Rats
Rats |
Rats are a hobo's best friend!
Okay maybe not, but they are the only "animal" you can find, capture, own, and raise in HoboWars. One of the biggest perks about owning a rat is that it can directly damage your opponent during hobo fights. Rats can also help you outside of battles to gain extra money, food, booze, or pawnables.
Rats must be found and captured before they can be raised to become that formidable sidekick in hobo fights or useful assistant in your everyday hoboing. Rats can be found all over the HoboWorld and be trained to become a powerful attacker or formidable wall just like any hobo can. However, rats are pets and you must have a place for them in your hobo life.
Contents
- 1 Obtainment
- 2 Rat Stats
- 3 Rats in Hobo Fights
- 4 List of Rats
- 5 Feeding Rats
- 6 General FAQ
- 6.1 How do I keep rats I find?
- 6.2 If I have a 1 slot cage and purchase a 2 or 3 slot cage, will my rat be lost?
- 6.3 Can I change the order of the rats in my cage?
- 6.4 How does the life stat work?
- 6.5 My rat has negative lifespan. Can I keep it alive?
- 6.6 What is the purpose of the Cemetery?
- 6.7 How do the "Special Abilities" work?
- 6.8 What is Vegetarianism and what does it do?
- 6.9 What is Buddhism and what does it do?
- 6.10 Can I have multiple of the same rat?
- 6.11 What does "defense" do?
- 6.12 How much Life does the "Life Boost" give?
- 6.13 What stat points does a rat gain with each level?
- 6.14 How much exp is required for each rat level?
- 6.15 How many times can I feed a spooky biscuit to my rat?
Obtainment
*Only donators can purchase this rat cage. |
Rats can be found all across HoboWorld. However, before you can run around catching rats you must first purchase a Rat Cage to put them all in. Fortunately, the Pet Shop in the City sells rat cages, from one-slot cages that can only hold one rat to three-slot cages that hold up to three! You can only own one type of rat cage at a time; when you purchase a different one, the one you currently have gets thrown out with no refund and replaced by the new cage. So, no, you can't have five three-slot cages or one three-slot cage, one two-slot cage, and one one-slot cage. Therefore, it is highly recommended to buy a two-slot cage if you a non-donator or a three-slot cage if you are a donator. (If you lose your donator status, you still get to keep and use the three-slot cage; it does not disappear or get downgraded to a two-slot cage.)
Once you have purchased your rat cage, you can now go out and start catching rats! As previously mentioned, rats can be found all over the place. If you have a rat cage with an empty slot, you will automatically attempt to catch the rat when you find one. You can release any captured rat you don't want by going to the rat page and selecting Abandon.
Most of the locations to find rats can be found in the listing of rats below
Rat Stats
Rats are just like hobos in that they have stats that determine their worth. Their stats can be trained and upgraded, and they have skills that can give additional benefits.
Basic Rat Stats
Rats have 5 main stats that can be variously increased via leveling, upgrades, and food. These stats are what defines your rat's worth in the activities it performs. There is also the rats' experience stat whose value shows the progress to the rat's next level.
Life / Age | Meals |
---|---|
Life is the current vitality of your rat; it is not the total number of days your rat has left before it dies. Age is the total number of days your rat has lived so far. Every major (AM) reset, your rat's Age increases by one day then its Life decreases by its age. Every minor reset (PM), you're rat's Life decreases by its age. Rats only die if their Life is below zero when major reset occurs. You can view a rat's current Lifespan (days til death) by hovering your pointer over its current Life. Additional Life can be gained through upgrade purchases and by feeding them meals. | Meals determines how much you can feed. Your rat can gain experience and life through consuming food. Meals are gained once every 3 hours. Although rats can consume any food item in the game, they won't gain any secondary benefits that that food item would normally bestow upon hobos. Additional meals can be gained through upgrade purchases. |
Experience | Speed |
Experience is pretty straightforward and works similar to your hobo. Instead of gaining Experience through fights or other actions, rat's gain it by consuming meals. Each time a rat levels, the more Experience is required for the next level. All meals provide Experience, however the amount gained varies between them. The Vegetarianism upgrade will increase the amount of Experience gained per meal while limiting the rat's diet to meatless meals. | Speed is similar to your hobo's speed stat in that it provides your rat with more chances to attack. The rat with the highest speed will tend to be the aggressor. Speed can be gained through leveling and upgrade purchases. |
Attack | Defense |
Attack is similar to your hobo's power stat in that it provides your rat with offensive power. The damage the rat can deal is reduced by your opponent rat's defense. Attack can be gained through leveling and upgrade purchases. | Defense is similar to your hobo's Strength stat in that it provides your rat with defense. The higher your rat's defense, the less damage you'll receive from your opponent's rat. Defense can be gained through leveling and upgrades. |
Level / Cheese | Specials |
Level dictates the total amount of upgrades you can give your rat along with increasing the rat's Speed, Attack, and Defense stats. Cheese is gained for each rat level and can be used to purchase rat upgrades. The effectiveness of some rat specials improves with the rat's level. | Specials are generally unique to each rat type, providing benefits either during or outside of hobo battles. Some Specials increase in effectiveness the higher your rat's level. |
Gaining Stats
In the previous rat system, you had to train your rats' stats. In the current system training has been removed. Each rat simply gains stats from leveling, the amount of gain is based off the rats initial stats when captured. Hobo's further increase individual stats by purchasing upgrades.
Upgrades
Upgrading your rat will cost you a bit of money and cheese. You can purchase unlimited upgrades for each rat stat. The Vegetarianism, Buddhism, and Materialism upgrades are limited to one purchase per rat. To purchase an upgrade, have the required money on hand(or in your Rat Fund) and the required amount of cheese. Each upgrade of the same type increases in cash cost every purchase and increases in cheese cost every 5th purchase.
Rat Specials
Since rats were revamped, they all now have special abilities associated with them. These abilities are divided between battle abilities and passive gains. Most special abilities can be transferred to other rats via Necromancy. Abilities that buff or debuff stats will stack & interact with various skills.
Another aspect of some specials has to do with rats falling asleep. Rats become sleepy from working outside of battles; examples being gaining life/exp from exploring, stealing while begging, preventing cave-ins, etc. Rats can trigger 20 times each before falling asleep, after 15 triggers their events start saying they're getting sleepy. Sleeping rats won't participate in anything. So if you're exploring, fighting, or participating in either UFC, or JWC (and your chosen rat is asleep) the next highest level rat will participate instead. Rats wake up each reset.
Additionally there are a few important things to remember when it comes to some of these abilities gained through necromancy:
- Abilities that increase the rat's exp or life will not transfer.
- Fetch ability chances are reduced by half, but are improved by the subrat's level.
- Fetch abilities that improve with rat level use the host rat's level.
Ability | Battle | Passive | Subrat Changes |
---|---|---|---|
1/2 chance to charm enemy rat. | Yes | No | Reduced chance. |
1/3 chance to help you leap away from next enemy attack. | Yes | No | Reduced chance. |
1/5 chance to steal cash in fights or increase beg income. Cash amount is based on rat level. |
Yes | Yes | Reduced chance and cash is halved. |
1/6 chance of blinding the enemy. | Yes | No | Reduced chance. |
Chance to buff your power and strength by 1.5%. | Yes | No | Reduced chance. |
Chance to buff your speed by 2%. | Yes | No | Reduced chance. |
Chance to buff your speed by 3%. | Yes | No | Reduced chance. |
Randomly buffs one of your stats by 4% or debuff an enemy's stat by 4%. | Yes | No | Reduced chance. |
Chance to drain opponent's life and heal its owner. | Yes | No | Reduced chance. |
Chance to increase opponent's BAC by 0.01% for battle. | Yes | No | Reduced chance. |
Chance to summon a tiny rat meteor that damages enemy for 2% of their max life. | Yes | No | Reduced chance. |
Critical hit increases rat damage by 50%. | Yes | No | None |
Critical hit increases rat damage by 100%. | Yes | No | None |
Critical hit increases rat damage by 200%. | Yes | No | None |
Critical hit increases rat damage by 250%. | Yes | No | None |
Critical hit increases rat damage by 350%. | Yes | No | None |
Disco Inferno increase rat damage by 150% and has 1/8 chance to set enemy on fire. | Yes | No | None |
Chance to poop in battle. Opponents may slip on poop and receive recoil damage. | Yes | No | None |
Chance to increase rat exp while exploring the Red Light District. | No | Yes | Subrats lose this ability. |
Chance to increase rat exp/life on the dance floor at the Night Club. | No | Yes | Subrats lose this ability. |
Chance to increase rat exp/life while exploring the Beeramid. | No | Yes | Subrats lose this ability. |
Chance to increase rat exp/life while exploring the Canbodian Jungle. | No | Yes | Subrats lose this ability. |
Chance to increase rat exp/life while exploring the Mines. | No | Yes | Subrats lose this ability. |
Chance to increase rat exp/life while exploring the Technicolor Jungle. | No | Yes | Subrats lose this ability. |
Chance to prevent a "cave in" while mining. | No | Yes | Subrats lose this ability. |
Gets an extra meal every 6 hours. | No | Yes | Reduced to every 12 hours. |
Max meal hunger is 20 instead of 10. | No | Yes | None |
Randomly fetches non-mixed drinks. Quality improves with level. | No | Yes | Reduced chance. |
Randomly fetches Candy Cigarettes. Chance improves with level. | No | Yes | Reduced chance. |
Randomly fetches Dippin Dots. | No | Yes | Reduced chance. |
Randomly fetches Food. Quality improves with level. Occasionally gains extra meals for itself and its owner. |
No | Yes | Reduced chance. |
Randomly fetches seafood. Quality improves with level. | No | Yes | Reduced chance. |
Randomly fetches treasure. Quality improves with level. | No | Yes | Reduced chance. |
Randomly fetches whiskey. | No | Yes | Reduced chance. |
Small chance to fetch Smart Bread. Chance improves with level. | No | Yes | Reduced chance. |
Necromancy
Necromancy is an unlockable ability that allows you to combine a deceased rat with a host(alive) rat. Merging with your deceased rat gives the host rat increased stats and additional abilities depending on the deceased rats type. Merged rats can not be separated or merged with other rats.
To start the mini quest that unlocks necromancy, you'll need to visit the Pet Cemetery on your Rat Page. There you'll be informed that the Necromancer is trying to find a gift for his girlfriend. Visit Hot Topic to find him and receive the quest to recover the Sexy Mother Theresa Costume.
Merging rats requires $250,000 in the Rat Fund, a living rat to be the host, and a deceased rat with the following criteria:
- At least level 10.
- Has not already been fused with another rat.
- Died within the last 6 months.
- Rat type must be different from host rat.
Upgrades on the deceased rat do not transfer over to the host rat. The host rat will inherit the deceased rat's special abilities at reduced power. The host rat will get stat boosts based on the deceased rat's base stats and level. The assumed formula for stat gain from merging rats is:
Where N = base stat: (((n-5)*.25)+0.75) * (level+1)
Rats in Hobo Fights
Rats can be very helpful in your quest to conquer other hobos in your fights. Rat attacks happen every 5 rounds in fights. The rat that does attacks that round in the fight is based on the rats speed stat. If you have more then one rat, you can choose which rat will fight by choosing the Hobo Fights link on the toolbar and clicking the image of the rat you want fighting.
Battle Grounds for Rats
Rats are tied into most hobo fights but not all. The different areas that rats help in hobo fights are:
- One-on-one hobo fights
- Ultimate Fisty Cuffs
- Gangs' Junior War Chambers
- City Explore Territory Claims
- Adventure Fights
- A number of special fights during the adventures allow rats to do damage, though some don't.
Rat Damage during Fights
Generally speaking, the higher your hobo's level, the more damage your rat will do if it gets the hits in hobo fights. Damage is also influenced by the Attack stat of the attacking rat and the Dfense of the defending rat. The rat's Speed determines which rat is the one that attacks.
List of Rats
Rats have been around for such a long time that some are obsolete and no longer obtainable. The following is a breakdown of all of the rats that you can and can not get in the game.
List of Current Rats
There are currently 22 obtainable rats in the game and 1 temporary subrat.
The following is a list of all them, as well as information pertaining to their base stats (amount of stats it has when you catch it), common location(s) to find that specific rat, and other important information for catching it. It should be noted that all rats can be found in Bernard's Basement and can gain exp/life while exploring the sewers.
Image | Name | Life | Speed | Attack | Defense | Location(s)* | Specials |
---|---|---|---|---|---|---|---|
Alcoholic Rat | 50 | 9 | 9 | 8 | Drinking a Fotey. |
| |
Ballerina Rat | 80 | 16 | 9 | 6 | City Hall Windows Requires Rat Poison |
| |
Boxing Rat | 100 | 14 | 20 | 8 | Bernard's Basement |
| |
Breakdancing Rat | 70 | 17 | 10 | 5 | Night Club (Dance floor) |
| |
Cave Rat | 90 | 10 | 13 | 12 | Pet Shop (Roulette Wheel) |
||
Country Rat | 100 | 13 | 15 | 10 | Bernard's Basement |
| |
Disco Rat | 90 | 15 | 11 | 10 | Night Club (Dance floor) |
| |
Golden Rat | 160 | 18 | 18 | 18 | Loompa Land (Wish) In-N-Out (Foodstamps) |
| |
Gumshoe Rat | 110 | 11 | 8 | 9 | Red Light District (Outer Wall with Rat Poison) |
| |
Lab Rat | 110 | 8 | 10 | 9 | Haunted House Requires Rat Poison. |
| |
Obese Rat | 60 | 6 | 10 | 15 | Improved Dumpster (Rummaging) |
| |
Octo Rat | 80 | 10 | 10 | 10 | Bernard's Basement |
| |
Old Rat | 30 | 5 | 7 | 6 | Internet Room (Prize) Requires Wonka Wrapper. |
| |
Pincher Rat | 120 | 13 | 19 | 19 | Fizzy Falling Pit Requires Flashlight. |
| |
Pirate Rat | 110 | 15 | 17 | 15 | Canbodian River Requires Rat Poison and King's Cup/KKC+ |
| |
Rat Bandit | 60 | 15 | 8 | 7 | Red Light District (Outer Wall without Rat Poison) |
||
Raver Rat | 100 | 14 | 9 | 9 | Night Club (Dance floor) Pet Shop (Roulette Wheel) |
| |
Rollerderby Rat | 80 | 19 | 13 | 8 | City Hall Windows Requires Rat Poison. |
| |
Shadow Rat | 90 | 16 | 14 | 16 | Bernard's Basement |
| |
Space Rat | 140 | 16 | 16 | 16 | Sewer #4 Requires Mirror Shard. |
| |
Two-Headed Rat | 60 | 10 | 11 | 10 | Pet Shop (Roulette Wheel) |
| |
Vampire Rat (Only as a lvl20 subrat) |
10 | 14 | 6 | 6 | Spooky Biscuit (Feed to rat) |
| |
Winged Rat | 170 | 13 | 9 | 7 | Park Requires Piece of Bread. |
|
*The first location listed is the primary location the rat is found in.
List of Extinct Rats
The following is a list of rats that were gradually phased out of the game and thus are no longer obtainable.
These rats were present during a time when the game didn't have much artwork in it, so, these rats didn't have images associated with them.
Name | Lifespan | Hunger | Energy | Vitality | Agility | Strength | Concentration |
---|---|---|---|---|---|---|---|
Cotton Rat | 60 | 100 | 110 | 60 | 12 | 8 | 8 |
Kangaroo Rat | 67 | 100 | 100 | 70 | 8 | 14 | 14 |
Norway Rat | 66 | 100 | 100 | 70 | 14 | 8 | 14 |
Sewer Rat | 64 | 100 | 90 | 60 | 8 | 14 | 8 |
Feeding Rats
The only way for rats to level up or increase their lifespan is to feed them. Foods give different exp and life gains, these gains can be affected by the Vegetarianism upgrade. Rats can only eat when they have a meal available. If you do not wish to manually feed a rat, you can purchase a Rat Trough to automatically feed them. Your rat gains a meal based on the HoboWars clock; A meal is gained at 00:00, 03:00, 06:00, 09:00, 12:00, 15:00, 18:00, 21:00.
Food Bonuses
Awake | Exp | Life |
---|---|---|
0T | 1 | 11 |
1T | 3 | 10 |
2-4T | 5 | 9 |
5-9T | 7 | 8 |
10-15T | 9 | 7 |
16-25T | 11 | 6 |
26-49T | 13 | 5 |
50-99T* | 17 | 2 |
100T | 21 | 1 |
*Exception: Fruit by the Furlong (55T) exp = 17, life = -7
**Vegetarianism Upgrade will add +1 to exp and life, but will restrict food intake to vegetarian meals only.
Rat Troughs
Rat Troughs are purchasable temporary backpack items that automatically feed your rats. When you discard food from your trolley it is thrown into the rat trough for +1 meal. It doesn't matter what food is discarded, they all give the same benefits when rats eat from the trough. If your rat has 10 meals the trough will automatically feed your rat. If your trough has no food in it then nothing happens. There are two troughs, the original and the golden version. Both versions are outlined below.
Rat Trough | Golden Rat Trough | |||
---|---|---|---|---|
|
|
General FAQ
How do I keep rats I find?
- In order to own a rat, you must buy a rat cage from the Pet Shop. If you have an open slot in your cage, you will automatically obtain the rat.
If I have a 1 slot cage and purchase a 2 or 3 slot cage, will my rat be lost?
- No, your rat will still be there, you'll just receive extra slots.
Can I change the order of the rats in my cage?
- No, you cannot.
How does the life stat work?
- While your rat has positive life stat it remains alive, once this drops below 0 (zero) your rat may die.
- Your rat's life increases as you feed it (see above food statistics).
- Yoru rat's life increases by X points with each life upgrade.
- Your rat's life decreases by the value of its age each reset (at 5 days old its life will drop 5 points at each reset for a total of 10 that day, at 20 days old its life will drop by 20 points at reset for a total of 40 points that day. . .)
My rat has negative lifespan. Can I keep it alive?
- Having a negative lifespan doesn't mean your rat's life is over. If you can increase its life back to 0 or higher before either reset then its life will be spared another reset.
What is the purpose of the Cemetery?
- Rats earn a spot in the cemetery when they reach level 10. This will save some of your rat's information for you to look up after it dies or to re-purpose it using the necromancer.
How do the "Special Abilities" work?
- For "Battle" abilities these skills have a chance to "fire" during a hobo battle. If the battle continues long enough these kills can fire multiple times per battle.
- for "Bench" abilities these skills will occur randomly while you own the rat (does not need to be your "active" rat.
What is Vegetarianism and what does it do?
- Vegetarianism is a "one off" upgrade to your rat. It costs 4 cheese to apply.
- Once applied all "vegetarian" food gains a +1 bonus to both exp and life.
- Your rat cannot eat "meat" based meals once it has been applied though
What is Buddhism and what does it do?
- Buddhism is a "one off" upgrade to your rat. It costs 4 cheese to apply.
- Once applied all of your rats "battle" abilities will fire more often.
Can I have multiple of the same rat?
- If the rats special ability is bring an item back to the nest then NO. (I.e. Old rat, Alcoholic Rat, Pirate rat...)
- If the rats special ability is a battle skill then YES, but only one of these rats will be active n the battle.
- You may also only have 1 Rat Bandit at a time due to its "fetching" of money while begging
What does "defense" do?
- Your rats defense reduces the damage done to you during battle by an enemies rat.
How much Life does the "Life Boost" give?
- Each rat gains a different amount of life. This amount is based on its starting life.
- See above for each rats starting life (which is the same as life gained for upgrade)
What stat points does a rat gain with each level?
- A rat's stat gain per level is the base (starting) value of its stats (see above)
How much exp is required for each rat level?
- At level 1 your rat will need 30 exp to level up, every level after that is 3 more exp than the previous:
- (30, 33, 36, 39, 42, 45...)
How many times can I feed a spooky biscuit to my rat?
- Each rat can only eat one spooky biscuit during its lifetime.