Difference between revisions of "Equipment"
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− | == | + | == Temporary Equipment == |
− | The following equipment | + | The following equipment only lasts for a short while, cannot be permanently kept in your Inventory, and usually has its source rooted in some sort of status effect. |
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+ | Temporary equipment becomes immediately equipped as soon as the status effect it comes from becomes active. Consequently, temporary equipment cannot be unequipped or removed until the status effect it stemmed from wears off, disappears, or becomes replaced. | ||
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== Legendary Equipment == | == Legendary Equipment == | ||
The following equipment is truly the stuff of legend. Only a handful of players have ever come into contact with this rare equipment... | The following equipment is truly the stuff of legend. Only a handful of players have ever come into contact with this rare equipment... |
Revision as of 10:22, 12 January 2010
Equipment Pane |
[U] = Unequip |
[T] = Throw Away |
View List = Inventory |
Contents
Weapons and Armor
In HoboWars, weapons increase the amount of damage you inflict on your opponent, and armor decreases the amount of damage you receive from your opponent. The easiest way to get weapons and armor is by purchasing them from places that sell them or by receiving them from a gang. Both weapons and armor are equipped from your Living Area and only affect your attack or defense when equipped. You can only have one weapon and one piece of armor equipped at a time; you cannot dual-wield weapons or double-up on armor. Once a weapon or piece of armor is equipped, you can unequip it by clicking on [U]. Every single weapon and piece of armor that you own, equipped or unequipped, is located in your Inventory, which is viewed by clicking on the View List link on the Equipment Pane. From the Inventory, you can equip your weapons and armor, sell them, or donate them to your gang. Weapons and armor received from gangs are branded, meaning that you cannot sell them or put them on the SGHM. You must donate branded equipment back to a gang before you can leave it. Powerful weapons and strong armor are either expensive to buy or difficult to come by, so it recommended to join a gang that has a well-stocked armory full of powerful weapons and strong armor.
- IMPORTANT NOTE
- In Hobowars, you might have noticed that a minus sign (–) is used to describe defense. This is because armor is programmed to decrease the amount of damage inflicted on its wearer. However, this description of defense can often be confusing to people and inconvenient to work with. Therefore, in the Help Wiki, a plus sign (+) is used instead to describe defense. In simpler terms, the game's usage of "–1200 Defense" has the same meaning as the Help Wiki's usage of "+1200 Defense."
Toy Store Equipment
From the very moment you start playing HoboWars, you can buy these weapons from the Punk at the Toy Store.
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Sandbox Armory Equipment
Once you have access to Second City, you will be able to buy these weapons from the Tattooed Kid at the Playground.
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Pawn Shop Equipment
Once you have access to Hoburbia, you will be able to buy these weapons at the Pawn Shop. In addition to a normal monetary cost, a Pawn Point (PP) cost is involved.
(More information on Pawn Points may be found on the Pawn Shop page.)
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Two more sets of Pawn Shop Equipment become available at the Pawn Shop after wishing for New Items at the Hoburbia Pawn Shop.
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UFC Equipment
If you participate in a UFC tournament, you have a slight chance of winning this equipment.
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Adventure Equipment
During the Adventures, you will come across a variety of Adventure Equipment. All Adventure Equipment can be leveled up, thus becoming more powerful over time.
Name | Base Stats | Stats Per Level | Max Stats | Location | Special Effect |
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Hacksaw Max Level: 12 |
+5 Attack | +15 Attack | +185 Attack | City (Intro Adventure) |
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Sting Max Level: 25 |
+200 Attack +15 Spd, Str, Pow |
+20 Attack +15 Spd, Str, Pow |
+700 Attack +390 Spd, Str, Pow |
Second City (Adventure #1) |
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Coffee-Soaked Mop Max Level: 10 |
+200 Attack | +40 Attack | +600 Attack | Hoburbia (Adventure #2) |
Negates your opponent's status effect for the duration of the fight. |
Balltop Cane Max Level: 50 |
+50 Attack –5 Speed |
+15 Attack –5 Speed |
+800 Attack –255 Speed |
Hoburbia (Adventure #2) |
Unleashes its true potential when infused with Wonka's Spirit.* |
Balltop Cane Max Level: 50 (Wonka Spirit Mode)* |
+50 Attack | +25 Attack | +1300 Attack | |
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Can Cannon Max Level: 5 |
+250 Attack | +100 Attack | +750 Attack | Canbodia (Adventure #3) |
Each attack uses 1 can, doubling your damage.** |
Mystery Hat Max Level: 25 |
+150 Defense +30 Strength |
+25 Defense +30 Strength |
+775 Defense +780 Strength |
Second City (Adventure #1) |
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Mythril Grocery Bag Max Level: 25 |
+150 Defense +30 Speed |
+25 Defense +30 Speed |
+775 Defense +780 Speed |
Second City (Adventure #1) |
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Long Black Trenchcoat Max Level: 25 |
+150 Defense +30 Power |
+25 Defense +30 Power |
+775 Defense +780 Power |
Canbodia (Adventure #3) |
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Utility Belt Max Level: 5 |
+250 Defense | +100 Defense | +750 Defense | Canbodia (Adventure #3) |
Gives random benefits in battle. (See below.) |
* In order for your Balltop Cane to enter Wonka Spirit Mode, you must have the Wonka Spirit status effect.
** Damage is doubled after your opponent's defense is subtracted from your attack.
Utility Belt Benefits
Level Unlocked | Description |
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0 | You hit a button on your utility belt and it starts playing a Panic at the Disco/Death Cab For Cutie song! Your opponent feels kinda sissy! (Your opponent's strength is reduced by 10%.) |
0 | You hit a button on your utility belt and a net flies out, entangling your opponent and slowing them down! (Your opponent's speed is reduced by 10%.) |
0 | You hit a button on your utility belt and a cloud of noxious gas shoots out, making your opponent cough and weakening them! (Your opponent's power is reduced by 10%.) |
1 | You hit a button on your utility belt and a beam of pure nudity shoots out, stripping your opponent of their armor's protection! |
2 | You hit a button on your utility belt and a bunch of weaksauce shoots out and hits your opponent in the face! Your opponent's weapon stops functioning properly! |
3 | You hit a button on your utility belt and a bunch of ninja shuriken fly out, striking your opponent in the face for great damage! |
4 | You hit a button on your utility belt and a tranquilizing needle flies out and hits your opponent in the butt! Your opponent's power, strength, and speed are reduced by 5%! |
5 (Single Battles Only) |
You hit a button on your utility belt and a pair of dice fly out and land on snake eyes! Your experience for this battle is increased by 50%! |
5 (Multi Battles Only) |
Your utility belt goes into overdrive! Your opponent drops their weapon and armor! Their weapon falls on their foot! They take great damage! Their power, strength, and speed are reduced by 5%! |
Non-Buyable Equipment
The following equipment cannot be found in any stores and therefore cannot be purchased. They are usually obtained through other means.
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Temporary Equipment
The following equipment only lasts for a short while, cannot be permanently kept in your Inventory, and usually has its source rooted in some sort of status effect.
Temporary equipment becomes immediately equipped as soon as the status effect it comes from becomes active. Consequently, temporary equipment cannot be unequipped or removed until the status effect it stemmed from wears off, disappears, or becomes replaced.
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Legendary Equipment
The following equipment is truly the stuff of legend. Only a handful of players have ever come into contact with this rare equipment...
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Rings
In HoboWars, rings give an additional bonus to your speed stat and your attack/defense. Rings can only be bought from the Punk at the Toy Store, and can only be purchased with points. Rings are automatically equipped upon being bought and cannot be unequipped or sold. Also, you can only own one ring at a time; you cannot buy or equip multiple rings. If you already own a ring and want to get a different one, you must throw away the one you currently own before you can buy another one. A ring is thrown away by clicking on [T]; it is not recommended to throw away your ring, since you get nothing in return for doing so. It is highly recommended to purchase a Gold Ring with Diamond as soon as you possibly can; purchasing any of the other rings is not recommended.
A unique property of rings is that their stat bonuses are directly affected by your respect stat. If you have positive respect, your ring will give you a bonus to your speed stat and your defense; if you have negative respect, your ring will give you a bonus to your speed stat and your attack. Once you reach either 25,000 or -25,000 respect, your ring will give you an additional bonus called a respect stat bonus. For more information on respect stat bonuses, please read the article on respect.
(The stat bonuses shown on the following table are each ring's base stat bonus. To find out your ring's total stat bonus, add your ring's respect stat bonus to your ring's base stat bonus.)
Name | Stat Bonus | Points |
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Plastic Ring | +50 Attack/Defense +50 Speed |
15 |
Metal Ring | +75 Attack/Defense +75 Speed |
20 |
Silver Ring | +100 Attack/Defense +100 Speed |
25 |
Gold Ring | +125 Attack/Defense +125 Speed |
30 |
Gold Ring with Diamond | +150 Attack/Defense +150 Speed |
40 |