Difference between revisions of "User:Yoshi/Sandbox"

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<nowiki><start></nowiki>
 
<nowiki><start></nowiki>
 
== Task List and Unique Items Obtained ==
 
== Task List and Unique Items Obtained ==
Here is a very high-level review of how to complete the adventure days.  With the exception of Day 1 (more detail to get you started on the adventure set), instructions on how to complete the tasks is for you to figure out.  99% of all tasks are fairly straightforward to accomplish.  Any tasks that have frequently asked questions about may include hints to help you complete the task.  Note: For HoboWars2 task list, see next section.  Also any fights that require a "special setup" will be noted.
+
Here is a very high-level review of how to complete the adventure days.  With the exception of Day 1 (more detail to get you started on the adventure set), instructions on how to complete the tasks is for you to figure out.  99% of all tasks are fairly straightforward to accomplish.  Any tasks that have frequently asked questions about may include hints to help you complete the task.  Note: Any fights that require a "special setup" will be noted.
=== HoboWars / Facebook HoboWars / HoboArena ===
+
 
 
{| border="1" cellpadding="0" cellspacing="0" width=100%
 
{| border="1" cellpadding="0" cellspacing="0" width=100%
! width=50% style="background:#BB0000" | <big>Tasks</big>
+
! width=50% style="background:#a1d4ff" | <big>Tasks</big>
! width=50% style="background:Green" | <big>Unique Items Found<big>
+
! width=50% style="background:#A2B5CD" | <big>Unique Items Found<big>
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 1
+
! colspan="2" style="background:lightblue" | Mission 1
 
|- valign="top"
 
|- valign="top"
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Obtain '''Bus Pass'''
+
* Get Enrolled Caption!
* Obtain '''City Map'''
+
** Look for hatch in the city.  Explore your lucky numbers!
* Answer [[Telephone Booth]]
+
** Follow the Gutter Punks
** Obtain the '''Pail of Sand'''
+
** Obtain '''Fake ID'''
** Answer [[Telephone Booth]]
+
* Celebration Time!
** Give '' Pail of Sand'' to the mayor at [[City Hall]]
+
** Alcohol time!
! align="left" style="background:LightGreen" |  
+
** Meet the Hobo Army General
* Bus Pass
+
* Obtain '''Dossier'''
** You must obtain the bus pass in order to hitch a ride on the bus.
+
** Note: Make sure you finish your mission
* <span id="City Map">City Map</span>
+
! align="left" style="background:#FFFFFF" |  
** The City Map shows what Second City looks like.
+
* <span id=Anarchy Patch>'''Anarchy Patch'''</span>
* <span id="Pail of Sand">Pail of Sand</span>
+
** A symbol of rebellion!  A useful item for trade.
** You must obtain the Pail of Sand and deliver it (day 2) to the mayor.
+
* <span id="Bottle of Glue">'''Bottle of Glue'''</span>
 +
** It's a bottle of glue.  What more is there to say other then you can trade it.
 +
* <span id="Fake ID">'''Fake ID'''</span>
 +
** A way for others to identify who you are, or who you are pretending to be that is. Useful for buying things that require you to err... prove who you are.
 +
* <span id="Dossier">'''Dossier'''</span>
 +
** Contains mission briefings for each day of the Canbodian adventure set.
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 2
+
! colspan="2" style="background:lightblue" | Mission 2
 
|- valign="center"
 
|- valign="center"
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Answer [[Telephone Booth]] (all days forward will start with this)
+
* Open up your dossier in your [[Backpack]] (all days forward will start with this)
* Enter [[Night Club]]
+
* Recruit your first crew member.
* Clear out the Night Club of ALL people.
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
** If you want to add fish to your pizza, I would want to head over to the [[Docks]]
+
! align="center" style="background:LightGreen" | <hr style="width:75%; " />
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 3
+
! colspan="2" style="background:lightblue" | Mission 3
|- valign="top"
+
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Meet Dilbo and gain his "Special Item" he leaves for you.
+
* Recruit your second crew member.
! align="left" style="background:LightGreen" |
+
** Use his ID at Wonka's Factory
* [[The One Beer]]
+
** Note: If you have problems playing the game, try using a different layout (v2 or v3).  Some layouts have been known to not work correctly all of the time.
** The prize possession of Second City!  One sip gets you so drunk you don't even know what your name is.
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
* <span id="Envelope">Envelope</span>
+
** <span id="Address Book">Address Book</span> (optional)
+
*** The envelope is left for you to deliver.  Once you deliver it, you get the address book that stores any number you use.
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 4
+
! colspan="2" style="background:lightblue" | Mission 4
 
|- valign="center"  
 
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Meet Milo.
+
* Recruit your third crew member.
** While you're waiting, why not have a drink?
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
! align="center" style="background:LightGreen" | <hr style="width:75%; " />
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 5
+
! colspan="2" style="background:lightblue" | Mission 5
 
|- valign="center"  
 
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Reconnect with Milo now that you are sober again.
+
* Recruit your fourth and final crew member.
** Deja vu anybody?
+
** If you have him recruited in the parking garage, he'll wonder back to where you first found him.
! align="center" style="background:LightGreen" | <hr style="width:75%; " />
+
** You may need to be ''Curiously Strong'' with some sort of [[Status Effects]]
 +
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 6
+
! colspan="2" style="background:lightblue" | Mission 6
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Form the "Fellowship of the <s>ring</s> One Beer"
+
* Invade [[Canbodia]]
* Obtain '''Mobile Phone''' and prank call people
+
* Battle of the [[Hobo Beach]]
! align="left" style="background:LightGreen" |  
+
! align="left" style="background:#FFFFFF" |  
* [[Mithril Grocery Bag]]
+
* <span="Canbodia Map">Canbodia Map</span>
** A gift from your uncle.  A levelable armor that gains stats as you use it.
+
** A map showing the locations and areas of Canbodia.
* <span id="Mobile Phone">Mobile Phone</span>
+
* [[Smart Bread]]
** Allows you to make phone calls to other people.
+
** Prize for winning the battle of the beach.
 +
* [[Ruiner's Rum]]
 +
** Prize for winning the battle of the beach.
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 7
+
! colspan="2" style="background:lightblue" | Mission 7
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Fight the Balrog at the [[Boxing Stadium]]
+
* Continue advancing up to the Jungle.
! align="left" style="background:LightGreen" |  
+
! align="left" style="background:#FFFFFF" |  
* <span id="Small Silver Key">Small Silver Key</span>
+
* [[Goon Sack]]
** Key obtained during your fight.  Used to unlock a new area in Second City.
+
** Liquor found during the course of the day.
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 8
+
! colspan="2" style="background:lightblue" | Mission 8
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Traverse the first of the Second City [[Sewers]]
+
* Continue advancing up to the Dive Bar.
! align="left" style="background:LightGreen" |  
+
* Meet Director #6
* Sewer 1 Map (optional)
+
! align="left" style="background:#FFFFFF" |  
** Allows you to see what the sewer looks likeYou must have the atlas in order to obtain and use the map.
+
* <span="Canbodia Map">Canbodia Jungle Map (optional)</span>
 +
** A map showing the locations and areas of CanbodiaRequires the Atlas to use it.
 +
* Unlock [[Mini Adventures#Skill Shop Mini Adventure|Skill Shop]]
 +
** Remember that Big Foot you (might have) saw when you visited the skill shop?
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 9
+
! colspan="2" style="background:lightblue" | Mission 9
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Blow up [[City Hall]]!
+
* Counter-Espionage Mission
** Can't get in?  Is the refrigerator running?
+
! align="left" style="background:#FFFFFF" |  
** Check out [[RPSLS]] page for clues to win.
+
* <span="Lucky Screwdriver">Lucky Screwdriver</span>
! align="left" style="background:LightGreen" |  
+
** Item used during the course of the mission to unscrew something. Has no purpose afterwards
* <span id=Aquarium Key">Aquarium Key</span>
+
* [[Mixer]]
** Allows you access to certain section of City Hall.
+
** Extremely useful item! Allows you to combine ingredients to make alcoholic mixed drinks!
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 10
+
! colspan="2" style="background:lightblue" | Mission 10
 
|- valign="center"  
 
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Play delivery man, man!
+
* Continue upriver to the Recycling Bin
! align="center" style="background:LightGreen" | <hr style="width:75%; " />
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 11
+
! colspan="2" style="background:lightblue" | Mission 11
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* It's all about Mystery
+
* Continue upriver to the Skate Park
** Though a good drink might just help you out.
+
! align="left" style="background:#FFFFFF" |  
! align="left" style="background:LightGreen" |  
+
* <span="Garden Shears">Garden Shears</span>
* [[Mystery Hat]]
+
** Allows you to clear certain areas of the jungles.
** Armor left behind during a struggle at the docks.  It is a levelable armor that gains stats as you use it.
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 12
+
! colspan="2" style="background:lightblue" | Mission 12
|- valign="top"  
+
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Recover Liquor Store Licence (if not already done)
+
* Take the Skate Park
* Find the other "Fellowship" members
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
! align="left" style="background:LightGreen" |  
+
* [[Cryptic Poem]]
+
** Message left at the payphone at the start of the day.
+
* [[Ruiner's Rum]]
+
** Bottle of Liquor given to you during the course of the day.
+
* <span id="Rat Poison">Rat Poison</span>
+
** This item, once drunk, gives you a better chance of catching rats.
+
* <span id="Tall Key">Tall Key</span>
+
** Allows you access to another section of Second City.
+
* Sewer 2 Map (optional)
+
** Allows you to see what this sewer looks like.  You must have the atlas in order to get and use the map.
+
* [[Mirror Shard]] (optional)
+
** Item needed in the obtainment of the [[Space Rat]].  You can go back and re-obtain this item after you use the last one.
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 13
+
! colspan="2" style="background:lightblue" | Mission 13
 
|- valign="center"  
 
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Colonel Mustard, in the Park, with a hangover
+
* Visit Hot Topic
! align="left" style="background:LightGreen" |  
+
* Get a Tattoo
* {Money or Power or Women} <small>(your choice)</small>
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 14
+
! colspan="2" style="background:lightblue" | Mission 14
 
|- valign="center"  
 
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Defend the [[Parking Garage]]
+
* Attempt to Infiltrate Kurtz Camp!
! align="left" style="background:LightGreen" |  
+
* Gain access to [[Improved Dumpster]]
* A "stack of twenties" (cash)
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 15
+
! colspan="2" style="background:lightblue" | Mission 15
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Obtain Diblo's unique weapon!
+
* Today's the day!  Infiltrate the camp for sure today!
* Meet (and <u>catch</u>) Smeagol
+
! align="left" style="background:#FFFFFF" |
! align="left" style="background:LightGreen" |  
+
* <span="Yiff Whistle">Yiff Whistle</span>
* [[Sting]]
+
** Extremely disgusting item. Use it only as a last resort to call the obnoxious and shameless furries.
** Levelable weapon obtained during the course of the day. As you use it, it gains exp and better stats.
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 16
+
! colspan="2" style="background:lightblue" | Mission 16
|- valign="top"
+
! align="left" style="background:#FF4444" |
+
* Sneak into the [[Red Light District]] (RLD)
+
! align="left" style="background:LightGreen" |
+
* <span id="Pack of cigarettes">Pack of cigarettes</span>
+
** Item used to gather the Grande Key.
+
* <span id="Grande Key">Grande Key</span>
+
** Allows you access to another section of Section City.
+
* Sewer 3 Map (optional)
+
** Allows you to see what this sewer looks like.  You must have the atlas in order to get and use the map.
+
 
+
|- align="center"
+
! colspan="2" style="background:lightblue" | Day 17
+
 
|- valign="center"  
 
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Sneak back into the RLD
+
* Stop the gutter punks invasion!
* Re-acquire your things
+
! align="center" style="background:#FFFFFF" | <hr style="width:75%; " />
! align="center" style="background:LightGreen" | <hr style="width:75%; " />
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 18
+
! colspan="2" style="background:lightblue" | Mission 17
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |  
* Traverse through the RLD
+
* Blow the hatch
* Outsmart and defeat Smeagol again!
+
* Make your way to the camp
* DESTROY THE ONE BEER!
+
** If you leave the tunnels, go back to the hatch location to jump back in.
! align="left" style="background:LightGreen" |  
+
* Take down Kurtz for good
* Red Light District Map (optional)
+
! align="left" style="background:#FFFFFF" |  
** Allows you to see what the red light district looks like, but you must have the atlas to get and use the map.
+
* <span id="Underground Passage Map">Underground Passage Map</span>
 +
** Allows you to see the layout of the underground passages. Requires the Atlas in order to use it.
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Day 19
+
! colspan="2" style="background:lightblue" | Mission 18
|- valign="top"  
+
|- valign="center"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Obtain the [[Hobo Grail]] (then subsequently lose it)
+
* Mission Debriefing
* Catch the mayor to get it back
+
** Gather your crewmates
! align="left" style="background:LightGreen" |  
+
* Obtain Kings Cup
* Sewer 4 Map
+
! align="center" style="background:#FFFFFF" |  <hr style="width:75%; " />
** Allows you to see what the sewer looks like. Unlike the other sewer maps, you must pass over the location the map is located, but you still need the atlas to pick it up and use it.
+
* [[Hobo Grail]]
+
** Third Time Lucky
+
  
 
|- align="center"
 
|- align="center"
! colspan="2" style="background:lightblue" | Optional Tasks and Items
+
! colspan="2" style="background:lightblue" | Completion of '''Canbodian Adventure''' Rewards
 
|- valign="top"  
 
|- valign="top"  
! align="left" style="background:#FF4444" |  
+
! align="left" style="background:#F0F8FF" |
* Franky D Missions
+
* Obtain Adventure Set Prize
** Grammar Puzzle
+
* Unlock all remaining [[Mini Adventures]]
** "Tiny" Trouble at the Docks
+
! align="left" style="background:#FFFFFF" |  
* Call "For a Good Time"
+
* [[King's Cup]]
* [[Bowling Alley|Bowling]]
+
|}
! align="left" style="background:LightGreen" |  
+
* [[Bottle Caps]]
+
* $25,000
+
  
* '''Gas Mask'''
 
* [[Bowling Trophy]] (repeatable prize)
 
 
* [[Rope]]
 
* [[Atlas]]
 
 
|- align="center"
 
! colspan="2" style="background:lightblue" | Completion of '''Second City Adventure''' Rewards
 
|- valign="top"
 
! align="left" style="background:#FF4444" |
 
* Unlock [[Hoburbia Adventures]]
 
! align="left" style="background:LightGreen" |
 
* [[Hobo Grail]]
 
|}
 
... (continue through end of days, add Optional Tasks/missions and Misc Items as bottom row)<br />
 
... (add unlocked abilities and unlocked items as absolute last row?  leave outside of table?) <br />
 
... Add Hobo2 Setup ...<br />
 
 
<br />
 
<br />
 
<nowiki><end></nowiki>
 
<nowiki><end></nowiki>
Line 293: Line 247:
  
 
=== Community Service Program ===
 
=== Community Service Program ===
The Community Service Program, CSP as it's commonly referred to as, rewards you for keeping your hobo alive throughout the day.  You are many different rewards.  For a complete list of things, check out the [[City Hall & CSP Office|Community Service Program]] specific page!
+
The Community Service Program, CSP as it's commonly referred to as, rewards you for keeping your hobo alive throughout the day.  You are many different rewards.  For a complete list of things, check out the [[CSP|Community Service Program]] specific page!
  
 
=== Stat Limits ===
 
=== Stat Limits ===

Latest revision as of 10:22, 3 November 2013

User Page List of Projects My Contributions Sandbox Sandbox2 My Subpages






My Sandbox needs sand before I can do anything here!


So while I order some sand you'll just have to wait...


Testing section: Special:WhatLinksHere/Second City Adventures

User:Yoshi/Sandbox#links




New Adventure Setup

<start>

Task List and Unique Items Obtained

Here is a very high-level review of how to complete the adventure days. With the exception of Day 1 (more detail to get you started on the adventure set), instructions on how to complete the tasks is for you to figure out. 99% of all tasks are fairly straightforward to accomplish. Any tasks that have frequently asked questions about may include hints to help you complete the task. Note: Any fights that require a "special setup" will be noted.

Tasks Unique Items Found
Mission 1
  • Get Enrolled Caption!
    • Look for hatch in the city. Explore your lucky numbers!
    • Follow the Gutter Punks
    • Obtain Fake ID
  • Celebration Time!
    • Alcohol time!
    • Meet the Hobo Army General
  • Obtain Dossier
    • Note: Make sure you finish your mission
  • Anarchy Patch
    • A symbol of rebellion! A useful item for trade.
  • Bottle of Glue
    • It's a bottle of glue. What more is there to say other then you can trade it.
  • Fake ID
    • A way for others to identify who you are, or who you are pretending to be that is. Useful for buying things that require you to err... prove who you are.
  • Dossier
    • Contains mission briefings for each day of the Canbodian adventure set.
Mission 2
  • Open up your dossier in your Backpack (all days forward will start with this)
  • Recruit your first crew member.

Mission 3
  • Recruit your second crew member.
    • Use his ID at Wonka's Factory
    • Note: If you have problems playing the game, try using a different layout (v2 or v3). Some layouts have been known to not work correctly all of the time.

Mission 4
  • Recruit your third crew member.

Mission 5
  • Recruit your fourth and final crew member.
    • If you have him recruited in the parking garage, he'll wonder back to where you first found him.
    • You may need to be Curiously Strong with some sort of Status Effects

Mission 6
  • <span="Canbodia Map">Canbodia Map</span>
    • A map showing the locations and areas of Canbodia.
  • Smart Bread
    • Prize for winning the battle of the beach.
  • Ruiner's Rum
    • Prize for winning the battle of the beach.
Mission 7
  • Continue advancing up to the Jungle.
  • Goon Sack
    • Liquor found during the course of the day.
Mission 8
  • Continue advancing up to the Dive Bar.
  • Meet Director #6
  • <span="Canbodia Map">Canbodia Jungle Map (optional)</span>
    • A map showing the locations and areas of Canbodia. Requires the Atlas to use it.
  • Unlock Skill Shop
    • Remember that Big Foot you (might have) saw when you visited the skill shop?
Mission 9
  • Counter-Espionage Mission
  • <span="Lucky Screwdriver">Lucky Screwdriver</span>
    • Item used during the course of the mission to unscrew something. Has no purpose afterwards
  • Mixer
    • Extremely useful item! Allows you to combine ingredients to make alcoholic mixed drinks!
Mission 10
  • Continue upriver to the Recycling Bin

Mission 11
  • Continue upriver to the Skate Park
  • <span="Garden Shears">Garden Shears</span>
    • Allows you to clear certain areas of the jungles.
Mission 12
  • Take the Skate Park

Mission 13
  • Visit Hot Topic
  • Get a Tattoo

Mission 14

Mission 15
  • Today's the day! Infiltrate the camp for sure today!
  • <span="Yiff Whistle">Yiff Whistle</span>
    • Extremely disgusting item. Use it only as a last resort to call the obnoxious and shameless furries.
Mission 16
  • Stop the gutter punks invasion!

Mission 17
  • Blow the hatch
  • Make your way to the camp
    • If you leave the tunnels, go back to the hatch location to jump back in.
  • Take down Kurtz for good
  • Underground Passage Map
    • Allows you to see the layout of the underground passages. Requires the Atlas in order to use it.
Mission 18
  • Mission Debriefing
    • Gather your crewmates
  • Obtain Kings Cup

Completion of Canbodian Adventure Rewards


<end>



Facebook Hobowars for Dummies!

Want to know what makes Facebook Hobowars (FBHW) unique! Here are some of the differences:

"Major" Differences

Awake Gains

Facebook regenerates Awake a lot faster then Hobowars 1 and 2. The regeneration rates are:

  • 10T every 10 minutes (non-donator)
  • 10T every 5 minutes (donator)

City Pawn (pawnables)

FBHW has pawanable items throughout the city and other areas, not just in adventure areas like in Hobowars 1 and 2. The reason is until Sept 2012, FBHW did not have the adventure sets that brought out these items. Also, it provided a way to introduce some of the levelable equipment found during the adventure sets.

Community Service Program

The Community Service Program, CSP as it's commonly referred to as, rewards you for keeping your hobo alive throughout the day. You are many different rewards. For a complete list of things, check out the Community Service Program specific page!

Stat Limits

Your beg stat has a soft cap of 400 and a hard cap of 500 compared to 1000 and 1200 to Hobowars 1 & 2. Your intel stat also has different caps. There is a soft cap of 100, a hard cap of 150, and an final cap of 250.

Gang Creation

Unlike Hobowars 1 & 2, you can create a new gang if you (and your friends) want to do so. The cost is a little steep, but the benefits can well pay back if you stick with it!

Arcade

You spot a torn page from The Official Hobowars Game Guide lying on the ground. These are pages you can collect during your opening levels that guide you to some of the cool things in the game.


"Minor" Differences

Samurai

You can find and battle the samurai at the High School once you reach level 20. Defeating him gets you access to the Begging Master

Terrier

A Prize-Winning Yorkshire Terrier appears at WalMart. Once you gain its loyalty, it becomes a humble sidekick and helps raises your base begging income by $2 for every level, up to $200 at level 100.

Candy Forge

Give the kid at the Primary School a Toothpuff to gain access to the Candy Forge.

Smarty Pants

The Smarty Pants become available for purchase at the Pawn Shop, and can also be found in the Corner 7/11 Dumpster if you're lucky. Buy them and equip them to get the Brainy status effect whenever you gain intelligence stat past 100 intelligence.

Silent Rob

Dre & Silent Rob appear at the Corner 7/11. Defeat Silent Rob to get your scratch-offs upgraded to Toothpuff Plus.

Magnet

The Magnet becomes available for purchase at the Pawn Shop at level 80. You cannot find the magnet before that time. Buy it to get better 7/11 Dumpster finds and fur use in the adventures.

UFC

Ultimate Fisty Cuffs have difference entry and begging amounts.

Week 1: $500
Week 2: $1,000
Week 3: $5,000
Week 4: $10,000
Week 5: $25,000
Week 6: $50,000

Items / Places not in Facebook

No Cart Racing Board
No Chat
No Newspaper
No Northern Fence
No Rat Board


Still not convinced FBHW is worth it? Here are some more minor differences to help you decide!

Refills

Point refills only cost 3 points and can be done 5 times a reset!

Adventures Re-Released

Want to play the adventures again? FBHW now has the adventure sets! Now you can have that fun again as you play through them again! But be aware that some things might just be tweaked a little differently ;)

New Updates

All new game updates are being built with both Hobowars 1 and Facebook in mind and get released to both.