Difference between revisions of "Equipment"
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| title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | | title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | ||
| [[In-N-Out]] | | [[In-N-Out]] | ||
− | | Silver Ring<br />Hobalt | + | | [[Silver Ring]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" | R±: (R–RANK)% chance to sprint in battle.<br />Sprinting multiplies your speed roll by 2.5 and adds 1000 to it. | | style="font-size:0.9em" | R±: (R–RANK)% chance to sprint in battle.<br />Sprinting multiplies your speed roll by 2.5 and adds 1000 to it. | ||
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| title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | | title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | ||
| [[Pet Shop]] | | [[Pet Shop]] | ||
− | | Gold Ring<br />Ring Setting<br />Hobalt | + | | [[Gold Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" | R+: +2(R–RANK)% rat concentration in hobo battles.<br />R–: +(R–RANK)% rat strength and agility in hobo battles. | | style="font-size:0.9em" | R+: +2(R–RANK)% rat concentration in hobo battles.<br />R–: +(R–RANK)% rat strength and agility in hobo battles. | ||
|- align="center" | |- align="center" | ||
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| title="Absolute Maximum: –250 (+0)" | +0 Attack/Defense<br />+0 Speed | | title="Absolute Maximum: –250 (+0)" | +0 Attack/Defense<br />+0 Speed | ||
| [[Night Club]] | | [[Night Club]] | ||
− | | Plastic Ring<br />Ring Setting<br />Hobalt | + | | [[Plastic Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" | R±: +5(20 - R–RANK)% respect gains.<br />Attack and win against 30 same-type respect players to flip your respect type. | | style="font-size:0.9em" | R±: +5(20 - R–RANK)% respect gains.<br />Attack and win against 30 same-type respect players to flip your respect type. | ||
|- align="center" | |- align="center" | ||
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| title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | | title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | ||
| [[Recycling Bin]] | | [[Recycling Bin]] | ||
− | | Metal Ring<br />Ring Setting<br />Hobalt | + | | [[Metal Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" | R+: Randomly summons 10(R–RANK) to 100(R–RANK) armor.<br />R–: Randomly summons a 10(R–RANK) to 100(R–RANK) weapon.<br />Summoned equipment stacks with currently equipped equipment. | | style="font-size:0.9em" | R+: Randomly summons 10(R–RANK) to 100(R–RANK) armor.<br />R–: Randomly summons a 10(R–RANK) to 100(R–RANK) weapon.<br />Summoned equipment stacks with currently equipped equipment. | ||
|- align="center" | |- align="center" | ||
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| title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | | title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | ||
| title="You have to be in good spirits when you visit." | [[Candy Store]] | | title="You have to be in good spirits when you visit." | [[Candy Store]] | ||
− | | Plastic Ring<br />Ring Setting<br />Hobalt | + | | [[Plastic Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" | R±: Gives you a random candy effect in battle if you don't already have one. | | style="font-size:0.9em" | R±: Gives you a random candy effect in battle if you don't already have one. | ||
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| title="Absolute Maximum: –250 (+0)" | +0 Attack/Defense<br />+0 Speed | | title="Absolute Maximum: –250 (+0)" | +0 Attack/Defense<br />+0 Speed | ||
| title="Talk to the hobo wearing a green shirt." | [[City Hall]] | | title="Talk to the hobo wearing a green shirt." | [[City Hall]] | ||
− | | Gold Ring<br />Ring Setting<br />Hobalt | + | | [[Gold Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" | | | style="font-size:0.9em" | | ||
− | {| | + | {| style="border: 3px solid white; width:100%;" cellpadding="0" cellspacing="0" |
| R+: | | R+: | ||
| +[ 2 + (R–RANK / 4) ]% begging experience.<br />+(R–RANK / 4)% chance of begging rewards. | | +[ 2 + (R–RANK / 4) ]% begging experience.<br />+(R–RANK / 4)% chance of begging rewards. | ||
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| title="Absolute Maximum: +875" | +775 Attack<br />+775 Speed | | title="Absolute Maximum: +875" | +775 Attack<br />+775 Speed | ||
| title="The Fight Club co-founder's level must be maxed out." | [[Parking Garage]] | | title="The Fight Club co-founder's level must be maxed out." | [[Parking Garage]] | ||
− | | Plastic Ring<br />Ring Setting<br />Hobalt | + | | [[Plastic Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" title="After obtaining this ring it costs 1 Bar of Soap to get into the Parking Garage." | R±: 2.5(R–RANK)% chance of initiating a bare-knuckle brawl.<br />Increases the level of all Fight Club opponents by 400 when equipped. | | style="font-size:0.9em" title="After obtaining this ring it costs 1 Bar of Soap to get into the Parking Garage." | R±: 2.5(R–RANK)% chance of initiating a bare-knuckle brawl.<br />Increases the level of all Fight Club opponents by 400 when equipped. | ||
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| title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | | title="Absolute Maximum: +875" | +775 Attack/Defense<br />+775 Speed | ||
| title="Talk to the Japanese guy, Kobayashi." | [[WalMart]] | | title="Talk to the Japanese guy, Kobayashi." | [[WalMart]] | ||
− | | Plastic Ring<br />Ring Setting<br />Hobalt | + | | [[Plastic Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" title="Hotdogs or Half of a HotDog must be in your Trolly, and their consumption does not use up meals. You can only eat Hotdogs in battles you initiate against non-NPCs. Consumed HotDogs become Half a HotDog." | [ 5(R–RANK) / 9 ]% chance to eat a [[HotDog]] after winning a battle.<br /> 1% chance to eat a [[Half a HotDog]] during battle to regain (R–RANK)% of your life.<br />''(Mouseover for more information.)'' | | style="font-size:0.9em" title="Hotdogs or Half of a HotDog must be in your Trolly, and their consumption does not use up meals. You can only eat Hotdogs in battles you initiate against non-NPCs. Consumed HotDogs become Half a HotDog." | [ 5(R–RANK) / 9 ]% chance to eat a [[HotDog]] after winning a battle.<br /> 1% chance to eat a [[Half a HotDog]] during battle to regain (R–RANK)% of your life.<br />''(Mouseover for more information.)'' | ||
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| title="Absolute Maximum: +650" | +550 Attack/Defense<br />+550 Speed | | title="Absolute Maximum: +650" | +550 Attack/Defense<br />+550 Speed | ||
| title="Be healed 50 times at the Hospital within one reset." | [[Hospital]] | | title="Be healed 50 times at the Hospital within one reset." | [[Hospital]] | ||
− | | Metal Ring<br />Ring Setting<br />Hobalt | + | | [[Metal Ring]]<br />[[Ring Setting]]<br />[[Hobalt Chunk]] |
| style="font-size:0.9em" title="BASE LIFE STAT = The life stat that you gained through leveling. It does not include any life stat gained through the Wishes, Jungle Berries, etc." | Gives you [ BASE LIFE STAT × ( R–RANK / 100 ) ]<br />more life at the beginning of a battle.<br />For Equalized UFCs, it gives you [ 1000(R–RANK) ]<br />more life at the beginning of a battle. | | style="font-size:0.9em" title="BASE LIFE STAT = The life stat that you gained through leveling. It does not include any life stat gained through the Wishes, Jungle Berries, etc." | Gives you [ BASE LIFE STAT × ( R–RANK / 100 ) ]<br />more life at the beginning of a battle.<br />For Equalized UFCs, it gives you [ 1000(R–RANK) ]<br />more life at the beginning of a battle. | ||
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| title="Absolute Maximum: –6550 (+0)" | +0 Attack/Defense<br />+0 Speed | | title="Absolute Maximum: –6550 (+0)" | +0 Attack/Defense<br />+0 Speed | ||
| title="Trade for it at the Trading Post." | [[Mines]] | | title="Trade for it at the Trading Post." | [[Mines]] | ||
− | | title="This ring can only be purchased (and used) once." | 250 Hobalt | + | | title="This ring can only be purchased (and used) once." | 250 [[Hobalt Shard]]s |
| style="font-size:0.9em" title="If you equip two rings of the same type, their special effects DO NOT stack unless stated otherwise." | Once it is equipped, it explodes, knocking you unconscious and giving you the permanent ability to equip two rings at once.<br />After the ring explodes, it disappears. | | style="font-size:0.9em" title="If you equip two rings of the same type, their special effects DO NOT stack unless stated otherwise." | Once it is equipped, it explodes, knocking you unconscious and giving you the permanent ability to equip two rings at once.<br />After the ring explodes, it disappears. | ||
|- style="display:none;" | |- style="display:none;" |
Revision as of 12:37, 31 July 2012
Equipment Pane |
[U] = Unequip |
View List = Inventory |
Contents
Mechanics
In HoboWars, weapons increase the amount of damage you inflict on your opponent, and armor decreases the amount of damage you receive from your opponent. The easiest way to get weapons and armor is by purchasing them from places that sell them or by receiving them from a gang. Both weapons and armor are equipped from your Living Area and only affect your attack or defense when equipped. You can only have one weapon and one piece of armor equipped at a time; you cannot dual-wield weapons or double-up on armor. Once a weapon or piece of armor is equipped, you can unequip it by clicking on [U]. Every single weapon and piece of armor that you own, equipped or unequipped, is located in your Inventory, which is viewed by clicking on the View List link on the Equipment Pane. From the Inventory, you can equip your weapons and armor, sell them, or donate them to your gang. Weapons and armor received from gangs are branded, meaning that you cannot sell them or put them on the SGHM. You must donate branded equipment back to a gang before you can leave it. Powerful weapons and strong armor are either expensive to buy or difficult to come by, so it recommended to join a gang that has a well-stocked armory full of powerful weapons and strong armor.
- IMPORTANT NOTE
- In Hobowars, you might have noticed that a minus sign (–) is used to describe defense. This is because armor is programmed to decrease the amount of damage inflicted on its wearer. However, this description of defense can often be confusing to people and inconvenient to work with. Therefore, in the Help Wiki, a plus sign (+) is used instead to describe defense. In simpler terms, the game's usage of "–1200 Defense" has the same meaning as the Help Wiki's usage of "+1200 Defense."
Weapons
The following is a list of all the weapons found in the game, as well as information pertaining to their stats, locations, and costs.
Basic Weapons
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Level-Based Weapons
Weapons that lose levels instead of gain levels are marked with a pink background.
Level-Based Weapons | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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* In order for your Balltop Cane to enter Wonka Spirit Mode, you must have the Wonka Spirit status effect active. |
Armor
The following is a list of all the pieces of armor found in the game, as well as information pertaining to their stats, locations, and costs.
Basic Armor
Basic Armor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Level-Based Armor
Armor that lose levels instead of gain levels are marked with a pink background.
Level-Based Armor | |||||||||||||||||||||||||||||||||||||||||||||||||
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* After 60 days this piece of armor loses 60 Defense and 30 Strength per day over the next 30 days. Also, players wearing both the Animal Style Blade and the Goofy Paper Hat get a small chance of delivering critical hits in battles.
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Utility Belt Benefits
Utility Belt Benefits | ||||||||||||||||||||
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Rings
In HoboWars, rings give a raw stat bonus to your attack/defense and your speed, and may provide additional benefits. The most basic rings can be bought from the Punk at the Toy Store with points, while the more elaborate ones can be found at a variety of other places. Rings are placed in your Inventory upon being bought and can be equipped and unequipped from there. You can own multiple rings at once; at first, you can only equip one ring at a time, but, once you have acquired and equipped the Ring of Revelation, you will be able to equip up to two rings at the same time.
A unique property shared by all rings is that their stat bonuses are directly affected by your respect stat's type. If you have positive respect, your ring will give you bonuses to both your speed stat and your defense; if you have negative respect, your ring will give you bonuses to both your speed stat and your attack.
Also, on top of your ring's base stat bonus, you receive another bonus called a respect stat bonus. The amount of the respect stat bonus you receive is dependent upon the amount of respect you currently have.
You are able to sell back your rings at the Playground once you have talked to the old man on the Beach. The Tattooed Kid will also offer to trade you a basic ring and Hobalt in exchange for one of your special rings.
(The stat bonuses shown on the following table are each ring's base stat bonuses. To find out your ring's total stat bonuses, add your ring's respect stat bonuses to your ring's base stat bonuses. You can also hover your mouse over the image of your ring and read the alternate text to find out your ring's total stat bonuses. Please note that if a ring's base stat bonus is below zero that the actual stat bonus you receive from the ring will not go below zero; in other words, ring stat bonuses cannot go below zero. Also, in order for rings' special effects to work, your respect rank must be higher than Hobo, a.k.a R–RANK 0; R–RANK = Respect Rank.)
Basic Rings
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Special Rings
Special Rings | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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