * Pack of cigarettes | ||
+ | ** Item used to gather the Grande Key. | ||
* Grande Key | * Grande Key | ||
+ | ** Allows you access to another section of Section City. | ||
+ | * Sewer 3 Map (optional) | ||
+ | ** Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map. | ||
==== Day 19 ==== | ==== Day 19 ==== | ||
* Red Light District Map (optional) | * Red Light District Map (optional) | ||
+ | ** Allows you to see what the red light district looks like, but you must have the atlas to get and use the map. | ||
==== Day 20 ==== | ==== Day 20 ==== | ||
+ | * Sewer 4 Map | ||
+ | ** Allows you to see what the sewer looks like. Unlike the other sewer maps, you must pass over the location the map is located, but you still need the atlas to pick it up and use it. | ||
* Hobo Grail | * Hobo Grail | ||
+ | ** Reward for completing the Second City Adventure Set. You obtain it after catching the mayor in the fourth sewer. | ||
==== Miscellaneous ==== | ==== Miscellaneous ==== | ||
* [[Gas Mask]] | * [[Gas Mask]] | ||
− | ** | + | ** Item obtained through bowling. Lowers the awake cost of traversing through the sewers. |
* Rope | * Rope | ||
− | ** Obtained at [[Bus_Station#Flea Market|flea market]], though needed in the adventures | + | ** Obtained at [[Bus_Station#Flea Market|flea market]], though needed in the adventures. |
* Atlas | * Atlas | ||
** Obtained at [[Bus_Station#Flea Market|flea market]], used to store sewer and red light district maps collected during adventure days. | ** Obtained at [[Bus_Station#Flea Market|flea market]], used to store sewer and red light district maps collected during adventure days. | ||
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==== Day 1 ==== | ==== Day 1 ==== | ||
* Bus Pass | * Bus Pass | ||
+ | ** You must obtain the bus pass in order to hitch a ride on bus. | ||
* City Map | * City Map | ||
+ | ** The City Map shows what Second City looks like. | ||
* Pail of Sand | * Pail of Sand | ||
+ | ** You must obtain the Pail of Sand and deliver it to the mayor. | ||
==== Day 3 ==== | ==== Day 3 ==== | ||
* [[The One Beer]] | * [[The One Beer]] | ||
+ | ** The prize possession of Second City! One sip gets you so drunk you don't even know what your name is. | ||
* Envelope | * Envelope | ||
** Address Book (optional) | ** Address Book (optional) | ||
+ | *** The envelope is left for you to deliver. Once you deliver it, you get the address book that stores any number you use. | ||
==== Day 6 ==== | ==== Day 6 ==== | ||
* [[Mithril Grocery Bag]] | * [[Mithril Grocery Bag]] | ||
+ | ** A gift from your uncle. A levelable armor that gains stats as you use it. | ||
* Mobile Phone | * Mobile Phone | ||
+ | ** Allows you to make phone calls to other people. | ||
* [[Bottle Caps]] (optional) | * [[Bottle Caps]] (optional) | ||
+ | ** A pawn-able prize for completing a puzzle. | ||
==== Day 7 ==== | ==== Day 7 ==== | ||
* Small Silver Key | * Small Silver Key | ||
+ | ** Key obtained during your fight. Used to unlock a new area in Second City. | ||
==== Day 8 ==== | ==== Day 8 ==== | ||
* Sewer 1 Map (optional) | * Sewer 1 Map (optional) | ||
+ | ** Allows you to see what the sewer looks like. You must have the atlas in order to get and use the map. | ||
==== Day 9 ==== | ==== Day 9 ==== | ||
* Aquarium Key | * Aquarium Key | ||
+ | ** Allows you access to certain section of City Hall. | ||
==== Day 11 ==== | ==== Day 11 ==== | ||
* [[Mystery Hat]] | * [[Mystery Hat]] | ||
+ | ** Armor left behind during a struggle at the docks. It is a levelable armor that gains stats as you use it. | ||
==== Day 12 ==== | ==== Day 12 ==== | ||
* [[Cryptic Poem]] | * [[Cryptic Poem]] | ||
+ | ** Message left at the payphone at the start of the day. | ||
* [[Ruiner's Rum]] | * [[Ruiner's Rum]] | ||
+ | ** Bottle of Liquor given to you during the course of the day. | ||
* Rat Poison | * Rat Poison | ||
+ | ** This item, once drunk, allows you a better chance of catching rats. | ||
* Tall Key | * Tall Key | ||
+ | ** Allows you access to another section of Second City. | ||
* Sewer 2 Map (optional) | * Sewer 2 Map (optional) | ||
+ | ** Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map. | ||
* [[Mirror Shard]] (optional) | * [[Mirror Shard]] (optional) | ||
+ | ** Item needed in the obtainment of the [[Space Rat]]. You can go back and re-obtain this item after you use the last one. | ||
==== Day 15 ==== | ==== Day 15 ==== | ||
* [[Sting]] | * [[Sting]] | ||
+ | ** Levelable weapon obtained during the course of the day. As you use it, it gains exp and better stats. | ||
==== Day 16 ==== | ==== Day 16 ==== | ||
* Pack of cigarettes | * Pack of cigarettes | ||
+ | ** Item used to gather the Grande Key. | ||
* Grande Key | * Grande Key | ||
+ | ** Allows you access to another section of Section City. | ||
+ | * Sewer 3 Map (optional) | ||
+ | ** Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map. | ||
==== Day 18 ==== | ==== Day 18 ==== | ||
* Red Light District Map (optional) | * Red Light District Map (optional) | ||
+ | ** Allows you to see what the red light district looks like, but you must have the atlas to get and use the map. | ||
==== Day 19 ==== | ==== Day 19 ==== | ||
+ | * Sewer 4 Map | ||
+ | ** Allows you to see what the sewer looks like. Unlike the other sewer maps, you must pass over the location the map is located, but you still need the atlas to pick it up and use it. | ||
* Hobo Grail | * Hobo Grail | ||
+ | ** Reward for completing the Second City Adventure Set. You obtain it after catching the mayor in the fourth sewer. | ||
+ | |||
+ | ==== Miscellaneous ==== | ||
+ | * [[Gas Mask]] | ||
+ | ** Item obtained through bowling. Lowers the awake cost of traversing through the sewers. | ||
+ | * Rope | ||
+ | ** Obtained at [[Bus_Station#Flea Market|flea market]], though needed in the adventures. | ||
+ | * Atlas | ||
+ | ** Obtained at [[Bus_Station#Flea Market|flea market]], used to store sewer and red light district maps collected during adventure days. |
Revision as of 15:49, 20 December 2012
The Second City Adventure set is the first of the major Adventures and take place in Second City, and are comprised of 20 "days" (19 in the facebook version). The story is a rough parody of "The Lord of the Rings".
Adventure Guide
It has been determined that the wiki will NOT contained a descriptive adventure guide. If you have an questions regarding what you need to do during a specific adventure day, please use the Adventure Talk board.
List of Unique Items Received
The following list of items are gathered through this set of adventures. Most items can only be gotten on the day they are listed.
HW1 / HW2
Day 1
- Bus Pass
- You must obtain the bus pass in order to hitch a ride on bus.
- City Map
- The City Map shows what Second City looks like.
- Pail of Sand
- You must obtain the Pail of Sand and deliver it (day 2) to the mayor.
Day 4
- The One Beer
- The prize possession of Second City! One sip gets you so drunk you don't even know what your name is.
- Envelope
- Address Book (optional)
- The envelope is left for you to deliver. Once you deliver it, you get the address book that stores any number you use.
- Address Book (optional)
Day 7
- Mithril Grocery Bag
- A gift from your uncle. A levelable armor that gains stats as you use it.
- Mobile Phone
- Allows you to make phone calls to other people.
- Bottle Caps (optional)
- A pawn-able prize for completing a puzzle.
Day 8
- Small Silver Key
- Key obtained during your fight. Used to unlock a new area in Second City.
Day 9
- Sewer 1 Map (optional)
- Allows you to see what the sewer looks like. You must have the atlas in order to get and use the map.
Day 10
- Aquarium Key
- Allows you access to certain section of City Hall.
Day 12
- Mystery Hat
- Armor left behind during a struggle at the docks. It is a levelable armor that gains stats as you use it.
Day 13
- Cryptic Poem
- Message left at the payphone at the start of the day.
- Ruiner's Rum
- Bottle of Liquor given to you during the course of the day.
- Rat Poison
- This item, once drunk, allows you a better chance of catching rats.
- Tall Key
- Allows you access to another section of Second City.
- Sewer 2 Map (optional)
- Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map.
- Mirror Shard (optional)
- Item needed in the obtainment of the Space Rat. You can go back and re-obtain this item after you use the last one.
Day 16
- Sting
- Levelable weapon obtained during the course of the day. As you use it, it gains exp and better stats.
Day 17
- Pack of cigarettes
- Item used to gather the Grande Key.
- Grande Key
- Allows you access to another section of Section City.
- Sewer 3 Map (optional)
- Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map.
Day 19
- Red Light District Map (optional)
- Allows you to see what the red light district looks like, but you must have the atlas to get and use the map.
Day 20
- Sewer 4 Map
- Allows you to see what the sewer looks like. Unlike the other sewer maps, you must pass over the location the map is located, but you still need the atlas to pick it up and use it.
- Hobo Grail
- Reward for completing the Second City Adventure Set. You obtain it after catching the mayor in the fourth sewer.
Miscellaneous
- Gas Mask
- Item obtained through bowling. Lowers the awake cost of traversing through the sewers.
- Rope
- Obtained at flea market, though needed in the adventures.
- Atlas
- Obtained at flea market, used to store sewer and red light district maps collected during adventure days.
FBHW
Day 1
- Bus Pass
- You must obtain the bus pass in order to hitch a ride on bus.
- City Map
- The City Map shows what Second City looks like.
- Pail of Sand
- You must obtain the Pail of Sand and deliver it to the mayor.
Day 3
- The One Beer
- The prize possession of Second City! One sip gets you so drunk you don't even know what your name is.
- Envelope
- Address Book (optional)
- The envelope is left for you to deliver. Once you deliver it, you get the address book that stores any number you use.
- Address Book (optional)
Day 6
- Mithril Grocery Bag
- A gift from your uncle. A levelable armor that gains stats as you use it.
- Mobile Phone
- Allows you to make phone calls to other people.
- Bottle Caps (optional)
- A pawn-able prize for completing a puzzle.
Day 7
- Small Silver Key
- Key obtained during your fight. Used to unlock a new area in Second City.
Day 8
- Sewer 1 Map (optional)
- Allows you to see what the sewer looks like. You must have the atlas in order to get and use the map.
Day 9
- Aquarium Key
- Allows you access to certain section of City Hall.
Day 11
- Mystery Hat
- Armor left behind during a struggle at the docks. It is a levelable armor that gains stats as you use it.
Day 12
- Cryptic Poem
- Message left at the payphone at the start of the day.
- Ruiner's Rum
- Bottle of Liquor given to you during the course of the day.
- Rat Poison
- This item, once drunk, allows you a better chance of catching rats.
- Tall Key
- Allows you access to another section of Second City.
- Sewer 2 Map (optional)
- Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map.
- Mirror Shard (optional)
- Item needed in the obtainment of the Space Rat. You can go back and re-obtain this item after you use the last one.
Day 15
- Sting
- Levelable weapon obtained during the course of the day. As you use it, it gains exp and better stats.
Day 16
- Pack of cigarettes
- Item used to gather the Grande Key.
- Grande Key
- Allows you access to another section of Section City.
- Sewer 3 Map (optional)
- Allows you to see what this sewer looks like. You must have the atlas in order to get and use the map.
Day 18
- Red Light District Map (optional)
- Allows you to see what the red light district looks like, but you must have the atlas to get and use the map.
Day 19
- Sewer 4 Map
- Allows you to see what the sewer looks like. Unlike the other sewer maps, you must pass over the location the map is located, but you still need the atlas to pick it up and use it.
- Hobo Grail
- Reward for completing the Second City Adventure Set. You obtain it after catching the mayor in the fourth sewer.
Miscellaneous
- Gas Mask
- Item obtained through bowling. Lowers the awake cost of traversing through the sewers.
- Rope
- Obtained at flea market, though needed in the adventures.
- Atlas
- Obtained at flea market, used to store sewer and red light district maps collected during adventure days.