Difference between revisions of "Hospital"

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The Hospital is where you go to heal and regain your HP (life).
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The '''Hospital''' is where you go to heal and regain your HP (life). In order to heal, you must have sufficient cash on hand; players in [[gangs]] may have the option for their gang to pay for a portion of the cost. The cost is dependent on the amount of HP required to fully heal you. The cost temporarily increases after 40 heals in a single [[reset]].
  
The cost increases dependant on your total HP and increases after 40 heals.
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Additional features include unlocking the [[Livestrong Ring]] after healing 50 times in a single reset and the option of paying to cure any nasty [[Hobola]] infections you have.
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== Life ==
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Life in the game has two main meanings. The maximum life that you can have and your current/remaining life as a percentage after receiving damage during certain activities. For easy explanation it will be referred to below as Life Total and Health. Typically, in order to fight you have to be alive, have an amount health above zero. While [[fighting]], any damage received reduces your remaining health. If your health is reduced to zero, you become unconscious and lose the fight. Several areas of the game require being alive to utilize, however the [[Zombified]] [[Status Effects|status effect]] can bypass that requirement in most cases.
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=== Life Total ===
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A hobo's life total is important as it allows them to stay alive longer during battle by withstanding more damage. Each player's life total naturally increases with every level they gain, in the past this was the only way to increase one's life total. Over the years, various new way to increase life were implemented. These new methods have made life trainable, and consequently more important than before.
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'''Ways to increase you life total:'''
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* Gaining Levels
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* Exploring [[The Hoburbs]]
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* [[Wishes|Wishing]] for more life
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* Purchasing [[Corner_7/11#Scratch_off_Tickets|scratch off tickets]] at the [[Corner 7/11]]
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* Special rewards received during [[Begging]]
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* Special rewards for beating NPCs at the [[Arena]] and [[Parking Garage]]
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* Defeating the third [[Haunted House]] boss and opening his coffin
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* [[Mines|Trading ore]]
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* Exploring the [[Technicolor Jungle]]
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* A temporary boost during [[fighting|battles]] from the [[Livestrong Ring]]
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=== Health ===
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Health simply refers to the current percent of your life total that you have. Its generally advised to never enter a [[fighting|battle]] without full health. Luckily there are several ways to replenish health both in and out of battle.
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{| border="1" {{ThinTableG}}
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! width="50%"| '''Ways to replenish health'''
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! width="50%"| '''Ways to lose health'''
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|-
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| valign="top"|
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* All hobo are automatically healed at each [[reset]]
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* Paying the '''Hospital''' to be healed
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* Consuming [[Life Savers]] to be healed
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* The [[Kobayashi Ring]] has a chance to replenish health in [[fighting|battle]]
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* Players signed up for [[CSP]] are randomly healed for rewards.
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* Select [[Skills]]; Drain, Heal, Double Drain, Heal More, Triple Drain, Meditation, and Pacifism
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| valign="top"|
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* Taking damage in [[fighting|fights]]
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* Drinking over you [[BAC]]
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* Using [[Rat Poison]]
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* Exploring the [[Sewers]] without an equipped [[Gas Mask]]
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* Using the [[Kablooie]] [[Status Effects|status effect]] in battle
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* Equipping the [[Ring of Revelation]]
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* Consuming a [[Blowfish]], [[Apple Surprise]], or [[Death Mints]]
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* [[Drinking]] a [[Ten Foot Drop]]
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|}

Latest revision as of 06:03, 7 February 2015

The Hospital is where you go to heal and regain your HP (life). In order to heal, you must have sufficient cash on hand; players in gangs may have the option for their gang to pay for a portion of the cost. The cost is dependent on the amount of HP required to fully heal you. The cost temporarily increases after 40 heals in a single reset.

Additional features include unlocking the Livestrong Ring after healing 50 times in a single reset and the option of paying to cure any nasty Hobola infections you have.

Life

Life in the game has two main meanings. The maximum life that you can have and your current/remaining life as a percentage after receiving damage during certain activities. For easy explanation it will be referred to below as Life Total and Health. Typically, in order to fight you have to be alive, have an amount health above zero. While fighting, any damage received reduces your remaining health. If your health is reduced to zero, you become unconscious and lose the fight. Several areas of the game require being alive to utilize, however the Zombified status effect can bypass that requirement in most cases.

Life Total

A hobo's life total is important as it allows them to stay alive longer during battle by withstanding more damage. Each player's life total naturally increases with every level they gain, in the past this was the only way to increase one's life total. Over the years, various new way to increase life were implemented. These new methods have made life trainable, and consequently more important than before.

Ways to increase you life total:

Health

Health simply refers to the current percent of your life total that you have. Its generally advised to never enter a battle without full health. Luckily there are several ways to replenish health both in and out of battle.

Ways to replenish health Ways to lose health
  • All hobo are automatically healed at each reset
  • Paying the Hospital to be healed
  • Consuming Life Savers to be healed
  • The Kobayashi Ring has a chance to replenish health in battle
  • Players signed up for CSP are randomly healed for rewards.
  • Select Skills; Drain, Heal, Double Drain, Heal More, Triple Drain, Meditation, and Pacifism