Equipment
Equipment Pane |
[U] = Unequip |
View List = Inventory |
Contents
Mechanics
In HoboWars, weapons increase the amount of damage you inflict on your opponent, and armor decreases the amount of damage you receive from your opponent. The easiest way to get weapons and armor is by purchasing them from places that sell them or by receiving them from a gang. Both weapons and armor are equipped from your Living Area and only affect your attack or defense when equipped. You can only have one weapon and one piece of armor equipped at a time; you cannot dual-wield weapons or double-up on armor. Once a weapon or piece of armor is equipped, you can unequip it by clicking on [U]. Every single weapon and piece of armor that you own, equipped or unequipped, is located in your Inventory, which is viewed by clicking on the View List link on the Equipment Pane. From the Inventory, you can equip your weapons and armor, sell them, or donate them to your gang. Weapons and armor received from gangs are branded, meaning that you cannot sell them or put them on the SGHM. You must donate branded equipment back to a gang before you can leave it. Powerful weapons and strong armor are either expensive to buy or difficult to come by, so it recommended to join a gang that has a well-stocked armory full of powerful weapons and strong armor.
- IMPORTANT NOTE
- In Hobowars, you might have noticed that a minus sign (–) is used to describe defense. This is because armor is programmed to decrease the amount of damage inflicted on its wearer. However, this description of defense can often be confusing to people and inconvenient to work with. Therefore, in the Help Wiki, a plus sign (+) is used instead to describe defense. In simpler terms, the game's usage of "–1200 Defense" has the same meaning as the Help Wiki's usage of "+1200 Defense."
Weapons
The following is a list of all the weapons found in the game, as well as information pertaining to their stats, locations, and costs.
Regular Weapons
Image | Name | Stats | Location | Cost ($) | Cost (PP) |
---|---|---|---|---|---|
None | |
The Amish Status Effect |
|
| |
Paper Cup | +4 Attack | Toy Store | $400 | | |
Slurpee Cup | +6 Attack | Duncan's House | |
| |
Plastic Spoon | +8 Attack | Toy Store | $1,600 | | |
Rocks | +12 Attack | Toy Store | $3,600 | | |
Rubber Knife | +20 Attack | Toy Store | $10,000 | | |
Bloody Knife | +25 Attack | 7/11 Industrial Bin | |
| |
Metal Knife | +30 Attack | Toy Store | $22,500 | | |
Small Stick | +40 Attack | Toy Store | $40,000 | | |
Large Stick | +50 Attack | Toy Store | $62,500 | | |
Pipe | +60 Attack | Toy Store | $90,000 | | |
Metal Rod | +70 Attack | Toy Store | $122,500 | | |
Crow-bar | +80 Attack | Toy Store | $160,000 | | |
Wooden Bat | +100 Attack | Toy Store | $250,000 | | |
Steel Bat | +120 Attack | Toy Store | $360,000 | | |
Police Baton | +140 Attack | Toy Store | $490,000 | | |
Water Pistol | +160 Attack | Toy Store | $640,000 | | |
BB-Gun | +180 Attack | Toy Store | $810,000 | | |
Revolver | +200 Attack | Toy Store | $1,000,000 | | |
Desert-Eagle | +240 Attack | Toy Store | $1,440,000 | | |
Shot-Gun | +300 Attack | Toy Store | $2,250,000 | | |
Mac-10 | +350 Attack | Toy Store | $3,062,500 | | |
Ak-47 | +400 Attack | Toy Store | $4,000,000 | | |
M16 | +500 Attack | Toy Store | $6,250,000 | | |
HK G11 | +700 Attack | Toy Store | $12,250,000 | | |
Chainsaw | +800 Attack | Playground | $16,000,000 | | |
Lightsaber | +900 Attack | Playground | $20,250,000 | | |
Thor's Hammer | +1000 Attack | Pawn Shop | $25,000,000 | 10,000 PP | |
Excalibur | +1100 Attack | Pawn Shop | $30,250,000 | 12,500 PP | |
Power Glove | +1200 Attack | Pawn Shop | $36,000,000 | 20,000 PP | |
BFG | +1300 Attack | UFC | |
|
Levelable Weapons
Image | Name | Base Stats | Stats Per Level | Max Stats | Location | Special Effect |
---|---|---|---|---|---|---|
Hacksaw Max Level: 12 |
+5 Attack | +15 Attack | +185 Attack | City (Intro Adventure) |
| |
Sting Max Level: 25 |
+200 Attack +15 Spd, Str, Pow |
+20 Attack +15 Spd, Str, Pow |
+700 Attack +390 Spd, Str, Pow |
Second City (Adventure #1) |
| |
Coffee-Soaked Mop Max Level: 10 |
+200 Attack | +40 Attack | +600 Attack | Hoburbia (Adventure #2) |
Negates your opponent's status effect for the duration of the fight. | |
Balltop Cane Max Level: 50 |
+50 Attack –5 Speed |
+15 Attack –5 Speed |
+800 Attack –255 Speed |
Hoburbia (Adventure #2) |
Unleashes its true potential when infused with Wonka's Spirit.* | |
Balltop Cane Max Level: 50 (Wonka Spirit Mode)* |
+50 Attack +5 Speed +3 Strength |
+30 Attack +5 Speed +3 Strength |
+1550 Attack +255 Speed +153 Strength |
|
| |
Can Cannon Max Level: 5 |
+250 Attack | +100 Attack | +750 Attack | Recycling Bin (375 Recycling Points) |
Each attack uses one can, doubling your damage.** | |
Hattori-Hanzo Sword Max Level: 25 |
+500 Attack +125 Spd, Str, Pow |
+20 Attack +15 Spd, Str, Pow |
+1000 Attack +500 Spd, Str, Pow |
|
A very rare weapon. | |
Animal Style Blade Max Level: 30 |
+200 Attack | +90 Attack +45 Power |
+2000 Attack +900 Power |
In-N-Out (100 Referral Points) |
This weapon's stats decay over time.*** |
* In order for your Balltop Cane to enter Wonka Spirit Mode, you must have the Wonka Spirit status effect active.
** Damage is doubled after your opponent's defense is subtracted from your attack. The Cannon now also bases its damage off of the user's base stats, so effects won't help. In addition, if you are firing the cannon while drunk there is a chance of it missing its target. The chance of this happening maxes out at 25% when you are fully drunk.
*** After ten days this weapon loses 90 Attack and 45 Power per day over the next twenty days. Also, players wearing both the Animal Style Blade and the Goofy Paper Hat get a small chance of delivering critical hits in battles.
Armor
The following is a list of all the pieces of armor found in the game, as well as information pertaining to their stats, locations, and costs.
Regular Armor
Image | Name | Stats | Location | Cost ($) | Cost (PP) |
---|---|---|---|---|---|
Plastic Bag | +4 Defense | Toy Store | $400 | | |
Garbage Bag | +6 Defense | Duncan's House | |
| |
Paper Bag | +8 Defense | Toy Store | $1,600 | | |
Rags | +12 Defense | Toy Store | $3,600 | | |
Yellow Jumpsuit | +15 Defense | Xmas Gift | |
| |
Dress | +20 Defense | Toy Store | $10,000 | | |
Bloody Prisoner Uniform | +25 Defense | 7/11 Industrial Bin | |
| |
Singlet | +30 Defense | Toy Store | $22,500 | | |
T-Shirt | +40 Defense | Toy Store | $40,000 | | |
Jacket | +50 Defense | Toy Store | $62,500 | | |
Vest | +60 Defense | Toy Store | $90,000 | | |
Bin Lid | +70 Defense | Toy Store | $122,500 | | |
Ad Sign | +80 Defense | Toy Store | $160,000 | | |
Wooden Shield | +100 Defense | Toy Store | $250,000 | | |
Metal Shield | +120 Defense | Toy Store | $360,000 | | |
Plastic Helment | +140 Defense | Toy Store | $490,000 | | |
Metal Helment | +160 Defense | Toy Store | $640,000 | | |
Chest Armor | +180 Defense | Toy Store | $810,000 | | |
Full-Body Armor | +200 Defense | Toy Store | $1,000,000 | | |
Bulletproof Vest | +240 Defense | Toy Store | $1,440,000 | | |
Hi-Tech Tuxedo | +300 Defense | Toy Store | $2,250,000 | | |
Bulletproof Shield | +350 Defense | Toy Store | $3,062,500 | | |
Another Hobo | +400 Defense | Toy Store | $4,000,000 | | |
Riot Shield | +500 Defense | Toy Store | $6,250,000 | | |
Double Hobos | +700 Defense | Toy Store | $12,250,000 | | |
Grizzly Armor | +800 Defense | Playground | $16,000,000 | | |
Tron Armor | +900 Defense | Playground | $20,250,000 | | |
Symbiote | +1000 Defense | Pawn Shop | $25,000,000 | 10,000 PP | |
Iron Man Armor | +1100 Defense | Pawn Shop | $30,250,000 | 12,500 PP | |
Bad to the Bone T-Shirt | +1200 Defense | Pawn Shop | $36,000,000 | 20,000 PP | |
Fat Suit | +1300 Defense | UFC | |
| |
Amish Hat | +2000 Defense | The Amish Status Effect |
|
|
Levelable Armor
Image | Name | Base Stats | Stats Per Level | Max Stats | Location | Special Effect |
---|---|---|---|---|---|---|
Mystery Hat Max Level: 25 |
+150 Defense +30 Strength |
+25 Defense +30 Strength |
+775 Defense +780 Strength |
Second City (Adventure #1) |
| |
Mithril Grocery Bag Max Level: 25 |
+150 Defense +30 Speed |
+25 Defense +30 Speed |
+775 Defense +780 Speed |
Second City (Adventure #1) |
| |
Long Black Trenchcoat Max Level: 25 |
+150 Defense +30 Power |
+25 Defense +30 Power |
+775 Defense +780 Power |
Canbodia (Adventure #3) |
| |
Utility Belt Max Level: 5 |
+250 Defense | +100 Defense | +750 Defense | Recycling Bin (425 Recycling Points) |
Gives random benefits in battle. (See below.) | |
Full-Body Trap Max Level: 25 |
+1000 Defense +625 Strength |
+20 Defense +15 Strength |
+1500 Defense +1000 Strength |
|
A very rare piece of armor. | |
Goofy Paper Hat Max Level: 30 |
+200 Defense | +90 Defense +45 Strength |
+2000 Defense +900 Strength |
In-N-Out (100 Referral Points) |
This piece of armor's stats decay over time.* |
* After ten days this piece of armor loses 90 Defense and 45 Strength per day over the next twenty days. Also, players wearing both the Animal Style Blade and the Goofy Paper Hat get a small chance of delivering critical hits in battles.
Utility Belt Benefits
Level Unlocked | Description |
---|---|
0 | You hit a button on your utility belt and it starts playing a Panic at the Disco/Death Cab For Cutie song! Your opponent feels kinda sissy! (Your opponent's strength is reduced by 10%.) |
0 | You hit a button on your utility belt and a net flies out, entangling your opponent and slowing them down! (Your opponent's speed is reduced by 10%.) |
0 | You hit a button on your utility belt and a cloud of noxious gas shoots out, making your opponent cough and weakening them! (Your opponent's power is reduced by 10%.) |
1 | You hit a button on your utility belt and a beam of pure nudity shoots out, stripping your opponent of their armor's protection! |
2 | You hit a button on your utility belt and a bunch of weaksauce shoots out and hits your opponent in the face! Your opponent's weapon stops functioning properly! |
3 | You hit a button on your utility belt and a bunch of ninja shuriken fly out, striking your opponent in the face for great damage! |
4 | You hit a button on your utility belt and a tranquilizing needle flies out and hits your opponent in the butt! Your opponent's power, strength, and speed are reduced by 5%! |
5 (Single Battles Only) |
You hit a button on your utility belt and a pair of dice fly out and land on snake eyes! Your experience for this battle is increased by 50%! |
5 (Multi Battles Only) |
Your utility belt goes into overdrive! Your opponent drops their weapon and armor! Their weapon falls on their foot! They take great damage! Their power, strength, and speed are reduced by 5%! |
Rings
In HoboWars, rings give an additional bonus to your speed stat and your attack/defense, and may provide additional benefits. The most basic rings can be bought from the Punk at the Toy Store with points, while the more elaborate ones are found at a variety of other places. Rings are placed in your Inventory upon being bought and can be equipped and unequipped from there. Although you can own multiple rings, you can only equip one.
A unique property shared by all rings is that their stat bonuses are directly affected by your respect stat's type. If you have positive respect, your ring will give you bonuses to both your speed stat and your defense; if you have negative respect, your ring will give you bonuses to both your speed stat and your attack.
Also, on top of your ring's stat bonus, you receive another bonus called a respect stat bonus. The amount of the respect stat bonus you receive is dependent upon the amount of respect you currently have.
You are able to sell back your rings at the Playground once you have talked to the old man on the Beach. The Tattooed Kid will also offer to trade you a basic Toy Store ring and Hobalt in exchange for one of your effect-causing rings.
(The stat bonuses shown on the following table are each ring's base stat bonuses. To find out your ring's total stat bonuses, add your ring's respect stat bonuses to your ring's base stat bonuses. You can also hover your mouse over the image of your ring and read the alternate text to find out your ring's total stat bonuses. Please note that if a ring's base stat bonus is below zero that the actual stat bonus you receive from the ring will not go below zero; in other words, ring stat bonuses cannot go below zero. Also, in order for rings' special effects to work, your respect rank must be higher than Hobo, a.k.a R–RANK 0. R–RANK = Respect Rank.)
Image | Name | Base Stats | Max Stats | Location | Cost | Special Effect | ||||
---|---|---|---|---|---|---|---|---|---|---|
Plastic Ring | +100 Attack/Defense +100 Speed |
+850 Attack/Defense +850 Speed |
Toy Store | 15 Points | | |||||
Metal Ring | +175 Attack/Defense +175 Speed |
+925 Attack/Defense +925 Speed |
Toy Store | 20 Points | | |||||
Silver Ring | +250 Attack/Defense +250 Speed |
+1000 Attack/Defense +1000 Speed |
Toy Store | 25 Points | | |||||
Gold Ring | +325 Attack/Defense +325 Speed |
+1075 Attack/Defense +1075 Speed |
Toy Store | 30 Points | | |||||
Gold Ring with Diamond | +400 Attack/Defense +400 Speed |
+1150 Attack/Defense +1150 Speed |
Toy Store | 40 Points | | |||||
Onion Ring | +25 Attack/Defense +25 Speed |
+775 Attack/Defense +775 Speed |
In-N-Out | Silver Ring Hobalt |
R±: (R–RANK)% chance to sprint in battle. Sprinting multiplies your speed roll by 2.5 and adds 1000 to it. | |||||
Rodent Ring | +25 Attack/Defense +25 Speed |
+775 Attack/Defense +775 Speed |
Pet Shop | Gold Ring Ring Setting Hobalt |
R+: +2(R–RANK)% rat concentration in hobo battles. R–: +(R–RANK)% rat strength and agility in hobo battles. | |||||
Respect Ring | +0 Attack/Defense +0 Speed |
+0 Attack/Defense +0 Speed |
Night Club | Plastic Ring Ring Setting Hobalt |
R±: +5(20 - R–RANK)% respect gains. Attack and win against 30 same-type respect players to flip your respect type. | |||||
Green Lantern Ring | +25 Attack/Defense +25 Speed |
+775 Attack/Defense +775 Speed |
Recycling Bin | Metal Ring Ring Setting Hobalt |
R+: Randomly summons 10(R–RANK) to 100(R–RANK) armor. R–: Randomly summons a 10(R–RANK) to 100(R–RANK) weapon. Summoned equipment stacks with currently equipped equipment. | |||||
Ring Pop | +25 Attack/Defense +25 Speed |
+775 Attack/Defense +775 Speed |
Candy Store | Plastic Ring Ring Setting Hobalt |
R±: Gives you a random candy effect in battle if you don't already have one. | |||||
Beggar Ring | +0 Attack/Defense +0 Speed |
+0 Attack/Defense +0 Speed |
City Hall | Gold Ring Ring Setting Hobalt |
| |||||
Fight Club Ring | +25 Attack +25 Speed |
+775 Attack +775 Speed |
Parking Garage | Plastic Ring Ring Setting Hobalt |
R±: 2.5(R–RANK)% chance of initiating a bare-knuckle brawl. Increases the level of all Fight Club opponents by 400 when equipped. | |||||
Kobayashi Ring | +25 Attack/Defense +25 Speed |
+775 Attack/Defense +775 Speed |
WalMart | Plastic Ring Ring Setting Hobalt |
[ 5(R–RANK) / 9 ]% chance of eating a celebratory HotDog in your Trolly after a successful, non-NPC battle you started, without using up a meal. Consumed celebratory HotDogs become Halves of a HotDog, which have a 1% chance of being eaten during a fight to regain (R–RANK)% of your life. | |||||
Livestrong Ring | +0 Attack/Defense +0 Speed |
+550 Attack/Defense +550 Speed |
Hospital | Metal Ring Ring Setting Hobalt |
Gives you [ BASE LIFE STAT × ( R–RANK / 100 ) ] more life at the beginning of a battle. For Equalized UFCs, it gives you [ 1000(R–RANK) ] more life at the beginning of a battle. | |||||
Hybrid Ring | +0 Attack/Defense +0 Speed |
+0 Attack/Defense +0 Speed |
Parking Garage | |
Causes cars to use 3(R–RANK)% less gas. | |||||
Ring of Revelation | +0 Attack/Defense +0 Speed |
+0 Attack/Defense +0 Speed |
Mines | 250 Hobalt Shards | Once it is equipped, it explodes, knocking you unconscious and giving you the permanent ability to equip two rings at once. After the ring explodes, it disappears. |