Difference between revisions of "Skills"

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(How They Work)
(Revamped and redid the page. I'll probably add more to it later. (In-depth explanations of certain skills, examples of good skill sets, strategies, etc.))
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:[[Skills]] are nifty little tricks that play out in battles while you're [[drinking]]. The number of skill firings increases depending on how drunk you are, as does your chance for random drunk stumbles. Skills can be purchased in the city as the skill shop for tokens and each provides a nifty and powerful advantage in battle.
+
[[Skills]] are special moves that your hobo uses in battle when drunk.
 +
__NOTOC__
 +
==Obtainment==
 +
Skills are obtained at the [[Skill Shop]], which becomes unlocked upon completing the the [[Adventures|Skill Shop Side Adventure]]. They are bought with [[tokens]]. At first, only three skills can be bought at the Skill Shop; however, as you raise your drinking stat, more skills will become unlocked at the Skill Shop, in groups of three. Each unlocked skill group costs more tokens, but has better special effects in battle. At 500 drinking, all 33 skills at the Skill Shop become unlocked. You can only have up to 999 of each skill at any time.
  
==How They Work==
+
==Mechanics==
:Every 50 drinking, you unlock 3 new skills at the store and one additional skill slot. This continues up to 500 drinking, at which a total of 33 skills and 9 skill slots (final at 400) available.
+
Upon buying a skill, it becomes placed in your Skill Repository on the Skills page, which is accessible through the Living Area and the "Skills" side bar link. From there, skills can be "set" into a skill slot. In order for a skill to be fired, it must be placed into a skill slot. Also, as you raise your drinking stat, you will unlock more skill slots, up to nine maximum at 400 drinking. Once a skill is placed into a skill slot, it can be dragged up and down into other skill slot positions, that is, if you have more than one skill slot. The skill in the first skill slot will fire first, the skill in the second skill slot will fire second, and so on; basically, they are used in the order you place them. You cannot set the same skill in multiple skill slots. Once you are done arranging your skills, click the "Set Order" button to save your skill arrangement. Leaving a skill slot blank will not cause a "pause" in between skill firing, so make sure you take advantage of all of your skill slots!
:Each skill slot can be loaded with one skill and fires once per battle. Skills cannot be loaded in multiple slots.
+
  
==Skills==
+
In battle, skills automatically fire at set intervals, which are determined by your BAL. The higher your BAL, the earlier your skills will fire. Usually, skills fire every 20 or so rounds. Once a skill is fired, it becomes used up and disappears, so, make sure your skills are always well-stocked! Also, each skill will only fire once during battle; once all of the skills in your skill slots are fired, you will not fire any more skills for the remaining duration of the battle.
{| cellpadding="5" border="1" align="center"
+
 
 +
The special effects of skills vary from skill to skill; some skills boost your stats, some lower your opponent's stats, some heal you, some damage your opponent, and some do something entirely unique.
 +
 
 +
If you are a donator, you can save the current skill lineup you have as a named Skill Set and switch to it when desired. You can have up to five saved Skill Sets at any time. If your donator status goes away, you will not have access to your saved Skill Sets.
 +
 
 +
If you have the Cabana Club Card special item from [[Bernard's Mansion]] active, your opponent's skills will miss 25% of the time.
 +
 
 +
The following is a comprehensive table of certain drinking stat intervals and the skill-related benefits they provide:
 +
 
 +
{| class="collapsible" border="0px"
 +
! Comprehensive Drinking Stat and Skill-Related Benefits Information Table
 +
|-
 +
|
 +
{| border="3" style="text-align:center;"
 +
! width="120pt" style="background:blue; color:white" | Drinking Stat
 +
! width="80pt" style="background:green; color:white" | Max BAL
 +
! width="160pt" style="background:#5B5B5B; color:white" | Skill Fire Interval
 +
! width="80pt" style="background:red; color:white" | Skill Slots
 +
! width="180pt" style="background:darkred; color:white" | Number of Unlocked Skills
 
|- align="center"
 
|- align="center"
| '''Name''' || '''Cost''' || '''Description''' || '''Drinking Required'''
+
! 0
 +
| 0.20%
 +
| Around every 22 rounds.
 +
| 1
 +
| 3
 +
|- align="center"
 +
! 50
 +
| 0.22%
 +
| Around every 22 rounds.
 +
| 2
 +
| 6
 +
|- align="center"
 +
! 100
 +
| 0.24%
 +
| Around every 22 rounds.
 +
| 3
 +
| 9
 +
|- align="center"
 +
! 150
 +
| 0.26%
 +
| Around every 21 rounds.
 +
| 4
 +
| 12
 +
|- align="center"
 +
! 200
 +
| 0.28%
 +
| Around every 21 rounds.
 +
| 5
 +
| 15
 +
|- align="center"
 +
! 250
 +
| 0.30%
 +
| Around every 21 rounds.
 +
| 6
 +
| 18
 +
|- align="center"
 +
! 300
 +
| 0.32%
 +
| Around every 21 rounds.
 +
| 7
 +
| 21
 +
|- align="center"
 +
! 350
 +
| 0.34%
 +
| Around every 20 rounds.
 +
| 8
 +
| 24
 +
|- align="center"
 +
! 400
 +
| 0.36%
 +
| Around every 20 rounds.
 +
! 9
 +
| 27
 +
|- align="center"
 +
! 450
 +
| 0.38%
 +
| Around every 20 rounds.
 +
! 9
 +
| 30
 +
|- align="center"
 +
! 500
 +
| 0.40%
 +
| Around every 20 rounds.
 +
! 9
 +
! 33
 +
|- align="center"
 +
! 550
 +
| 0.42%
 +
| Around every 19 rounds.
 +
! 9
 +
! 33
 +
|- align="center"
 +
! 600
 +
| 0.44%
 +
| Around every 19 rounds.
 +
! 9
 +
! 33
 +
|- align="center"
 +
! 650
 +
| 0.46%
 +
| Around every 19 rounds.
 +
! 9
 +
! 33
 +
|- align="center"
 +
! 700
 +
| 0.48%
 +
| Around every 19 rounds.
 +
! 9
 +
! 33
 +
|}
 +
|}
 +
<br />
 +
==List of Skills==
 +
There are 33 skills present in the game.
 +
 
 +
The following is a list of all them, as well as information pertaining to their costs, special effects, and unlock criterion.
 +
 
 +
{| class="collapsible" border="0px"
 +
! Skills
 +
|-
 +
|
 +
{| border="3" style="text-align:center;" class="sortable"
 +
! width="35pt" style="background:black; color:white" | ID
 +
! width="60pt" class="unsortable" | Image
 +
! width="180pt" style="background:blue; color:white" | Name
 +
! width="80pt" style="background:green; color:white" | Cost
 +
! width="200pt" style="background:red; color:white" | Special Effect
 +
! width="150pt" style="background:black; color:white" | Unlock Criterion
 +
|- style="display:none;"
 +
| -9999
 +
|
 +
| !a
 +
| -9999
 +
| !a
 +
| -9999
 
|- align="center"
 
|- align="center"
| Sprint || 25 tokens || Increase speed by 5% || 0
+
| 1
 +
| http://www.hobowars.com/images/items/gifs/Sprint.gif
 +
! Sprint
 +
| 25 Tokens
 +
| style="font-size:0.9em" | Increases your speed by 5%.
 +
| <span style="display:none">0</span><hr style="width:75%" />
 
|- align="center"
 
|- align="center"
| Strengthen || 25 tokens || Increase strength by 5% || 0
+
| 2
 +
| http://www.hobowars.com/images/items/gifs/Strengthen.gif
 +
! Strengthen
 +
| 25 Tokens
 +
| style="font-size:0.9em" | Increases your strength by 5%.
 +
| <span style="display:none">0</span><hr style="width:75%" />
 
|- align="center"
 
|- align="center"
| Empower || 25 tokens || Increase power by 5% || 0
+
| 3
 +
| http://www.hobowars.com/images/items/gifs/Empower.gif
 +
! Empower
 +
| 25 Tokens
 +
| style="font-size:0.9em" | Increases your power by 5%.
 +
| <span style="display:none">0</span><hr style="width:75%" />
 
|- align="center"
 
|- align="center"
| Slow || 50 tokens || Decrease enemy speed by 5% || 50
+
| 4
 +
| http://www.hobowars.com/images/items/gifs/Slow.gif
 +
! Slow
 +
| 50 Tokens
 +
| style="font-size:0.9em" | Reduces your opponent's speed by 5%.
 +
| 50 Drinking
 
|- align="center"
 
|- align="center"
| Reduce || 50 tokens || Decrease enemy strength by 5% || 50
+
| 5
 +
| http://www.hobowars.com/images/items/gifs/Reduce.gif
 +
! Reduce
 +
| 50 Tokens
 +
| style="font-size:0.9em" | Reduces your opponent's strength by 5%.
 +
| 50 Drinking
 
|- align="center"
 
|- align="center"
| Weaken || 50 tokens || Decrease enemy power by 5% || 50
+
| 6
 +
| http://www.hobowars.com/images/items/gifs/Weaken.gif
 +
! Weaken
 +
| 50 Tokens
 +
| style="font-size:0.9em" | Reduces your opponent's power by 5%.
 +
| 50 Drinking
 
|- align="center"
 
|- align="center"
| Double Punch || 75 tokens || Does 1.5X normal drunk damage. || 100
+
| 7
 +
| http://www.hobowars.com/images/items/gifs/Double-Punch.gif
 +
! Double Punch
 +
| 75 Tokens
 +
| style="font-size:0.9em" | Throws a punch that does 150% more damage than usual.
 +
| 100 Drinking
 
|- align="center"
 
|- align="center"
| Leap || 75 tokens || Next enemy attack damages them instead. || 100
+
| 8
 +
| http://www.hobowars.com/images/items/gifs/Leap.gif
 +
! Leap
 +
| 75 Tokens
 +
| style="font-size:0.9em" | Causes the opponent's next attack to miss and possibly backfire, damaging him/her instead.
 +
| 100 Drinking
 
|- align="center"
 
|- align="center"
| Jello Shot || 75 tokens || Double blood alcohol and tolerance until end of battle. || 100
+
| 9
 +
| http://www.hobowars.com/images/items/gifs/Jello-Shot.gif
 +
! Jello Shot
 +
| 75 Tokens
 +
| style="font-size:0.9em" | Doubles your current and maximum BAL for the remaining duration of the battle, causing your skills to fire faster.
 +
| 100 Drinking
 
|- align="center"
 
|- align="center"
| Drain || 100 tokens || Drunk hit drains enemy life and adds it to yours. || 150
+
| 10
 +
| http://www.hobowars.com/images/items/gifs/Drain.gif
 +
! Drain
 +
| 100 Tokens
 +
| style="font-size:0.9em" | Throws a punch that damages your opponent and drains their life, adding it to yours.
 +
| 150 Drinking
 
|- align="center"
 
|- align="center"
| Mighty || 100 tokens || Increases power, strength and speed by 5%. || 150
+
| 11
 +
| http://www.hobowars.com/images/items/gifs/Mighty.gif
 +
! Mighty
 +
| 100 Tokens
 +
| style="font-size:0.9em" | Increases your power, strength, and speed by 5%.
 +
| 150 Drinking
 
|- align="center"
 
|- align="center"
| Sissify || 100 tokens || Reduces enemy power, strength and speed by 5%. || 150
+
| 12
 +
| http://www.hobowars.com/images/items/gifs/Sissify.gif
 +
! Sissify
 +
| 100 Tokens
 +
| style="font-size:0.9em" | Reduces your opponent's power, strength, and speed by 5%.
 +
| 150 Drinking
 
|- align="center"
 
|- align="center"
| Heal || 125 tokens || Restores 15% of life, up to your maximum life. || 200
+
| 13
 +
| http://www.hobowars.com/images/items/gifs/Heal.gif
 +
! Heal
 +
| 125 Tokens
 +
| style="font-size:0.9em" | Restores 15% of the health you started out with.
 +
| 200 Drinking
 
|- align="center"
 
|- align="center"
| Takedown || 125 tokens || 25% chance of reducing enemy life by 50%. || 200
+
| 14
 +
| http://www.hobowars.com/images/items/gifs/Takedown.gif
 +
! Takedown
 +
| 125 Tokens
 +
| style="font-size:0.9em" | Halves your opponent's current health. Has a 75% chance of missing.
 +
| 200 Drinking
 
|- align="center"
 
|- align="center"
| Paralyze || 125 tokens || Enemy can't act for 3 rounds. || 200
+
| 15
 +
| http://www.hobowars.com/images/items/gifs/Paralyze.gif
 +
! Paralyze
 +
| 125 Tokens
 +
| style="font-size:0.9em" | Paralyzes your opponent for up to 30 rounds.
 +
| 200 Drinking
 
|- align="center"
 
|- align="center"
| Triple Punch || 150 tokens || Does 2X normal drunk damage. || 250
+
| 16
 +
| http://www.hobowars.com/images/items/gifs/Triple-Punch.gif
 +
! Triple Punch
 +
| 150 Tokens
 +
| style="font-size:0.9em" | Throws a punch that does 200% more damage than usual.
 +
| 250 Drinking
 
|- align="center"
 
|- align="center"
| Buff Rat || 150 tokens || Increases rat damage and speed by 30%. || 250
+
| 17
 +
| http://www.hobowars.com/images/items/gifs/Buff-Rat.gif
 +
! Buff Rat
 +
| 150 Tokens
 +
| style="font-size:0.9em" | Increases your rat's damage and speed by 25%.
 +
| 250 Drinking
 
|- align="center"
 
|- align="center"
| Concentration || 150 tokens || Doubles power of your buffs. || 250
+
| 18
 +
| http://www.hobowars.com/images/items/gifs/Concentration.gif
 +
! Concentration
 +
| 150 Tokens
 +
| style="font-size:0.9em" | Doubles the power of your fired skills.
 +
| 250 Drinking
 
|- align="center"
 
|- align="center"
| Double Drain || 175 tokens || Drains enemy life and adds it to yours, at 1.5X normal drunk hit. || 300
+
| 19
 +
| http://www.hobowars.com/images/items/gifs/Double-Drain.gif
 +
! Double Drain
 +
| 175 Tokens
 +
| style="font-size:0.9em" | Throws a punch that does 150% more damage than usual and drains your opponent's life, adding it to yours.
 +
| 300 Drinking
 
|- align="center"
 
|- align="center"
| Yoink || 175 tokens || Steal enemy's active effect. || 300
+
| 20
 +
| http://www.hobowars.com/images/items/gifs/Yoink.gif
 +
! Yoink
 +
| 175 Tokens
 +
| style="font-size:0.9em" | Steals your opponent's current [[Status Effects|status effect]] and makes it yours.
 +
| 300 Drinking
 
|- align="center"
 
|- align="center"
| Debuff || 175 tokens || Removes enemy buffs and effects for the battle. || 300
+
| 21
 +
| http://www.hobowars.com/images/items/gifs/Debuff.gif
 +
! Debuff
 +
| 175 Tokens
 +
| style="font-size:0.9em" | Negates your opponent's status effect and boosts from fired skills.
 +
| 300 Drinking
 
|- align="center"
 
|- align="center"
| Heal More || 200 tokens || Restores 20% of life, up to your maximum life. || 350
+
| 22
 +
| http://www.hobowars.com/images/items/gifs/Heal-More.gif
 +
! Heal More
 +
| 200 Tokens
 +
| style="font-size:0.9em" | Restores 20% of the health you started out with.
 +
| 350 Drinking
 
|- align="center"
 
|- align="center"
| Defend || 200 tokens || Enemy damage is reduced by 15%. || 350
+
| 23
 +
| http://www.hobowars.com/images/items/gifs/Defend.gif
 +
! Defend
 +
| 200 Tokens
 +
| style="font-size:0.9em" | Reduces your opponent's damage by 20% for the remaining duration of the battle.
 +
| 350 Drinking
 
|- align="center"
 
|- align="center"
| Keg Stand || 200 tokens || Triples blood alcohol and tolerance until end of battle. || 350
+
| 24
 +
| http://www.hobowars.com/images/items/gifs/Keg-Stand.gif
 +
! Keg Stand
 +
| 200 Tokens
 +
| style="font-size:0.9em" | Triples your current and maximum BAL for the remaining duration of the battle, causing your skills to fire much faster.
 +
| 350 Drinking
 
|- align="center"
 
|- align="center"
| Quad Punch || 225 tokens || Does 2.5X normal drunk damage. || 400
+
| 25
 +
| http://www.hobowars.com/images/items/gifs/Quad-Punch.gif
 +
! Quad Punch
 +
| 225 Tokens
 +
| style="font-size:0.9em" | Throws a punch that does 250% more damage than usual.
 +
| 400 Drinking
 
|- align="center"
 
|- align="center"
| Cripple || 225 tokens || 1/3rd chance of reducing enemy life by 50%. || 400
+
| 26
 +
| http://www.hobowars.com/images/items/gifs/Cripple.gif
 +
! Cripple
 +
| 225 Tokens
 +
| style="font-size:0.9em" | Halves your opponent's current health. Has a 66⅔% chance of missing.
 +
| 400 Drinking
 
|- align="center"
 
|- align="center"
| Average || 225 tokens || Randomly sets one enemy stat to the average of their three stats. || 400
+
| 27
 +
| http://www.hobowars.com/images/items/gifs/Average.gif
 +
! Average
 +
| 225 Tokens
 +
| style="font-size:0.9em" | Averages your opponent's stats for around 10 turns.
 +
| 400 Drinking
 
|- align="center"
 
|- align="center"
| Triple Drain || 250 tokens || Drains enemy life and adds it to yours, at 2X normal drunk hit. || 450
+
| 28
 +
| http://www.hobowars.com/images/items/gifs/Triple-Drain.gif
 +
! Triple Drain
 +
| 250 Tokens
 +
| style="font-size:0.9em" | Throws a punch that does 200% more damage than usual and drains your opponent's life, adding it to yours.
 +
| 450 Drinking
 
|- align="center"
 
|- align="center"
| Tiebreaker || 250 tokens || 33% chance to win stalemates. Does not work against NPCs. || 450
+
| 29
 +
| http://www.hobowars.com/images/items/gifs/Tiebreaker.gif
 +
! Tiebreaker
 +
| 250 Tokens
 +
| style="font-size:0.9em" | Gives you a 33% chance of winning a stalemate. Does not work against NPCs.
 +
| 450 Drinking
 
|- align="center"
 
|- align="center"
| Charm Rat || 250 tokens || Charm your enemy's rat to sometimes fight for you. || 450
+
| 30
 +
| http://www.hobowars.com/images/items/gifs/Charm-Rat.gif
 +
! Charm Rat
 +
| 250 Tokens
 +
| style="font-size:0.9em" | Charms your opponent's rat to sometimes fight for you or do nothing.
 +
| 450 Drinking
 
|- align="center"
 
|- align="center"
| Quint Punch || 500 tokens || Does 3X normal drunk damage. || 500
+
| 31
 +
| http://www.hobowars.com/images/items/gifs/Quint-Punch.gif
 +
! Quint Punch
 +
| 500 Tokens
 +
| style="font-size:0.9em" | Throws a punch that does 300% more damage than usual.
 +
| 500 Drinking
 
|- align="center"
 
|- align="center"
| Champion || 500 tokens || Increases power, strength and speed by 12%. || 500
+
| 32
 +
| http://www.hobowars.com/images/items/gifs/Champion.gif
 +
! Champion
 +
| 500 Tokens
 +
| style="font-size:0.9em" | Increases your power, strength, and speed by 12%.
 +
| 500 Drinking
 
|- align="center"
 
|- align="center"
| Peon || 500 tokens || Decreases enemy's power, strength and speed by 12%. || 500
+
| 33
 +
| http://www.hobowars.com/images/items/gifs/Peon.gif
 +
! Peon
 +
| 500 Tokens
 +
| style="font-size:0.9em" | Reduces your opponent's power, strength, and speed by 12%.
 +
| 500 Drinking
 +
|- style="display:none;"
 +
| 9999
 +
|
 +
| !z
 +
| 9999
 +
| !z
 +
| 9999
 +
|}
 
|}
 
|}

Revision as of 16:36, 14 August 2011

Skills are special moves that your hobo uses in battle when drunk.

Obtainment

Skills are obtained at the Skill Shop, which becomes unlocked upon completing the the Skill Shop Side Adventure. They are bought with tokens. At first, only three skills can be bought at the Skill Shop; however, as you raise your drinking stat, more skills will become unlocked at the Skill Shop, in groups of three. Each unlocked skill group costs more tokens, but has better special effects in battle. At 500 drinking, all 33 skills at the Skill Shop become unlocked. You can only have up to 999 of each skill at any time.

Mechanics

Upon buying a skill, it becomes placed in your Skill Repository on the Skills page, which is accessible through the Living Area and the "Skills" side bar link. From there, skills can be "set" into a skill slot. In order for a skill to be fired, it must be placed into a skill slot. Also, as you raise your drinking stat, you will unlock more skill slots, up to nine maximum at 400 drinking. Once a skill is placed into a skill slot, it can be dragged up and down into other skill slot positions, that is, if you have more than one skill slot. The skill in the first skill slot will fire first, the skill in the second skill slot will fire second, and so on; basically, they are used in the order you place them. You cannot set the same skill in multiple skill slots. Once you are done arranging your skills, click the "Set Order" button to save your skill arrangement. Leaving a skill slot blank will not cause a "pause" in between skill firing, so make sure you take advantage of all of your skill slots!

In battle, skills automatically fire at set intervals, which are determined by your BAL. The higher your BAL, the earlier your skills will fire. Usually, skills fire every 20 or so rounds. Once a skill is fired, it becomes used up and disappears, so, make sure your skills are always well-stocked! Also, each skill will only fire once during battle; once all of the skills in your skill slots are fired, you will not fire any more skills for the remaining duration of the battle.

The special effects of skills vary from skill to skill; some skills boost your stats, some lower your opponent's stats, some heal you, some damage your opponent, and some do something entirely unique.

If you are a donator, you can save the current skill lineup you have as a named Skill Set and switch to it when desired. You can have up to five saved Skill Sets at any time. If your donator status goes away, you will not have access to your saved Skill Sets.

If you have the Cabana Club Card special item from Bernard's Mansion active, your opponent's skills will miss 25% of the time.

The following is a comprehensive table of certain drinking stat intervals and the skill-related benefits they provide:

Comprehensive Drinking Stat and Skill-Related Benefits Information Table
Drinking Stat Max BAL Skill Fire Interval Skill Slots Number of Unlocked Skills
0 0.20% Around every 22 rounds. 1 3
50 0.22% Around every 22 rounds. 2 6
100 0.24% Around every 22 rounds. 3 9
150 0.26% Around every 21 rounds. 4 12
200 0.28% Around every 21 rounds. 5 15
250 0.30% Around every 21 rounds. 6 18
300 0.32% Around every 21 rounds. 7 21
350 0.34% Around every 20 rounds. 8 24
400 0.36% Around every 20 rounds. 9 27
450 0.38% Around every 20 rounds. 9 30
500 0.40% Around every 20 rounds. 9 33
550 0.42% Around every 19 rounds. 9 33
600 0.44% Around every 19 rounds. 9 33
650 0.46% Around every 19 rounds. 9 33
700 0.48% Around every 19 rounds. 9 33


List of Skills

There are 33 skills present in the game.

The following is a list of all them, as well as information pertaining to their costs, special effects, and unlock criterion.

Skills
ID Image Name Cost Special Effect Unlock Criterion
-9999  !a -9999  !a -9999
1 Sprint.gif Sprint 25 Tokens Increases your speed by 5%. 0
2 Strengthen.gif Strengthen 25 Tokens Increases your strength by 5%. 0
3 Empower.gif Empower 25 Tokens Increases your power by 5%. 0
4 Slow.gif Slow 50 Tokens Reduces your opponent's speed by 5%. 50 Drinking
5 Reduce.gif Reduce 50 Tokens Reduces your opponent's strength by 5%. 50 Drinking
6 Weaken.gif Weaken 50 Tokens Reduces your opponent's power by 5%. 50 Drinking
7 Double-Punch.gif Double Punch 75 Tokens Throws a punch that does 150% more damage than usual. 100 Drinking
8 Leap.gif Leap 75 Tokens Causes the opponent's next attack to miss and possibly backfire, damaging him/her instead. 100 Drinking
9 Jello-Shot.gif Jello Shot 75 Tokens Doubles your current and maximum BAL for the remaining duration of the battle, causing your skills to fire faster. 100 Drinking
10 Drain.gif Drain 100 Tokens Throws a punch that damages your opponent and drains their life, adding it to yours. 150 Drinking
11 Mighty.gif Mighty 100 Tokens Increases your power, strength, and speed by 5%. 150 Drinking
12 Sissify.gif Sissify 100 Tokens Reduces your opponent's power, strength, and speed by 5%. 150 Drinking
13 Heal.gif Heal 125 Tokens Restores 15% of the health you started out with. 200 Drinking
14 Takedown.gif Takedown 125 Tokens Halves your opponent's current health. Has a 75% chance of missing. 200 Drinking
15 Paralyze.gif Paralyze 125 Tokens Paralyzes your opponent for up to 30 rounds. 200 Drinking
16 Triple-Punch.gif Triple Punch 150 Tokens Throws a punch that does 200% more damage than usual. 250 Drinking
17 Buff-Rat.gif Buff Rat 150 Tokens Increases your rat's damage and speed by 25%. 250 Drinking
18 Concentration.gif Concentration 150 Tokens Doubles the power of your fired skills. 250 Drinking
19 Double-Drain.gif Double Drain 175 Tokens Throws a punch that does 150% more damage than usual and drains your opponent's life, adding it to yours. 300 Drinking
20 Yoink.gif Yoink 175 Tokens Steals your opponent's current status effect and makes it yours. 300 Drinking
21 Debuff.gif Debuff 175 Tokens Negates your opponent's status effect and boosts from fired skills. 300 Drinking
22 Heal-More.gif Heal More 200 Tokens Restores 20% of the health you started out with. 350 Drinking
23 Defend.gif Defend 200 Tokens Reduces your opponent's damage by 20% for the remaining duration of the battle. 350 Drinking
24 Keg-Stand.gif Keg Stand 200 Tokens Triples your current and maximum BAL for the remaining duration of the battle, causing your skills to fire much faster. 350 Drinking
25 Quad-Punch.gif Quad Punch 225 Tokens Throws a punch that does 250% more damage than usual. 400 Drinking
26 Cripple.gif Cripple 225 Tokens Halves your opponent's current health. Has a 66⅔% chance of missing. 400 Drinking
27 Average.gif Average 225 Tokens Averages your opponent's stats for around 10 turns. 400 Drinking
28 Triple-Drain.gif Triple Drain 250 Tokens Throws a punch that does 200% more damage than usual and drains your opponent's life, adding it to yours. 450 Drinking
29 Tiebreaker.gif Tiebreaker 250 Tokens Gives you a 33% chance of winning a stalemate. Does not work against NPCs. 450 Drinking
30 Charm-Rat.gif Charm Rat 250 Tokens Charms your opponent's rat to sometimes fight for you or do nothing. 450 Drinking
31 Quint-Punch.gif Quint Punch 500 Tokens Throws a punch that does 300% more damage than usual. 500 Drinking
32 Champion.gif Champion 500 Tokens Increases your power, strength, and speed by 12%. 500 Drinking
33 Peon.gif Peon 500 Tokens Reduces your opponent's power, strength, and speed by 12%. 500 Drinking
9999  !z 9999  !z 9999