Difference between revisions of "User:Yoshi/Sandbox"
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+ | {| style="border: 3px solid #CC9; width:100%;" align="left" | ||
+ | |- align="center" | ||
+ | ! [[User:Yoshi|User Page]] | ||
+ | ! [[User:Yoshi/ProjectList|List of Projects]] | ||
+ | ! [[Special:Contributions/Yoshi|My Contributions]] | ||
+ | ! [[User:Yoshi/Sandbox|Sandbox]] | ||
+ | ! [[User:Yoshi/Sandbox2|Sandbox2]] | ||
+ | ! [[Special:Prefixindex/User:Yoshi|My Subpages]] | ||
+ | |} | ||
+ | <br /><br /> | ||
+ | ---- | ||
+ | ---- | ||
+ | <br /> | ||
+ | |||
My Sandbox needs sand before I can do anything here! | My Sandbox needs sand before I can do anything here! | ||
Line 7: | Line 21: | ||
Testing section: | Testing section: | ||
[[Special:WhatLinksHere/Second City Adventures]] | [[Special:WhatLinksHere/Second City Adventures]] | ||
+ | |||
+ | [[User:Yoshi/Sandbox#links]] | ||
+ | |||
+ | {{DISPLAYTITLE:message board}} | ||
+ | |||
+ | |||
+ | ---- | ||
+ | = New Adventure Setup = | ||
+ | <nowiki><start></nowiki> | ||
+ | == Task List and Unique Items Obtained == | ||
+ | Here is a very high-level review of how to complete the adventure days. With the exception of Day 1 (more detail to get you started on the adventure set), instructions on how to complete the tasks is for you to figure out. 99% of all tasks are fairly straightforward to accomplish. Any tasks that have frequently asked questions about may include hints to help you complete the task. Note: Any fights that require a "special setup" will be noted. | ||
+ | |||
+ | {| border="1" cellpadding="0" cellspacing="0" width=100% | ||
+ | ! width=50% style="background:#a1d4ff" | <big>Tasks</big> | ||
+ | ! width=50% style="background:#A2B5CD" | <big>Unique Items Found<big> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 1 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Get Enrolled Caption! | ||
+ | ** Look for hatch in the city. Explore your lucky numbers! | ||
+ | ** Follow the Gutter Punks | ||
+ | ** Obtain '''Fake ID''' | ||
+ | * Celebration Time! | ||
+ | ** Alcohol time! | ||
+ | ** Meet the Hobo Army General | ||
+ | * Obtain '''Dossier''' | ||
+ | ** Note: Make sure you finish your mission | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span id=Anarchy Patch>'''Anarchy Patch'''</span> | ||
+ | ** A symbol of rebellion! A useful item for trade. | ||
+ | * <span id="Bottle of Glue">'''Bottle of Glue'''</span> | ||
+ | ** It's a bottle of glue. What more is there to say other then you can trade it. | ||
+ | * <span id="Fake ID">'''Fake ID'''</span> | ||
+ | ** A way for others to identify who you are, or who you are pretending to be that is. Useful for buying things that require you to err... prove who you are. | ||
+ | * <span id="Dossier">'''Dossier'''</span> | ||
+ | ** Contains mission briefings for each day of the Canbodian adventure set. | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 2 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Open up your dossier in your [[Backpack]] (all days forward will start with this) | ||
+ | * Recruit your first crew member. | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 3 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Recruit your second crew member. | ||
+ | ** Use his ID at Wonka's Factory | ||
+ | ** Note: If you have problems playing the game, try using a different layout (v2 or v3). Some layouts have been known to not work correctly all of the time. | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 4 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Recruit your third crew member. | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 5 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Recruit your fourth and final crew member. | ||
+ | ** If you have him recruited in the parking garage, he'll wonder back to where you first found him. | ||
+ | ** You may need to be ''Curiously Strong'' with some sort of [[Status Effects]] | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 6 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Invade [[Canbodia]] | ||
+ | * Battle of the [[Hobo Beach]] | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span="Canbodia Map">Canbodia Map</span> | ||
+ | ** A map showing the locations and areas of Canbodia. | ||
+ | * [[Smart Bread]] | ||
+ | ** Prize for winning the battle of the beach. | ||
+ | * [[Ruiner's Rum]] | ||
+ | ** Prize for winning the battle of the beach. | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 7 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Continue advancing up to the Jungle. | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * [[Goon Sack]] | ||
+ | ** Liquor found during the course of the day. | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 8 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Continue advancing up to the Dive Bar. | ||
+ | * Meet Director #6 | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span="Canbodia Map">Canbodia Jungle Map (optional)</span> | ||
+ | ** A map showing the locations and areas of Canbodia. Requires the Atlas to use it. | ||
+ | * Unlock [[Mini Adventures#Skill Shop Mini Adventure|Skill Shop]] | ||
+ | ** Remember that Big Foot you (might have) saw when you visited the skill shop? | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 9 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Counter-Espionage Mission | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span="Lucky Screwdriver">Lucky Screwdriver</span> | ||
+ | ** Item used during the course of the mission to unscrew something. Has no purpose afterwards | ||
+ | * [[Mixer]] | ||
+ | ** Extremely useful item! Allows you to combine ingredients to make alcoholic mixed drinks! | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 10 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Continue upriver to the Recycling Bin | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 11 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Continue upriver to the Skate Park | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span="Garden Shears">Garden Shears</span> | ||
+ | ** Allows you to clear certain areas of the jungles. | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 12 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Take the Skate Park | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 13 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Visit Hot Topic | ||
+ | * Get a Tattoo | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 14 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Attempt to Infiltrate Kurtz Camp! | ||
+ | * Gain access to [[Improved Dumpster]] | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 15 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Today's the day! Infiltrate the camp for sure today! | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span="Yiff Whistle">Yiff Whistle</span> | ||
+ | ** Extremely disgusting item. Use it only as a last resort to call the obnoxious and shameless furries. | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 16 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Stop the gutter punks invasion! | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 17 | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Blow the hatch | ||
+ | * Make your way to the camp | ||
+ | ** If you leave the tunnels, go back to the hatch location to jump back in. | ||
+ | * Take down Kurtz for good | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * <span id="Underground Passage Map">Underground Passage Map</span> | ||
+ | ** Allows you to see the layout of the underground passages. Requires the Atlas in order to use it. | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Mission 18 | ||
+ | |- valign="center" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Mission Debriefing | ||
+ | ** Gather your crewmates | ||
+ | * Obtain Kings Cup | ||
+ | ! align="center" style="background:#FFFFFF" | <hr style="width:75%; " /> | ||
+ | |||
+ | |- align="center" | ||
+ | ! colspan="2" style="background:lightblue" | Completion of '''Canbodian Adventure''' Rewards | ||
+ | |- valign="top" | ||
+ | ! align="left" style="background:#F0F8FF" | | ||
+ | * Obtain Adventure Set Prize | ||
+ | * Unlock all remaining [[Mini Adventures]] | ||
+ | ! align="left" style="background:#FFFFFF" | | ||
+ | * [[King's Cup]] | ||
+ | |} | ||
+ | |||
+ | <br /> | ||
+ | <nowiki><end></nowiki> | ||
+ | <br /> | ||
+ | |||
+ | |||
---- | ---- | ||
= Facebook Hobowars for Dummies! = | = Facebook Hobowars for Dummies! = | ||
− | Want to know what makes Facebook Hobowars (FBHW) unique! Here are some of the | + | Want to know what makes Facebook Hobowars (FBHW) unique! Here are some of the differences: |
+ | |||
+ | == "Major" Differences == | ||
− | + | === Awake Gains === | |
Facebook regenerates [[Awake]] a lot faster then Hobowars 1 and 2. The regeneration rates are: | Facebook regenerates [[Awake]] a lot faster then Hobowars 1 and 2. The regeneration rates are: | ||
* 10T every 10 minutes (non-donator) | * 10T every 10 minutes (non-donator) | ||
* 10T every 5 minutes (donator) | * 10T every 5 minutes (donator) | ||
− | + | === City Pawn (pawnables) === | |
FBHW has pawanable items throughout the city and other areas, not just in adventure areas like in Hobowars 1 and 2. The reason is until Sept 2012, FBHW did not have the adventure sets that brought out these items. Also, it provided a way to introduce some of the levelable equipment found during the adventure sets. | FBHW has pawanable items throughout the city and other areas, not just in adventure areas like in Hobowars 1 and 2. The reason is until Sept 2012, FBHW did not have the adventure sets that brought out these items. Also, it provided a way to introduce some of the levelable equipment found during the adventure sets. | ||
− | + | === Community Service Program === | |
− | The | + | The Community Service Program, CSP as it's commonly referred to as, rewards you for keeping your hobo alive throughout the day. You are many different rewards. For a complete list of things, check out the [[CSP|Community Service Program]] specific page! |
− | === | + | === Stat Limits === |
− | + | Your beg stat has a soft cap of 400 and a hard cap of 500 compared to 1000 and 1200 to Hobowars 1 & 2. | |
+ | Your intel stat also has different caps. There is a soft cap of 100, a hard cap of 150, and an final cap of 250. | ||
+ | === Gang Creation === | ||
+ | Unlike Hobowars 1 & 2, you can create a new gang if you (and your friends) want to do so. The cost is a little steep, but the benefits can well pay back if you stick with it! | ||
+ | === Arcade === | ||
+ | You spot a torn page from The Official Hobowars Game Guide lying on the ground. These are pages you can collect during your opening levels that guide you to some of the cool things in the game. | ||
− | == | + | == "Minor" Differences == |
− | === | + | === Samurai === |
− | + | You can find and battle the samurai at the [[High School]] once you reach level 20. Defeating him gets you access to the Begging Master | |
− | === | + | === Terrier === |
− | + | A [[Prize-Winning Yorkshire Terrier]] appears at [[WalMart]]. Once you gain its loyalty, it becomes a humble sidekick and helps raises your base begging income by $2 for every level, up to $200 at level 100. | |
− | === | + | === Candy Forge === |
− | + | Give the kid at the [[Primary School]] a [[Toothpuff]] to gain access to the [[Candy Forge]]. | |
+ | === Smarty Pants === | ||
+ | The [[Smarty Pants]] become available for purchase at the [[Pawn Shop]], and can also be found in the [[Corner 7/11]] Dumpster if you're lucky. Buy them and equip them to get the Brainy status effect whenever you gain intelligence stat past 100 intelligence. | ||
+ | === Silent Rob === | ||
+ | Dre & Silent Rob appear at the [[Corner 7/11]]. Defeat Silent Rob to get your scratch-offs upgraded to Toothpuff Plus. | ||
+ | === Magnet === | ||
+ | The [[Magnet]] becomes available for purchase at the [[Pawn Shop]] at level 80. You cannot find the magnet before that time. Buy it to get better 7/11 Dumpster finds and fur use in the adventures. | ||
+ | === UFC === | ||
+ | [[Ultimate Fisty Cuffs]] have difference entry and begging amounts. <br> | ||
+ | :Week 1: $500 | ||
+ | :Week 2: $1,000 | ||
+ | :Week 3: $5,000 | ||
+ | :Week 4: $10,000 | ||
+ | :Week 5: $25,000 | ||
+ | :Week 6: $50,000 | ||
+ | === Items / Places not in Facebook === | ||
+ | :No Cart Racing Board | ||
+ | :No Chat | ||
+ | :No Newspaper | ||
+ | :No Northern Fence | ||
+ | :No Rat Board | ||
− | + | == Still not convinced FBHW is worth it? Here are some more minor differences to help you decide!== | |
− | + | ||
+ | === Refills === | ||
+ | Point refills only cost 3 points and can be done 5 times a reset! | ||
+ | |||
+ | === Adventures Re-Released === | ||
+ | Want to play the adventures again? FBHW now has the adventure sets! Now you can have that fun again as you play through them again! But be aware that some things might just be tweaked a little differently ;) | ||
+ | |||
+ | === New Updates === | ||
+ | All new game updates are being built with both Hobowars 1 and Facebook in mind and get released to both. |
Latest revision as of 10:22, 3 November 2013
User Page | List of Projects | My Contributions | Sandbox | Sandbox2 | My Subpages |
---|
My Sandbox needs sand before I can do anything here!
So while I order some sand you'll just have to wait...
Testing section: Special:WhatLinksHere/Second City Adventures
Contents
New Adventure Setup
<start>
Task List and Unique Items Obtained
Here is a very high-level review of how to complete the adventure days. With the exception of Day 1 (more detail to get you started on the adventure set), instructions on how to complete the tasks is for you to figure out. 99% of all tasks are fairly straightforward to accomplish. Any tasks that have frequently asked questions about may include hints to help you complete the task. Note: Any fights that require a "special setup" will be noted.
Tasks | Unique Items Found |
---|---|
Mission 1 | |
|
|
Mission 2 | |
|
|
Mission 3 | |
|
|
Mission 4 | |
|
|
Mission 5 | |
|
|
Mission 6 | |
|
|
Mission 7 | |
|
|
Mission 8 | |
|
|
Mission 9 | |
|
|
Mission 10 | |
|
|
Mission 11 | |
|
|
Mission 12 | |
|
|
Mission 13 | |
|
|
Mission 14 | |
|
|
Mission 15 | |
|
|
Mission 16 | |
|
|
Mission 17 | |
|
|
Mission 18 | |
|
|
Completion of Canbodian Adventure Rewards | |
|
<end>
Facebook Hobowars for Dummies!
Want to know what makes Facebook Hobowars (FBHW) unique! Here are some of the differences:
"Major" Differences
Awake Gains
Facebook regenerates Awake a lot faster then Hobowars 1 and 2. The regeneration rates are:
- 10T every 10 minutes (non-donator)
- 10T every 5 minutes (donator)
City Pawn (pawnables)
FBHW has pawanable items throughout the city and other areas, not just in adventure areas like in Hobowars 1 and 2. The reason is until Sept 2012, FBHW did not have the adventure sets that brought out these items. Also, it provided a way to introduce some of the levelable equipment found during the adventure sets.
Community Service Program
The Community Service Program, CSP as it's commonly referred to as, rewards you for keeping your hobo alive throughout the day. You are many different rewards. For a complete list of things, check out the Community Service Program specific page!
Stat Limits
Your beg stat has a soft cap of 400 and a hard cap of 500 compared to 1000 and 1200 to Hobowars 1 & 2. Your intel stat also has different caps. There is a soft cap of 100, a hard cap of 150, and an final cap of 250.
Gang Creation
Unlike Hobowars 1 & 2, you can create a new gang if you (and your friends) want to do so. The cost is a little steep, but the benefits can well pay back if you stick with it!
Arcade
You spot a torn page from The Official Hobowars Game Guide lying on the ground. These are pages you can collect during your opening levels that guide you to some of the cool things in the game.
"Minor" Differences
Samurai
You can find and battle the samurai at the High School once you reach level 20. Defeating him gets you access to the Begging Master
Terrier
A Prize-Winning Yorkshire Terrier appears at WalMart. Once you gain its loyalty, it becomes a humble sidekick and helps raises your base begging income by $2 for every level, up to $200 at level 100.
Candy Forge
Give the kid at the Primary School a Toothpuff to gain access to the Candy Forge.
Smarty Pants
The Smarty Pants become available for purchase at the Pawn Shop, and can also be found in the Corner 7/11 Dumpster if you're lucky. Buy them and equip them to get the Brainy status effect whenever you gain intelligence stat past 100 intelligence.
Silent Rob
Dre & Silent Rob appear at the Corner 7/11. Defeat Silent Rob to get your scratch-offs upgraded to Toothpuff Plus.
Magnet
The Magnet becomes available for purchase at the Pawn Shop at level 80. You cannot find the magnet before that time. Buy it to get better 7/11 Dumpster finds and fur use in the adventures.
UFC
Ultimate Fisty Cuffs have difference entry and begging amounts.
- Week 1: $500
- Week 2: $1,000
- Week 3: $5,000
- Week 4: $10,000
- Week 5: $25,000
- Week 6: $50,000
Items / Places not in Facebook
- No Cart Racing Board
- No Chat
- No Newspaper
- No Northern Fence
- No Rat Board
Still not convinced FBHW is worth it? Here are some more minor differences to help you decide!
Refills
Point refills only cost 3 points and can be done 5 times a reset!
Adventures Re-Released
Want to play the adventures again? FBHW now has the adventure sets! Now you can have that fun again as you play through them again! But be aware that some things might just be tweaked a little differently ;)
New Updates
All new game updates are being built with both Hobowars 1 and Facebook in mind and get released to both.