Difference between revisions of "Activity List"

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(A list of in-game activities that have a regenerative cost associated with them: Awake, Turns, Tickets, & Rat Energy.)
 
m (Activities Requiring Awake: links)
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* [[Begging]] at [[City Hall]].
 
* [[Begging]] at [[City Hall]].
 
* Learning from the Begging Master in the Beggar's Paradise room inside [[Bernard's Mansion]].
 
* Learning from the Begging Master in the Beggar's Paradise room inside [[Bernard's Mansion]].
* [[Training]] at the [[High School]].
+
* [[Training]] at the [[Training#Schools|High School]].
* [[Training]] at the [[University]].
+
* [[Training]] at the [[Training#University|University]].
 
* Reading the ''Saved by the Bell: The College Years (A novelization)'' book in the Private Library room inside [[Bernard's Mansion]].
 
* Reading the ''Saved by the Bell: The College Years (A novelization)'' book in the Private Library room inside [[Bernard's Mansion]].
  
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* [[Fighting]] a [[Fight Club]] opponent inside the [[Parking Garage]].
 
* [[Fighting]] a [[Fight Club]] opponent inside the [[Parking Garage]].
 
* [[Fighting]] Hobosaurus Rex at the entrance of the [[Mines]].
 
* [[Fighting]] Hobosaurus Rex at the entrance of the [[Mines]].
* [[Training]] at the [[Primary School]].
+
* [[Training]] at the [[Training#Schools|Primary School]].
 
* Exploring [[the Hoburbs]].
 
* Exploring [[the Hoburbs]].
 
* Sailing around on the [[Canbodian River]].
 
* Sailing around on the [[Canbodian River]].

Revision as of 10:56, 24 February 2012

The following is a list of all in-game activities that have some sort of restriction placed on them in the form of a regenerative cost.

Activities Requiring Awake

The following is a list of all non-Adventure-related activities that require Awake, organized by cost.

30 Awake

  • Starting a game of Capture the Flag against Golf Papa at Hobo Beach.

15 Awake

10 Awake

5 Awake

4 Awake

3 Awake

2 Awake

1 Awake

0 Awake

Activities Requiring Turns

The following is a list of all activities that require turns, organized by cost.

Please note that the turns used to explore the City and the turns used to explore Bernard's Basement are of differing types.

100 Turns

1 Turn

Activities Requiring Tickets

The following is a list of all activities that require tickets, organized by cost.

Please note that the tickets used to sign up for Suicide Hill races and the tickets used to sign up for Northern Fence races are of differing types.

1 Ticket

Activities Requiring Rat Energy

The following is a list of all activities that require rat energy, organized by cost.

Please note that the following activities apply to rats.

30 Energy

  • Training a stat for one hour.
  • Signing up for the rat arena.

10 Energy

  • Attacking another rat.